About the Role:
Tarsier Studios is looking for a creative and technically-minded Technical Artist to join our team. Your focus will be on using Unreal Engine and Houdini to craft stunning shaders, dynamic visual effects, and procedural tools that elevate the look and feel of our worlds.
What You’ll Do:
What We Offer:
At Tarsier it's important that our office is welcoming and fun so that our employees enjoy being here; because we believe that working closely with your team is the best way to make great games. That is why our Office Management and People & Culture-department work closely together to make our office a really great place to both work and hang out in. We have a large focus on ergonomic, personal work stations, we eat breakfast together on Wednesdays, and we play games together in the game room. Sometimes we grab an after work beer together in the kitchen, or throw a Christmas party for the ages.
Our benefit package includes:
What We’re Looking For:
Bonus Skills:
Applicants must hold a Swedish or EU/EEA citizenship or valid work permit for Sweden as we are unfortunately unable to support relocation from outside the EU at the moment.
This position is onsite at the office in Malmö, and will start with a probationary period.
Currently employing around 60 people, Tarsier Studios is a game development studio based in the vibrant city of Malmö, Sweden. We are the developers of award winning games Statik, Little Nightmares, and Little Nightmares 2. At Tarsier, it’s the games that drive us. Quality above all else. Interesting ideas executed to perfection. We want people to be proud of the work they do here, and to finish each project feeling as though they’ve pushed their abilities to the next level. That, of course, requires hard work and talent in equal measure, and we look for both of those things when recruiting new team members.
We welcome applicants of all backgrounds and genders, and look forward to hearing from you!
Currently employing around 60 people, Tarsier Studios is an independent game development studio based in Malmö, Sweden. Having worked with Sony and Media Molecule on various projects including LittleBigPlanet PS Vita and Tearaway Unfolded, the last few years has seen Tarsier make the transition to full independence.
2017 saw the release of both Little Nightmares and Statik, Tarsier’s first two original titles. Little Nightmares II was released February 11th, 2021. With both games wildly different from each other in both style and gameplay, the answer to ‘what makes a Tarsier game?’ remains refreshingly unknown and hugely exciting.
The unveiling of The City of Metronome at E3 2005 put Tarsier Studios on the map as a developer with a unique vision, and the talent to make that vision a reality.
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