Technical Product Manager

2 Weeks ago • 7 Years +

About the job

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

Our Advanced Technology Group is part of the EA SPORTS Technology organization, focusing on identifying and creating new, scalable technologies for game teams. We are looking for close collaboration with game teams, central art teams, and the Frostbite engine team; though the technologies developed can apply to many different engines, environments, and hardware platforms. You will work on our strategic, multi-year projects focused on improved creation pipelines and runtime functionality, both users facing and internal, for all EA SPORTS titles.

Reporting to a Director of Product Management, you will oversee Character Visuals technologies in and around the Frostbite engine. You will be a leader in EA's character community, advancing runtime customization for user-generated experiences, next-gen rigging, and deformation for realistic visuals. You will collaborate with content creators to build new workflows and help shape the future of gaming.

Your Responsibilities:

  • Prioritize investment in customization, rigging and deformation technologies in collaboration with EA's game teams and Frostbite's development team.
  • Produce competitive analysis on EA's technology landscape.
  • Develop the long-term strategy for Character Visuals in Frostbite, balancing investment between game team strategies, market trends, and your own team's insight.
  • Inspire Frostbite's user community and partners through communication of your strategy.

Your Qualifications:

We value diverse skills, experiences, and perspectives. We encourage all interested candidates to apply, even if they do not meet every requirement.

  • 7+ years of experience in gaming technology.
  • Expertise in at least one of: rigging, deformation, customization, character pipelines, rendering, or animation technologies.
  • Capability to produce a wide array of user requirements into a product plan for an engineering team.
  • Experience working with technical and creative partners.
  • Experience with public speaking and presentations.
  • Occasional international travel may be required.

BC COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria):

º $133,400 - $193,200 CAN Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About The Company

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

England, United Kingdom (On-Site)

Florida, United States (On-Site)

California, United States (Hybrid)

View All Jobs

Similar Jobs

epicgames - Senior Product Manager (Trust & Safety)

Cary, North Carolina, United States (On-Site)

epicgames - Senior Product Manager, Game Services

Bellevue, Washington, United States (On-Site)

epicgames - Senior Product Manager, Game Services

Cary, North Carolina, United States (On-Site)

epicgames - Senior Product Manager

Cary, North Carolina, United States (On-Site)

Niantic - Product Manager, AR Platform

San Francisco, California, United States (Hybrid)

Niantic - Product Manager, AR Platform

Palo Alto, California, United States (Hybrid)

sonyinteractiveentertainmentglobal - Senior Technical Product Manager, Partner Experiences

Liverpool, England, United Kingdom (On-Site)

sonyinteractiveentertainmentglobal - Senior Product Manager, PlayStation App

Aliso Viejo, California, United States (On-Site)

Similar Skill Jobs

Kavalri Games - Art Lead

Stockholm, Stockholm County, Sweden (On-Site)

Homa games - Unity Developer

Germany (Remote)

Magic Media - 3D Environment Artist

Almaty, Almaty Region, Kazakhstan (Remote)

Magic Media - 3D Environment Artist

Yerevan, Yerevan, Armenia (Remote)

Magic Media - 3D Environment Artist

Kyiv, Kyiv City, Ukraine (Remote)

Techland - 3D Environment Artist

Warsaw, Masovian Voivodeship, Poland (On-Site)

Technicolor Creative Studios - Lead - Animation

Adelaide, South Australia, Australia (On-Site)

Niantic - Software Engineer, Web, Games, HMD

Palo Alto, California, United States (On-Site)

Niantic - Senior Software Engineer, Web, Games, HMD

Palo Alto, California, United States (On-Site)

Jobs in Vancouver, British Columbia, Canada

Keywords Studios (Player Support) - Spanish Linguist (Mexican Spanish / Latam)

Montreal, Quebec, Canada (Hybrid)

Keywords Studios (Player Support) - Linguiste espagnol (Mexique / Amérique latine)

Montreal, Quebec, Canada (Hybrid)

epicgames - Senior QA Programmer

Montreal, Quebec, Canada (On-Site)

epicgames - Senior QA Programmer

Vancouver, British Columbia, Canada (On-Site)

epicgames - Senior QA Analyst

Montreal, Quebec, Canada (On-Site)

epicgames - SDET Manager

Montreal, Quebec, Canada (On-Site)

epicgames - SDET Manager

Vancouver, British Columbia, Canada (On-Site)

epicgames - QA Manager, Fortnite Art and Audio

Vancouver, British Columbia, Canada (On-Site)

epicgames - Gameplay QA Lead

Montreal, Quebec, Canada (On-Site)

Product Management Jobs

WildBrain - Product Development Manager

Stockholm, Stockholm County, Sweden (Hybrid)

epicgames - Senior Product Manager (Trust & Safety)

Cary, North Carolina, United States (On-Site)

epicgames - Senior Product Manager, Game Services

Bellevue, Washington, United States (On-Site)

epicgames - Senior Product Manager, Game Services

Cary, North Carolina, United States (On-Site)

epicgames - Senior Product Manager

Cary, North Carolina, United States (On-Site)

Kluge Interactive - Head of Production

Worldwide (Remote)

Niantic - Product Manager, AR Platform

San Francisco, California, United States (Hybrid)

Niantic - Product Manager, AR Platform

Palo Alto, California, United States (Hybrid)

Game Development Courses

Learn the foundations of Game Development and create your very own video game.

Programming MCQs

Check out our comprehensive collection of programming multiple choice questions (MCQs) curated for both aspiring and experienced game developers. Enhance your skills and knowledge with our targeted, expert-level questions.

Try out our Online Compilers

Write, run, compile, and debug your code efficiently with our user-friendly online compilers. Accessible from anywhere, our compliers simplify your coding experience.