Pipeline Developer

2 Months ago • 2-5 Years • Technical Art

About the job

Job Description

1920 is looking for a Pipeline Developer with experience in VFX pipeline development, Python, C++, VFX software (Maya, Houdini, Nuke), and strong problem-solving skills. You'll develop, maintain, and optimize the pipeline for high-end VFX projects, ensuring seamless integration and efficient workflows.
Must have:
  • VFX Pipeline Development
  • Python Programming
  • VFX Software Expertise
  • Problem Solving Skills
Good to have:
  • C++ Programming
  • Scripting Languages
  • Industry Trends
  • Emerging Technologies
Perks:
  • Technical Support
  • Collaboration Opportunities
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1920 is a leading visual effects studio known for its cutting-edge work on high end commercials and Film and Episodic . We are seeking a talented and versatile VFX Pipeline Developer to join the team.

Job Description:

The VFX Pipeline Developer will play a crucial role in developing, maintaining, and optimising the pipeline for our VFX projects. This role requires a unique blend of technical expertise in VFX and software development to ensure seamless integration and efficient workflows across our production environment.

Key Responsibilities:

  • Develop, maintain, and optimise VFX production pipeline tools and scripts.
  • Collaborate with VFX artists , engineering and production to ensure pipeline efficiency and address technical challenges. 
  • Provide technical support and troubleshoot issues related to the VFX pipeline and software.
  • Ensure the stability and scalability of the pipeline by implementing best practices in software development.
  • Automate repetitive tasks to streamline VFX production processes.
  • Stay current with industry trends and emerging technologies to continually improve the pipeline.

Qualifications:

  • Proven experience in developing and maintaining VFX pipelines in a production environment.
  • Strong knowledge of programming languages such as Python, C++, and scripting languages.
  • Experience with VFX software (e.g., Maya, Houdini, Nuke) and plugins.
  • Excellent problem-solving skills and the ability to work under tight deadlines.
  • Strong communication and interpersonal skills.
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About The Company

The London office has a boutique, home from home feel to it, whilst the Bristol office is a much larger, creative space. The creative work will be shared between the two sites allowing us to take on more work through either location while keeping that intimate feeling in London. Our aim is to be more cost effective and therefore better value, with the combined capacity of both offices no job is too big (or too small)


nineteentwenty was formed by producer Scott Griffin and Visual Effect Supervisor Ludo Fealy in 2013, with doors to the London office opening on the 6th of November 2013. The pair have over 40 years of visual effects experience between them, Scott having previously worked at Framestore CFC for 16 years and The Moving Picture Company (London and Vancouver), while Ludo had spent time at Rushes, Glassworks and The Moving Picture Company, with both of them picking up numerous awards along the way whilst working with the best Directors and agencies in the industry. You really are in safe hands.


London, England, United Kingdom (Hybrid)

Bristol, England, United Kingdom (Hybrid)

London, England, United Kingdom (On-Site)

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