Artiste technique sénior, LEGO Fortnite

3 Months ago • All levels • Rendering • Technical Art

Job Summary

Job Description

Epic Games seeks a Senior Technical Artist for their LEGO Fortnite team in Montreal. This role involves creating Unreal Engine 5 tools to enhance workflow efficiency, gather performance data, analyze results, and implement improvements. Responsibilities include balancing visual fidelity with performance/memory costs across platforms, optimizing for quality, and setting industry standards. The ideal candidate will provide guidance, develop tools, communicate optimization plans, prioritize tasks, utilize profiling tools (Unreal Engine 5, Renderdoc, LLGD), and elevate quality on lower-end platforms through optimization strategies and best practices. The position requires experience in AAA console, PC, Switch, and/or mobile game development, expertise in profiling, scripting, optimization, and procedural workflows, and a strong understanding of real-time rendering best practices.
Must have:
  • AAA game experience (console, PC, mobile)
  • Unreal Engine 5 knowledge
  • Profiling, scripting, optimization expertise
  • Real-time rendering best practices
  • Collaboration with artists and programmers
  • Data analysis and improvement proposals
Good to have:
  • Python and/or C++ knowledge
  • Switch/mobile game implementation experience
  • Live service game experience
Perks:
  • 100% employer-paid benefits (medical, dental, vision)
  • Supplemental coverage (critical illness, etc.)
  • Telemedicine
  • Life insurance
  • Long-term disability insurance
  • Weekly indemnity (short-term disability)
  • Retirement savings plan with employer contribution
  • Employee assistance program
  • Mental wellness program (Modern Health)

Job Details

ART

Ce que nous faisons

Propulsez votre talent artistique au sein d’une équipe de classe mondiale avec des artistes innovateurs et inspirants responsables de l’environnement, des personnages et de la conception.

Ce que vous ferez

Epic Games est à la recherche d’un artiste technique sénior pour son équipe LEGO Fortnite. Cette personne créera des outils pour le moteur afin d’améliorer l’efficacité des processus de travail, de capturer des données liées aux performances, d’effectuer des analyses et de générer des plans d’amélioration. Les principaux défis consisteront à maintenir le bon équilibre entre la fidélité visuelle et le coût en matière de performance ou de mémoire sur toutes les plateformes, à présenter nos jeux sous leur meilleur jour en matière de qualité et à définir la norme au sein du secteur.

Ce dont vous serez responsable

  • Fournir des directives et développer des outils directement dans Unreal Engine 5 pour améliorer l’efficacité des processus de travail.
  • Communiquer les plans d’optimisation à plusieurs équipes. Définir les priorités et les plans d’exécution.
  • Utiliser les outils de profilage d’Unreal Engine 5 et d’autres logiciels similaires comme Renderdoc ou LLGD.
  • Élever la norme en matière de qualité sur les plateformes bas de gamme grâce à des plans d’optimisation et l’application des pratiques exemplaires.

Ce que nous recherchons

  • Expérience de travail sur des jeux AAA pour console, PC, et/ou Switch et mobile.
  • Expérience dans plusieurs de ces piliers : le profilage, les scripts, l’optimisation et les processus de travail procéduraux.
  • Solide compréhension des pratiques exemplaires de rendu en temps réel dans un environnement de rendu physique réaliste.
  • Approche hautement collaborative axée sur les partenariats avec des artistes et des programmeurs.
  • Connaissance d'Unreal Engine 5 et une logique axée sur des nœuds comme Blueprints.
  • Recueillir des données de rendement, effectuer des analyses et créer des demandes en matière d'améliorations.
  • Capacité à s'ajuster et innover en lien avec de nouvelles technologies. 

Compétences utiles

  • Connaissances de Python et/ou C++.
  • Expérience dans la mise en œuvre de jeux sur Switch et/ou mobile.
  • Expérience de travail dans le cadre d’un jeu de service en direct palpitant.

Avantages

Nous payons l’entièreté des primes (100 %) associées aux avantages sociaux, tant pour les employés que pour les personnes à charge, et proposons une couverture supplémentaire pour les soins médicaux, dentaires et de la vue, les maladies graves, la télémédecine, l’assurance-vie, l’assurance en cas de décès ou de mutilation par accident et l’assurance invalidité de longue durée. Nous offrons également une indemnité hebdomadaire (invalidité de courte durée) et un régime d’épargne-retraite avec cotisation concurrentielle de la part de l’employeur. En plus du programme d’aide aux employés, nous proposons un programme étoffé de bien-être mental par l’entremise de Modern Health, un organisme qui fournit gratuitement des services de thérapie et d’encadrement aux employés et aux personnes à charge.                 

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About The Company

Founded in 1991, Epic Games is a leading interactive entertainment company and provider of 3D engine technology. Epic operates Fortnite, one of the world’s largest games with over 350 million accounts and 2.5 billion friend connections. Epic also develops Unreal Engine, which powers the world’s leading games and is adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation. Through Unreal Engine, Epic Games Store, and Epic Online Services, Epic provides an end-to-end digital ecosystem for developers and creators to build, distribute, and operate games and other content. Epic has over 40 offices worldwide with headquarters in Cary, North Carolina.

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