Principal Software Engineer, Tools & Engine - Teamfight Tactics

2 Weeks ago • 6 Years +

About the job

Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As Software Engineers, we work with both new and current technology, creating innovative solutions to overcome high-volume obstacles and to deliver player value.

As a Principal Software Engineer (Tools & Engine) in the Teamfight Tactics team, you will provide technical leadership, technical designs and hands-on implementations for a wide area of technical areas in a game development environment. You will report to an Engineering manager on the Teamfight Tactics team.

Responsibilities:

  • Contribute to technical direction for engine systems, anticipating upcoming opportunities and risks

  • Collaborate on technical/architectural discussions and technical design

  • Responsible for developing patterns, tooling, and standards for gameplay

  • Implementation of foundational systems including, UI foundations, cross-platform support, CI/CD pipelines,performance, art and gameplay tools

  • Participate in the planning and execution of engineering work including requirements gathering, technical discovery, technical design, and work breakdown and estimation.

  • Work closely with gameplay and backend teams to deliver foundational technology for the game product.

  • Ensure exceptional code quality by adhering to engineering excellence which includes: code maintainability, quality, monitoring, code reviews, and documentation

  • Provide mentorship to engineers, tech artists, and tech designers.

Required Qualifications:

  • 6+ years experience in professional software development

  • 4+ years of professional experience in C++

  • 2+ years game engine experience (ex. Unity, Unreal Engine )

  • Experience in game rendering and engine performance profiling

  • Strong OO C/C++/C# programming experience and data driven design principles

  • Strong knowledge of common game and software design patterns

  • Experience collaborating with teammates across multiple disciplines

  • Product sense, pragmatism, and player empathy in making tech decisions

  • BS in Computer Science, or proven understanding of Computer Science fundamentals

Desired Qualifications:

  • Previously worked with gameplay ability system (GAS) in unreal

  • Online SaaS (software as a service) game development experience

  • Experience building developer workflows

  • Mobile or multi-platform performance profiling

  • Familiarity with Teamfight Tactics

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!

Our Perks

Riot has a focus on work/life balance, shown by our open paid time off policy, in addition to other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner and children, and a 401k with company match. Check out our benefits pages for more information.

Riot Games fosters a player and workplace experience that values teamwork embodied by the Summoner's Code and Community Code. Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do, and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of thriving together and our ongoing work to build the most inclusive company in Gaming.

It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.

Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:

  • Safeguarding confidential and sensitive Company data

  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors

  • Accessing Company assets, secure digital systems, and networks

  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.

(Los Angeles Only) Base salary range between $218,300.00 - $304,300.00 USD + incentive compensation + equity + 401K with company match + medical, dental, vision, and life insurance + short and long-term disability + open PTO.

(Mercer Island only) Base salary range between $218,300.00 - $304,300.00 USD + incentive compensation + equity + 401K with company match + medical, dental, vision, and life insurance + short and long-term disability + open PTO.

About The Company

Riot Games is a video game developer, publisher, and esports tournament organizer best known for League of Legends.
View All Jobs

Similar Jobs

Activision - Senior Associate Software Engineer - Demonware

British Columbia, Canada (On-Site)

Second Dinner - Software Engineer Intern, Tools - Marvel Snap

Second Dinner Us Remote (Remote)

Second Dinner - Software Engineer Intern, LiveOps - Marvel Snap

Second Dinner Us Remote (Remote)

Second Dinner - Software Engineer Intern, Features - Marvel Snap

Second Dinner Us Remote (Remote)

Pocket Worlds - Software Engineer - Backend

Texas, United States (On-Site)

GameChanger  - Senior Software Engineer, Marketing Technology

Gamechanger Remote Us (Remote)

Similar Skill Jobs

Activision - Senior Associate Software Engineer - Demonware

British Columbia, Canada (On-Site)

King - Senior Data Scientist (ML/DS Platform Team)

Stockholm County, Sweden (On-Site)

Aristocrat Gaming - Sr Engineer II (Unity Developer)

Haryana, India (Hybrid)

Cloud Imperium Games - Senior Gameplay Programmer

England, United Kingdom (On-Site)

Cloud Imperium Games - Lead Gameplay Programmer

England, United Kingdom (On-Site)

IGG - Unity Front-End Programmer (Mobile Game)

British Columbia, Canada (On-Site)

Maximum Games - Senior Game Backend Developer

Bucharest, Romania (On-Site)

Second Dinner - Art Outsource Intern - Marvel Snap

Second Dinner Us Remote (Remote)

Rocket Science - Technical Producer

Wales, United Kingdom (Hybrid)

Rocket Science - Engineering Manager

New York, United States (Hybrid)

Jobs in Los Angeles, California, United States

Aristocrat Gaming - Director, Global Customer Analytics

Nevada, United States (Hybrid)

Aristocrat Gaming - Graphic Artist Intern

Nevada, United States (On-Site)

Aristocrat Gaming - Sales Engineer

Indiana, United States (Hybrid)

Aristocrat Gaming - Sales Engineer

Nevada, United States (Hybrid)

Aristocrat Gaming - Chief Information Security Officer

Nevada, United States (On-Site)

Aristocrat Gaming - Junior Product Manager

Nevada, United States (Hybrid)

RUN Studios - Associate Producer

Washington, United States (Hybrid)

Rocket Science - Engineering Manager

New York, United States (Hybrid)

Rocket Science - Engineering Manager

New York, United States (Hybrid)

Scanline VFX - Producer, Visual Pioneering

California, United States (Hybrid)

Software Engineering Jobs

Activision - Senior Associate Software Engineer - Demonware

British Columbia, Canada (On-Site)

Tencent - Frontend Development Intern

North Holland, Netherlands (On-Site)

King - Senior Executive Assistant (London)

England, United Kingdom (On-Site)

King - Senior Executive Assistant

Berlin, Germany (On-Site)

Aristocrat Gaming - Technical Support Specialist

Greater Skopje, North Macedonia (Hybrid)

Aristocrat Gaming - Chief Information Security Officer

Nevada, United States (On-Site)

Cloud Imperium Games - Senior Gameplay Programmer

England, United Kingdom (On-Site)

Cloud Imperium Games - Lead Gameplay Programmer

England, United Kingdom (On-Site)