VFX Director

5 Months ago • 8 Years + • Technical Art

Job Summary

Job Description

Larian Studios is seeking a VFX Director to join their team and contribute to the development of their upcoming projects. The VFX team focuses on crafting stunning visual effects, including magical spells, believable environments, and memorable effects that enhance the overall player experience. The VFX Director will be responsible for developing the look and feel of visual effects, presenting concepts, collaborating with other departments, and supervising the VFX team to ensure outstanding work. Key responsibilities include providing creative direction, balancing visual appeal with gameplay clarity, understanding departmental needs, and staying abreast of industry trends.
Must have:
  • Professional VFX experience in the game industry
  • Shipped AAA titles successfully
  • Experience building and leading VFX teams
  • Expertise in techniques (particles, modeling, textures, shaders) and tools (Houdini, Maya, Substance Designer, UE4, Unity)
  • Mentorship capabilities
  • Passionate and collaborative team player
  • Excellent presentation skills
  • Adaptability to different aesthetic and animation styles
  • Experience in risk mitigation and resolution
  • Strong problem-solving and troubleshooting skills
  • Strong leadership and interpersonal skills

Job Details

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a VFX Director to join the team and help us in crafting the high caliber games our fans have come to expect.

The VFX team's mission is to craft impressive spells that feel magical, believable, and understandable: spells that tell a story and suspend disbelief. They also create memorable environment effects that make the world feel alive and fantastical, effects that support the mood and emotion of places and events, enhancing the overall player experience. 

Responsibilities

    • Develop look and feel of VFX that fit projects’ stylistic guidelines.
    • Present concepts and ideas to creative director and other departments, interpreting feedback and making recommendations where appropriate.
    • Communicate with art directors, designers, animation director, and producers.
    • Provide direction and generate conceptual and creative ideas for the VFX team. Balance visual satisfaction and gameplay clarity that communicate essential game information.
    • Understand ongoing and upcoming needs of the VFX department.
    • Anticipate and solve technical challenges within given constraints and visual requirements.
    • Stay up-to-date and be aware of current trends of the game industry.
    • Identify and set up best practices of VFX workflow.
    • Supervise and inspire VFX artists to produce outstanding work.
    • Optimization of VFX for better performance without sacrificing quality of end product.
    • Guide R&D to experiment with new industry technology and trends to improve the projects’ visual quality and efficiency

Requirements

    • Professional VFX experience in the game industry.
    • Have successfully shipped AAA titles.
    • Experience in building and leading VFX team.
    • Excellent knowledge of techniques (particle effects, modeling, textures, shaders) and tools (Houdini, Maya, Substance Designer, UE4, Unity) necessary to the creation of high quality real-time visual effects.
    • Ability to mentor staff.
    • Passion and ability to work as a positive, collaborative, enthusiastic, ambitious and contributing team member with a real desire to work with the team to find solutions.
    • Excellent presentation skills to inspire the VFX team and to present goals and creative vision.
    • Adaptability to various aesthetic and animation styles.
    • Experience mitigating and resolving risks.
    • Strong problem solving and troubleshooting skills.
    • Strong leadership and interpersonal skills
    • You will be working with different teams so you must be willing and able to travel from time to time to our other studios.
undefined

Similar Jobs

Epic Games - Concept Artist

Epic Games

Porto Alegre, State Of Rio Grande Do Sul, Brazil (On-Site)
1 Month ago
Chimera entertainment - Art Intern (Mandatory Internship)

Chimera entertainment

Munich, Bavaria, Germany (On-Site)
4 Weeks ago
DNEG - Animation TD (FEAT)

DNEG

Bengaluru, Karnataka, India (On-Site)
6 Months ago
Framestore - Freelance Senior Asset Generalist

Framestore

New York, New York, United States (Hybrid)
1 Day ago
Frontier Developments - Graduate Character Artist

Frontier Developments

Cambridge, England, United Kingdom (Hybrid)
2 Months ago
Tencent - Technical Art Expert

Tencent

Tokyo, Japan (On-Site)
1 Week ago
Epic Games - Senior Cinematic FX Artist

Epic Games

Montreal, Quebec, Canada (On-Site)
1 Month ago
Seedify - Technical Artist

Seedify

Hanoi, Hanoi, Vietnam (Remote)
19 Hours ago
Ubisoft - Technical Artist World

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
1 Month ago
Magic Media - Senior 3D Environment Artist (Unreal)

Magic Media

Kyiv, Kyiv City, Ukraine (Remote)
4 Weeks ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Techland - Lead VFX Artist

Techland

Warsaw, Masovian Voivodeship, Poland (On-Site)
1 Month ago
Ubisoft - Technical Director - Cinematics & Realization

Ubisoft

Bordeaux, Nouvelle-Aquitaine, France (On-Site)
4 Weeks ago
Ubisoft - Senior Level Artist

Ubisoft

Montpellier, Occitanie, France (On-Site)
4 Weeks ago
Epic Games - Senior UX Designer, Unreal Engine

Epic Games

(On-Site)
1 Month ago
Meme Wars - Technical Unity Animator (Animation Integration)

Meme Wars

(Remote)
2 Months ago
DNEG - Animation TD (DNEG Animation)

DNEG

Mumbai, Maharashtra, India (On-Site)
5 Months ago
Handy Games - Game Artist Internship

Handy Games

Giebelstadt, Bavaria, Germany (On-Site)
1 Week ago
Room 8 Studio - Unreal Engine Cinematic Artist (Trailer Production)

Room 8 Studio

Portugal (On-Site)
5 Months ago
GIANTS Software - Junior Environment Artist (Generalist)

GIANTS Software

Brno, South Moravian Region, Czechia (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Dublin, County Dublin, Ireland

Larian Studios - RPG Designer

Larian Studios

Dublin, County Dublin, Ireland (On-Site)
9 Months ago
Microsoft - Principal UX Researcher - Business & Industry Copilot (BIC)

Microsoft

Dublin, County Dublin, Ireland (On-Site)
1 Week ago
Google - Account Executive, Mid-Market Sales

Google

Dublin, County Dublin, Ireland (On-Site)
1 Week ago
Google - Engineering Analyst, Trust and Safety Search

Google

Dublin, County Dublin, Ireland (On-Site)
1 Week ago
Google - Account Manager III, Google Workspace

Google

Dublin, County Dublin, Ireland (On-Site)
1 Week ago
Riot Games - QA Engineer - League of Legends (12 Month Contract)

Riot Games

Dublin, County Dublin, Ireland (On-Site)
1 Month ago
Google - Regional Product Lead, AI Solutions, Commerce, GCS

Google

Dublin, County Dublin, Ireland (On-Site)
6 Days ago
Microsoft - Digital Solution Specialist, Business Applications

Microsoft

Dublin, County Dublin, Ireland (Hybrid)
2 Days ago
Google - Technical Program Management, GEN Engineering Deployment, Network Infrastructure

Google

Dublin, County Dublin, Ireland (On-Site)
1 Week ago
Google - Media Solutions Specialist, Video

Google

Dublin, County Dublin, Ireland (On-Site)
6 Days ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

DNEG - Pipeline Assistant Technical Director (Feature Animation)

DNEG

Mumbai, Maharashtra, India (On-Site)
1 Month ago
Tencent - Senior Technical Artist (VFX Rendering) - Global Realistic 3A Action Game

Tencent

Shenzhen, Guangdong Province, China (On-Site)
4 Months ago
Rocket Werkz - TECHNICAL ARTIST (UNREAL ENGINE)

Rocket Werkz

Auckland, Auckland, New Zealand (On-Site)
9 Months ago
NBCUniversal - Technical Art Director

NBCUniversal

Montreal, Quebec, Canada (Hybrid)
1 Month ago
Epic Games - Senior Technical Artist

Epic Games

United States (On-Site)
1 Week ago
Funcom - VFX Artist - Internship

Funcom

Bucharest, Bucharest, Romania (On-Site)
4 Weeks ago
Kojima Productions - Technical Artist

Kojima Productions

Tokyo, Japan (On-Site)
4 Months ago
Cloud Imperium Games - VFX Artist

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
1 Month ago
DNEG - Pipeline TD

DNEG

Bengaluru, Karnataka, India (On-Site)
6 Months ago
Gearbox Software - Senior Technical Artist

Gearbox Software

Frisco, Texas, United States (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

About The Company

In 1996, in a small office in Ghent, Belgium, Larian Studios was born. Since then, our passion to create a world class video games has driven the Divinity series - six games that straddle multiple genres and defy expectations. Our first crowdfunded success, Divinity: Original Sin, won over 150 awards and nominations, and the recently-released sequel Divinity: Original Sin 2 launched with a 93 Metacritic rating, as well as over 160 awards (Including the Bafta for Best Multiplayer Game) and counting! Thanks to the success of these two games, our family has grown to over 400 people around the world, working in our Ghent, Quebec, Dublin, Kuala Lumpur, Guildford and Barcelona studios. Our latest title Baldur's Gate 3 released in 2023 to critical acclaim and is now listed among Metacritic's Must-Play games.

Guildford, England, United Kingdom (On-Site)

Quebec, Canada (On-Site)

Guildford, England, United Kingdom (On-Site)

Guildford, England, United Kingdom (On-Site)

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Barcelona, Catalonia, Spain (On-Site)

Barcelona, Catalonia, Spain (On-Site)

Quebec, Canada (On-Site)

Quebec, Canada (On-Site)

Quebec, Canada (On-Site)

View All Jobs

Get notified when new jobs are added by Larian Studios

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug