Tech artist

1 Month ago • All levels

Job Summary

Job Description

Snowcastle Games is seeking a Tech Artist to join their team, either on-site in Oslo, Norway, or remotely with a maximum of +/- 2 hours from Central European Time. The role involves close collaboration with the art and code teams to optimize workflows and maintain visual quality across the Earthlock universe games. Responsibilities include developing art pipelines and tools, ensuring asset compliance with technical requirements, and monitoring GPU performance. The position is for a 100% full-time role.
Must have:
  • Deep knowledge of Unreal Engine 5 and art pipelines
  • Solid understanding of 2D and 3D asset creation software
  • Experience writing shaders
  • Self-motivated and proactive attitude with a desire to learn and grow
Good to have:
  • Experience with lighting and post processing
Perks:
  • See the Jobs page for more on general working conditions and benefits

Job Details

Tech artist

(Full-time, Oslo Office / Remote)

100% position (37,5h/week) Oslo, Norway or remote timezone max +/- 2h CET

Snowcastle Games is made up of a diverse group of people with a wide range of backgrounds and talents. Together, we are proud to develop games for our very own Earthlock IP, and we believe that building an exceptional team is key to making extraordinary games. That is why we put great care into fostering a flexible and sustainable work environment. At Snowcastle, you will be given responsibility and ownership in order to make a profound impact on our games. If this sounds intriguing to you, please apply!

We're looking for a tech artist to join our team - either at the studio (Oslo, Norway) or working remotely. You'll be working on games set in the Earthlock universe. In this role you will collaborate closely with the art and code parts of our development team to ensure workflow optimisation and the visual quality across all areas of the game.

Requirements:

  • Deep knowledge of Unreal Engine 5 and the art pipeline

  • Solid understanding of 2D and 3D asset creation software

  • Experience writing shaders

  • Self-motivated and proactive attitude with a desire to learn and grow

Responsibilities:

  • Work closely with the development team to develop art pipelines and tools

  • Ensure that all game assets conform to technical requirements

  • Monitor and maintain GPU performance levels in the game

Bonus:

  • Experience with lighting and post processing 

APPLY NOW

Applications close on May 18th, 2025. We will get back to you as soon as possible. Our normal response time is 2 weeks

What we offer:

See our Jobs page for more on general working conditions and benefits in Snowcastle Games

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About The Company

Our team currently counts 20+ people who work closely together on games we are passionate about. We are a mix of seasoned industry veterans and talented juniors. Most of us work from our Oslo office, while some work remotely from Portugal, Germany, Austria, and the United Kingdom. Our flexible work hours combined with generous Norwegian social benefits offer a healthy and family friendly work-life balance. Snowcastle had a well developed system in place for integrating remote workers long before Covid-19, and the transition to work from home for all employees proved the value of this.

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