About the job

SummaryBy Outscal

Mojang Studios is seeking a UI Designer to join their team in Stockholm. This role requires experience in UI art and design within the games industry, knowledge of UX/UI design, proficiency with tools like Figma and Photoshop, and excellent communication skills.

Mojang Studios is best known as the creators of Minecraft, but we’re also on a mission  to build a better world through the power of play. 

Why play? Well, play is at the heart of everything we do. It’s the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence. 

At Mojang, we create games, products and services to inspire creativity. We develop games with a strong community focus and put players first in everything we do. Our games are built for everyone, because we believe in demonstrating equality and not just talking about it.   

We are looking for a UI Designer to join us in developing new games. This is a full time-role based in Stockholm with a hybrid remote working model. We collaborate closely within and across disciplines as well as with our partner studios in the UK and Sweden. 

As a UI Designer within Games Expansion you will be responsible for creating high quality UI for a specific project, in collaboration with others, to deliver the best experience for our players. You will work together with a team of designers and artists spread across internal and external teams. You will also collaborate closely with other disciplines including game designers, creative stakeholders and engineers, in a highly iterative process, to ensure our UI is beautiful, approachable, and accessible.  

Our ideal candidate has a strong desire to work closely with other disciplines on the team with the ultimate outcome of creating a fantastic player experience. 

 What you will do:

  • Create wireframes, flows and prototypes to communicate and support your designs. 
  • Create cohesive and accessible experiences that follow patterns and guidelines, and helping/coaching others to do the same. 
  • Create hi-fidelity UI concepts and mockups for in-game features. 
  • Prepare and optimize UI assets for implementation, and work with them directly in-engine as applicable. 
  • Support the UI Engineers with implementation in Unreal Engine. 
  • Communicate and collaborate with team members from other disciplines, such as game design and user research, to create a cohesive experience. 
  • Work with others in the UX/UI discipline to create and maintain best practices and review each other’s work. 
  • Design for different platforms such as PC and various consoles for both controller and mouse + keyboard. 
  • Document your work and make sure it stays up-to-date and is shared within the project. 

 We believe you’ll have some of the following skills and experience: 

  • Experience working with UI art and design in the games industry. 
  • Knowledge of how UX/UI design and other design disciplines interact. 
  • Experience working with tools like Figma, Photoshop, Adobe Suite etc.  
  • Experience working with motion graphics or animation. 
  • Experience working with various game engines (Unreal, Unity etc.). 
  • Experience working closely together with engineers, game designers and other stakeholders. 
  • Excellent communication skills, both verbally and in written form. 
  • Desire to be part of a creative and highly collaborative team and ability to take feedback and direction. 


    Please enclose Your portfolio in your application as link or attachment. 

Mojang Studios 

Mojang Studios is a Microsoft-owned game developer. The company was founded in Stockholm, Sweden and has offices around the world, including Stockholm, Redmond, Tokyo, London, and Shanghai. We’re always working on new and exciting ways to expand the Minecraft universe.

Our community is global and incredibly diverse. We keep this in mind when developing anything, as we want people to feel included in Minecraft. And in recruiting, our goal is to make Mojang Studios as diverse as our community. 

We got started as a tiny indie developer, and part of our culture still reflects that heritage. But we’re also proud to belong to Xbox Game Studios, which creates unique opportunities to grow and develop.

To help us achieve amazing things, we have built an equally amazing studio space. Situated right on the water by Söder Mälarstrand, it’s filled to the brim with all the tools, toys and caffeine required to create world-class entertainment.

But in the end, it’s the people of Mojang Studios that make this place truly special. When you join, you’ll find yourself in the company of incredibly bright, warm, and creative individuals – all united and working toward a single goal. Come help us reach it!

Important note on resumes
Please make sure that all the information in your resume is accurate because we will conduct a thorough background check. Any discrepancies will lower your chances of getting to the next interview stage and we’d hate to miss out on an awesome candidate! Double check that any gap years are reflected in your history, and that your education and work experience are completely accurate. Good luck!

About The Company

Mojang Studios is a Microsoft-owned game studio based in Stockholm (Sweden) and Redmond (WA) with additional locations in London, Shanghai, and Tokyo as well as a partially remote workforce. We created Minecraft, the sandbox video game turned franchise that now includes two more games, novels, board games, apparel, and much more. 

We believe in the power of play and our mission is to build a better world through our work. At our studios, you’ll meet passionate and welcoming people with the same goal: to create games and products with a positive impact. Four core values guide everything we do:

 Fuel Passion.

 Minecraft encourages players to stay sharp and constantly evolve. We mirror that by bringing together enthusiastic people who are eager to innovate in their fields and giving them the resources to reach their goals. We’re passionate about our industry and strive to empower our employees and future generations of gaming professionals.

 Create Fun. 

We aim to create fun, enriching experiences for our players, whether they’re playing our games, learning in Minecraft Education, or discovering a new product. Thanks to our incredibly talented creator community and Minecraft Marketplace, the fun is virtually endless and there’s something for everyone in our blocky universe. 

Celebrate Creativity. 

Creativity is at the core of Minecraft, whether you’re making art in Creative mode or finding clever ways to get through the night in Survival mode. Fresh ideas, out-of-the-box thinking, and new perspectives are what allows us to evolve the franchise and keep surprising our players after more than a decade of Minecraft. 

Craft together. 

Minecraft welcomes everyone because we believe that we’re better together. Our players’ feedback and the work of our community creators have made Minecraft what it is today. To support collaboration in our studios, we’ve built comfy, connected spaces that allow our local and remote teams to work closely together. 

Stockholm County, Sweden (Hybrid)

Stockholm County, Sweden (Hybrid)

Stockholm County, Sweden (On-Site)

Stockholm County, Sweden (Hybrid)

Stockholm County, Sweden (On-Site)

Stockholm County, Sweden (On-Site)

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