Senior Environment Artist (Stylized project)

3 Months ago • 5 Years + • Environment Art

Job Summary

Job Description

Sperasoft is seeking a Senior Environment Artist for a stylized AAA+ game project. Responsibilities include creating modular level assets, textures, and optimizing assets for various platforms. The role requires strong modeling skills, proficiency in tools like Substance Painter, Marmoset, and Unreal Engine 5, and experience in baking and texturing complex assets. Mentorship of other artists is a key aspect. Candidates should have at least 5 years of professional experience and a portfolio demonstrating AAA game-quality work across at least 3 shipped titles.
Must have:
  • Create modular assets and props
  • Create and combine textures effectively
  • Optimize assets for different platforms
  • Strong Maya and Unreal Engine 5 experience
  • Minimum 5 years AAA game development experience
  • Mentorship of other artists
Good to have:
  • Ability to manually adjust weighted normals
  • Passion for game creation and quick learning
Perks:
  • Medical care package
  • Flexible working hours
  • Snacks and drinks provided
  • Mentorship opportunities
  • Industry conference attendance
  • Care bonus
  • Multisport
  • Corporate parties

Job Details

Description

We are looking for a talented Senior Environment Artist to join our Art team. As a 3D Environment Artist, you will be responsible for creating high-quality Environment assets for the well-known AAA+ game project.


Responsibilities

• Create modular level art assets and props from scratch.

• Create, trim sheets, tileable and unique textures, and effectively combine them to create high-quality assets.

• Optimize assets for different platforms, including creating LODs and collisions

• Provide mentorship to other Environment Artists, making the team around you stronger through individual guidance, tutorials, documentation.

Requirements

• Strong ability to create, trim sheets, tileable and unique textures, as well as combine them effectively. In this position, you will primarily be creating assets from scratch rather than placing them on the map.
• Very strong modeling background, ideally in a variety of styles. Ability to manually adjust weighted normals for assets.
• Strong knowledge of baking and texturing with tools such as Marmoset, Substance Painter, and Designer. Ability to seamlessly bake assets made of multiple parts.
• Strong Maya experience is a plus.
• Ability to work with Unreal Engine 5.
• At minimum, 3 shipped titles that exhibit AAA game-quality art.
• At minimum, 5 years of professional experience in the video game industry building architecture and props.
• A passion for creating games and the ability to learn quickly will be a plus.

Benefits

  • Working with an international team of world-class professionals on exciting and challenging projects 
  • Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events 
  • Medical Care package  
  • Sensibly flexible working hours  
  • Breakfasts, snacks and fruits available during the day, tea and coffee machines  
  • Friendly team and a family-like environment  
  • Additional benefits – care bonus to cover health, educational and safety needs, MyCafeteria - including Multisport and more, corporate parties and team buildings and many more others 

Role Information: EN

Studio: Sperasoft

Location: Europe, Poland, Warsaw, Krakow

Area of Work: Game Development

Service: Create

Employment Type: Full-time, Permanent

Working Pattern: Hybrid, Remote

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About The Company

Joining Sperasoft will provide you the opportunity to work on triple-A games with over billion fans. You will apply your skills to create immersive and emotionally compelling experiences that will keep gamers returning for more. Join us as we push the industry's boundaries and provide gamers with a world-class experience.

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