Roto/Paint Artist

2 Months ago • 2 Years +

About the job

SummaryBy Outscal

Roto/Paint Artist with 2+ years experience in feature films. Must have experience with Nuke, Silhouette, Mocha and strong communication skills.
Reporting to the Roto/Paint Supervisor, the Roto/Paint Artist supports and partners with compositors to integrate seamlessly all elements of a shot to the highest level of VFX "realism" for major feature films.

Key Responsibilities

    • Generates accurate articulate roto mattes in Nuke or Silhouette
    • Matches motion blur using procedural/calculated approaches
    • Tracks plates using 2D trackers or Planar tracking methods
    • Uses 3D cameras to generate 2D tracking data or for projection techniques
    • De-grains plates to a high standard and matches grain to the plate
    • Uses frame by frame painting techniques in conjunction with procedural cleanup techniques
    • QC’s work to a high standard using RV (or similar)
    • Attend production meetings; complete corrections/revisions based on feedback and partner with compositors to complete shots
    • Able to provide estimates for workflow and schedules; deliver high quality of work under tight deadlines
    • Train, mentor and support Junior staff

Minimum Qualifications

    • 2+ years experience working in major (realism) feature films
    • Intermediate to Advanced knowledge/experience with Nuke, Silhouette, Mocha (required), and Maya
    • Ability to receive and implement feedback quickly and effectively; takes direction well
    • Strong written and oral communication skills, team player, and time management skills
    • Able to work independently with minimal supervision; strong trouble shooting/problem solving ability; escalates issues as needed


About Us
Scanline VFX is an award-winning leader in the visual effects industry with 7 studios worldwide, including London, Los Angeles, Montreal, Munich, Seoul, Stuttgart, and Vancouver. Since our beginning in 1989, we strive to set the highest standard of quality in everything we do. Through innovation, we generate solutions for our clients and raise the bar — both within our workplace and throughout our industry.

We look for explorers, people who are willing to go to new places and are open to testing, learning and iterating as they go. We believe great ideas come from everyone, so we actively encourage team members to ask questions and present their ideas.

Eyeline Studios
Eyeline Studios, our virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility. Learn more.

Powered by Netflix
Netflix’s investment in our pipeline, infrastructure, and workforce allows us to continue to push the boundaries of what is possible in visual effects. In addition to working on projects for Netflix, we continue to work with a variety of long-standing and new clients.

Come as you are
We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.

We will only consider applicants based in Seoul or surroundings, or those willing to relocate.

About The Company

Scanline VFX is an award-winning, global leader in the visual effects industry with studios in 7 core locations including London, Los Angeles, Montreal, Munich, Seoul, Stuttgart, and Vancouver. From humble beginnings over 30 years ago, we’ve grown to a team of over 1,200 made up of diverse nationalities from around the world. We believe in the power of storytelling and are committed to helping filmmakers realize their artistic vision. Underpinned by a commitment to innovation, collaboration and long-standing partnerships, we continue to develop innovative tools, techniques and technologies, to offer filmmakers the ultimate in creative freedom. Eyeline Studios, Scanline’s virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility.

Netflix’s investment in Scanline’s pipeline, infrastructure, and workforce allows Scanline to continue to push the boundaries of what is possible in VFX. In addition to working on projects for Netflix, Scanline continues to work with a variety of long-standing and new clients outside of Netflix.

Established in 1989 in Munich, Scanline became well-known for our ability to create photorealistic natural phenomena such as fire, smoke and water, having developed our proprietary fluid simulation software, Flowline. Scanline was the sole developer of Flowline and in 2008, and was the recipient of a Scientific and Technical Achievement Academy Award® for the software.

British Columbia, Canada (Hybrid)

British Columbia, Canada (Remote)

California, United States (Remote)

Maharashtra, India (Remote)

Seoul, South Korea (Remote)

Maharashtra, India (Remote)

Seoul, South Korea (Remote)

England, United Kingdom (Remote)

California, United States (Remote)

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