Experienced Technical Artist

2 Months ago • 2 Years + • Technical Art • Undisclosed

About the job

Job Description

Experienced Technical Artist needed to bridge art & tech, ensuring high visual quality & performance in games. Must have strong problem-solving, communication, and Python skills. Experience with Unreal Engine & shader development is essential.
Must have:
  • Python proficiency
  • Unreal Engine
  • Shader development
  • Problem-solving skills
Good to have:
  • Houdini tools
  • Substance Designer
  • Batch processing
  • Texture compression
Perks:
  • Global training
  • Relocation support

__

PLAY, GROW and WIN

To be a part of Virtuos means to be a creator.  

At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004. 

Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.

 

About Us: At Black Shamrock, we are dedicated to creating exceptional gaming experiences. As a part of the Virtuos family, we leverage cutting-edge technology and innovative artistry to deliver high-quality games across various platforms. Join our dynamic team and help us shape the future of gaming!

Position Overview: As an Experienced Technical Artist, you will bridge the gap between art and technology, ensuring that our games achieve the highest visual quality while maintaining optimal performance. You’ll collaborate closely with artists, designers, and engineers to create efficient pipelines, tools, and shaders. Your expertise will enhance the overall artistic vision and gameplay experience. 

 

Responsibilities

  • Collaborate with artists and developers to understand and address technical challenges in art content pipelines. 
  • Develop and implement shaders, tools, and scripts to enhance productivity and streamline workflows. 
  • Perform engine profiling to find and communicate areas of optimization regarding the art content. 
  • Test and validate assets, ensuring they meet technical quality and performance standards. 
  • Research, prototype and iterate on new ideas and technologies to improve the quality and efficiency of art content. 
  • Document processes, create tutorials, and assist in knowledge sharing across the team. 
  • Define and support content budgeting and technical guidelines to optimize project efficiency.

Qualifications

Core Skills: 

  • Strong problem-solving abilities and attention to detail. 
  • Excellent communication skills, with a focus on collaboration, constructive feedback and teamwork. 
  • Good understanding of art and animation pipelines. 
  • Experience with engine profiling and optimization techniques. 

 

Technical Requirements: 

  • Proficient in Python. Knowledge of C++/C#/Blueprints considered beneficial. 
  • Familiarity with Unreal Engine (UE). 
  • Proficiency in version control systems. 
  • Managing art content memory and performance budgets. 
  • Experience in designing and creating custom tools and scripts to streamline workflows. 
  • Experience with 3D modeling tools such as Blender, 3DS Max, or Maya. 
  • Shader development knowledge and understanding. 
  • Ability to quickly learn new programming languages, tools and systems. 
  • Ability to review and provide feedback on other Technical Artist’s code. 

 

Nice to have: 

  • Experience creating procedural Houdini tools. 
  • Knowledge of Substance Designer/Painter. 
  • Ability to create tools to batch processing repetitive tasks. 
  • Knowledge of texture compression techniques. 
  • Experience creating art content and core art fundamentals. 

 

Qualifications: 

  • 2+ years of experience within a role in AAA games in 3d art, software engineering and/or technical art.  

About Us

Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with over 3,500 employees across 22 offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide. Visit  to find out how we can make games better, together. 
About Our Team
Black Shamrock was founded in 2016 and acquired by the Virtuos Group in 2017. The studio is Ireland’s largest PC and console game development studio and provides unique opportunities to work on multiple AAA titles. Our people are as diverse, exciting, creative, and dynamic as the projects that we work on. Black Shamrock is a place for talent to flourish and lifelong industry connections to begin.
Our in-house and full-service capabilities include narrative, game, sound and level design, animation, art, rigging, engineering, and graphics, to name a few areas our skilled team members work on. At Black Shamrock, we take pride in helping put Dublin on the world map as the birthplace of award-winning AAA games.

WHAT WE OFFER

• Being part of one of the largest and fastest-growing game development studios in Ireland
• Dynamic career paths contributing to some of the world’s biggest AAA titles in gaming
• Opportunities to grow in a tight-knit community with a people-oriented culture
• Healthy work-life balance and flexible work arrangements
• Comprehensive company healthcare plan
• Occupational Pension Scheme (including employer contribution)
• Global training and development plans - study support, formal education, international experience, career planning and progression opportunities
• Bank for paid sick leave and wellness leave
• Subsidised leave
• Relocation support
• Taxsaver plans
• Career and international mobility opportunities with Virtuos Internal Mobility Program
People matter. Diverse opinions and experiences matter. At Virtuos, our talented teams are the cornerstone of our success, and we recognize that fostering and advocating for inclusivity is at the center of what we do best - we make games better, together. Virtuos is proud to be an equal opportunity employer that embraces diversity of thought, expression, culture, and backgrounds.

Job Info

  • Job Function Identification 856
  • Posting Date 10/18/2024, 04:29 PM
  • Locations Ireland, Dublin (Remote)
  • Job Function Schedule Full time
  • Linkedin Tags #LI-BSD #LI-RE1
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