Senior Model Artist

3 Months ago • 2 Years +

Job Summary

Job Description

The Senior Model Artist will be responsible for creating high-quality AAA realistic models for games. The role involves independently completing assigned tasks, validating outsourcing quality, and optimizing models for efficiency. The artist will collaborate with team members, leads, and external teams. Responsibilities include producing high-quality assets, balancing quality and efficiency, and optimizing art production workflows. A minimum of 2+ years of experience in the game industry is required.
Must have:
  • 2+ years of game industry experience
  • Proficiency in modeling and texturing tools
  • Understanding of asset optimization
  • Coordinative and proactive mindset

Job Details

About the Role

Ubisoft is seeking a full-time Model Artist, based in our Chengdu studio. We are looking for a passionate, detail-oriented and experienced talent.

This person will strive to have an effective workflow to create models of assets and characters with higher quality and efficiency.   

 

What you will do

•    Participate in the production of high-quality AAA realistic projects, help the team produce the standard quality for assets

•    Independently and efficiently complete assigned model tasks, participate in outsourcing quality validation, polish outsourcing model and texture to reach the higher quality.

•    Balancing quality and efficiency of models work to reach the best results within given time frames

•    Actively seek ways to improve the quality and efficiency of art production and optimize relevant workflows

•    Working together with team members, leads, external teams and lead studio to push project quality

QUALIFICATIONS

What you will bring

•    2+ years game industry production experience, participated in high-quality realistic games (based on physical rendering PBR process), Have experience in animal and equipment related model production

•    Working knowledge of Zbrush, Autodesk May, Autodesk 3ds max, Adobe Photoshop CC, Substance Painter and/or other modelling, material and texture creation tools

•    Coordinative, proactive, and initiative mindset is needed

•    Basic reading and written English are required but oral English is a plus

•    Have a great understanding of game asset model optimization, deliver high-quality asset models under project technical requirements

ADDITIONAL INFORMATION

What you will bring

•    2+ years game industry production experience, participated in high-quality realistic games (based on physical rendering PBR process), Have experience in animal and equipment related model production

•    Working knowledge of Zbrush, Autodesk May, Autodesk 3ds max, Adobe Photoshop CC, Substance Painter and/or other modelling, material and texture creation tools

•    Coordinative, proactive, and initiative mindset is needed

•    Basic reading and written English are required but oral English is a plus

•    Have a great understanding of game asset model optimization, deliver high-quality asset models under project technical requirements

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