Technical Artist

3 Months ago • All levels • Technical Art

Job Summary

Job Description

HandyGames™ seeks a Technical Artist to contribute to their next-gen game project set in a gothic-inspired science fiction world. The role involves close collaboration with art, design, and programming teams to bring game concepts to life using Unity, Adobe Photoshop, Blender, and Houdini. Responsibilities include shader and material creation, lighting implementation (lightmaps, probes, etc.), basic scripting (Python, Unity C#), performance profiling, pipeline optimization, and VFX/particle effect creation. The ideal candidate possesses practical game industry experience, proficiency in Unity/Unreal Engine, and a strong understanding of hardware and rendering pipelines.
Must have:
  • Practical game industry experience
  • Unity/Unreal Engine experience
  • Shader & material creation
  • Lighting implementation (lightmaps, probes)
  • Basic scripting (Python, Unity C#)
  • Hardware understanding (rendering, GPU)
  • Performance profiling & benchmarking
  • Production pipeline knowledge
Good to have:
  • Understanding of color spaces & physical light units
  • Houdini experience (VFX, procedural assets)
  • Simple editor UI/tool creation
Perks:
  • 40 hours/week
  • Flexible working hours
  • 30 days vacation
  • Fast decision-making process
  • Experienced team
  • Modern workplace & technology
  • Team restaurant
  • In-house gym
  • EV charging station
  • Company apartment (on request)
  • Parcel service

Job Details

Technical Artist (f/m/d)

HandyGames™ operates as an international indie game and premium mobile game publisher and developer.
Are you looking for a challenging job in an attractive work environment in the gaming industry? Do you want to use your creativity and artistic talent to create games that will be played by people all over the world? Then contribute to the success story of HandyGames™ and take the opportunity to work for one of Germany’s top game developers! We are looking for a Technical Artist (f/m/d) with creative ideas and good knowledge in the field of game development for our headquarters in Giebelstadt/Germany (on-site only).

Please do not send packaged files (ZIP/RAR/etc.), Word/Excel documents (doc, docx, xlsx) or links. We will ONLY accept PDF files. Thank you. We process your personal data in accordance with our Privacy Policy for Applicants: 

Job Description

For our current in-house game project, which is set in a gothic-inspired science fiction world with a focus on story and combat, we are looking for a talented Technical Artist (f/m/d). Work closely with our art, design, and programming teams to breathe life into our game ideas.

Within the game project you will mainly work with the following programs:

  • Unity
  • Adobe Photoshop
  • Blender
  • Houdini

Join us and create next-gen content for PS5, Xbox Series X, PC, and more!

What we are looking for

  • Practical experience in the games or entertainment industry is desirable
  • You have technical experience with Unity and/or Unreal Engine
  • You have knowledge in creating shaders and materials
  • You have experience in the practical application of lighting (lightmaps, light probes, reflection probes, etc.)
  • You have basic scripting skills (generally Python, Unity C#)
  • You have a good understanding of hardware (rendering, GPU pipelines, memory, etc.)
  • You have experience in profiling performance issues and creating benchmarks
  • You have experience with production/artist/asset pipelines and workflows and can help team members to make them more efficient
  • You have experience in creating realistic as well as stylized visual effects, particle effects and animations
  • Nice to have: Theoretical understanding of color spaces and physical light units
  • Nice to have: Experience with Houdini for VFX and procedurally generated assets
  • You can create simple editor UIs and tools
  • You can quickly and well familiarize yourself with new projects and situations
  • You impress with self-motivation, sense of responsibility and a clean and team-oriented way of working
  • You have a very good command of written and spoken English

HandyGames™ offers you

  • 40 hours per week
  • Flexible working hours and 30 days of vacation
  • A short and quick decision-making process due to flat hierarchies
  • The opportunity to work with a team of experienced professionals
  • Modern workplaces with state-of-the-art technology

On-site amenities

  • Team restaurant
  • In-house gym
  • EV charging station
  • Company apartment on request
  • Parcel service

Similar Jobs

The Hub - Senior Game Engineer

The Hub

Copenhagen, Denmark (On-Site)
10 Months ago
Meta - Manager, Recruiting Services & Operations

Meta

Seattle, Washington, United States (On-Site)
6 Months ago
Ice fall interactive - Senior Programmer - Engine (Unity)

Ice fall interactive

Nelson, British Columbia, Canada (On-Site)
2 Weeks ago
Meta - UXR Research Leader [Growth Team]

Meta

Menlo Park, California, United States (On-Site)
6 Months ago
Homa Games - 2D Animator - Casual Games (All in Hole)

Homa Games

France (Remote)
2 Months ago
SciPlay - Art Director

SciPlay

Chicago, Illinois, United States (Hybrid)
1 Month ago
Cloud Imperium Games - Senior Environment Artist - Spacescape Specialist / Worldbuilder

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
1 Month ago
Ubisoft - Senior VFX Artist - Cinematics Real Time

Ubisoft

Montpellier, Occitanie, France (On-Site)
3 Months ago
N-ix - Senior Technical Artist

N-ix

Ukraine (Flexible)
3 Months ago
Riot Games - Technical Artist - League of Legends, Seasons (Contract)

Riot Games

Singapore (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

gym class vr  - Gameplay Engineer - Game Modes

gym class vr

(Remote)
1 Month ago
Wargaming - Senior Environment Artist (World of Tanks)

Wargaming

Prague, Prague, Czechia (On-Site)
1 Month ago
Magna International - Sr. Penetration Test Engineer

Magna International

Bengaluru, Karnataka, India (On-Site)
8 Months ago
31st Union - Senior Concept Artist

31st Union

San Mateo, California, United States (On-Site)
1 Month ago
fortis games - Sr. Software Engineer (Game Quality)

fortis games

Spain (Remote)
1 Week ago
Meta - Software Engineer - Datacenter networking

Meta

Menlo Park, California, United States (On-Site)
6 Months ago
playrix  - Senior C++ Software Engineer (Tools)

playrix

Serbia (Remote)
7 Months ago
Univrse - Lead Developer (Unity)

Univrse

Barcelona, Catalonia, Spain (On-Site)
2 Months ago
Animoca Brands - Game Developer

Animoca Brands

Malaysia (Remote)
8 Months ago
limbheim studios - 3D Generalist

limbheim studios

(Remote)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Jobs in Giebelstadt, Bavaria, Germany

Applike Group - Growth Manager

Applike Group

Hamburg, Hamburg, Germany (Hybrid)
2 Months ago
soft games - Data Engineer

soft games

Berlin, Berlin, Germany (Remote)
2 Weeks ago
ISS Stoxx - Customer Success Data Manager

ISS Stoxx

Munich, Bavaria, Germany (Hybrid)
1 Week ago
Tesla - Mobile Automotive Mechatronics Technician

Tesla

North Rhine-Westphalia, Germany (On-Site)
3 Months ago
Banyan Software - Manager, Corporate Development - DACH (m/f/d)

Banyan Software

Munich, Bavaria, Germany (On-Site)
1 Month ago
Tonies - Senior Licensing Manager

Tonies

Düsseldorf, North Rhine-Westphalia, Germany (Hybrid)
2 Months ago
Zscaler - Regional Director, Commercial, DACH

Zscaler

Germany (Hybrid)
1 Week ago
Hologate gmbh - Initiative Application

Hologate gmbh

Munich, Bavaria, Germany (On-Site)
2 Months ago
Tesla - CNC Programming CAD-CAM

Tesla

Prüm, Rhineland-Palatinate, Germany (On-Site)
3 Months ago
Plaion - Student Employees / Dual Students YouTube Channel Management (m/f/d)

Plaion

Berlin, Berlin, Germany (On-Site)
6 Days ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

DNEG - Pipeline Technical Director (Feature Animation)

DNEG

Mumbai, Maharashtra, India (On-Site)
2 Months ago
Gunzilla - Lead VFX Artist

Gunzilla

Frankfurt Am Main, Hessen, Germany (On-Site)
1 Month ago
NBCUniversal - Technical Art Director

NBCUniversal

Montreal, Quebec, Canada (Hybrid)
2 Months ago
PlayStation Global - Environment Artist

PlayStation Global

Los Angeles, California, United States (On-Site)
2 Months ago
Ubisoft - Technical Artist (MOSAIC)

Ubisoft

Singapore (On-Site)
1 Month ago
Larian Studios - VFX Director | Directeur Effets Visuels VFX

Larian Studios

Quebec, Canada (On-Site)
7 Months ago
Ubisoft - Technical Graphic Director (Art)

Ubisoft

Montreal, Quebec, Canada (On-Site)
2 Months ago
Wargaming - UI Tech Artist

Wargaming

Guildford, England, United Kingdom (Hybrid)
1 Month ago
PlatinumGames - Technical Artist

PlatinumGames

(On-Site)
1 Month ago
Barnstorm VFX - Compositor: Montreal

Barnstorm VFX

(Remote)
9 Months ago

Get notifed when new similar jobs are uploaded

About The Company

We believe in making great games and being at the forefront of technological development. And we LOVE it! If you are just as passionate about game development as we are and eager to work together on exciting projects with other talented people, then you might be exactly who we have been waiting for! We are always looking for smart, creative and passionate new colleagues to join our teams in various roles. You are just starting out in the gaming industry? We also offer internships that give you the opportunity to fully explore your talent for making games.

Giebelstadt, Bavaria, Germany (On-Site)

Giebelstadt, Bavaria, Germany (On-Site)

Giebelstadt, Bavaria, Germany (On-Site)

Giebelstadt, Bavaria, Germany (On-Site)

Giebelstadt, Bavaria, Germany (On-Site)

Giebelstadt, Bavaria, Germany (On-Site)

Giebelstadt, Bavaria, Germany (On-Site)

Giebelstadt, Bavaria, Germany (On-Site)

Giebelstadt, Bavaria, Germany (On-Site)

Giebelstadt, Bavaria, Germany (On-Site)

View All Jobs

Get notified when new jobs are added by Handy games

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug