Technical Artist (H/F/NB) - Projet Compétitif

4 Months ago • 2 Years + • Technical Art

Job Summary

Job Description

Quantic Dream is seeking a Technical Artist with 2+ years of experience to enhance the game's graphics, develop shaders, script tools, and optimize performance. Must have expertise in GLSL, HLSL, Substance Painter, and Substance Designer.
Must have:
  • GLSL & HLSL
  • Substance Painter
  • Substance Designer
  • Graphic Pipeline
Good to have:
  • GPU Profiling
  • Python Knowledge
  • C++ Knowledge
  • Blender Knowledge
Perks:
  • Ambitious Projects
  • Dynamic Teams

Job Details

Dans le cadre de son développement et pour l'une de ses prochaines très ambitieuses productions, QUANTIC DREAM recrute un(e) Technical Artist dont la responsabilité sera de faire évoluer l'aspect graphique du jeu et aider l'équipe à repousser ses limites techniques en mettant au point les outils nécessaires.

Vous intégrerez une équipe dynamique et passionnée, en ayant l'opportunité de travailler sur un projet ambitieux et innovant.

Sous la responsabilité du Directeur Artistique du projet, et en étroite collaboration avec le Directeur Technique et l'équipe de Production, vous vous assurerez de la bonne transcription de la vision esthétique souhaitée.

Un très bon sens de la communication et de la gestion d'équipe est essentiel pour ce poste. Vous serez motivé(e), exigeant(e) et saurez vous adapter facilement.

Vos missions

    • Développer des shaders pour un besoin spécifique.
    • Assister l’intégration des systèmes interactifs graphiques.
    • Scripter des outils pour faciliter le travail des artistes.
    • Documenter les outils et guidelines graphiques de la production.
    • Faire un suivi des performances graphiques.
    • Tester et valider les features en développement par l’équipe moteur.
    • Faciliter la communication entre l’équipe de production et la R&D.

Vos qualités qui feront la différence

    • Vous vous appuyez sur au moins deux ans d'expérience sur des fonctions similaires ;
    • Connaissance du GLSL et HLSL 
    • Capacité à effectuer du profiling GPU 
    • Connaissance de Substance Painter et Substance Designer  ;
    • Vous avez une forte fibre artistique et visuelle  ;
    • Vous avez une très bonne connaissance du pipeline de création d'asset graphique de jeux vidéo  ;
    • Vous êtes prêt(e) à améliorer et à faire évoluer le projet pour répondre à des demandes de qualité toujours grandissantes  ;
    • Bon(ne) communicant(e) doté(e) de qualités relationnelles afin d'interagir et de collaborer avec des interlocuteurs variés  ;
    • Vous faites preuve d'initiatives et êtes force de proposition ;
    • Connaissance de Python serait un plus ;
    • La connaissance du C++ serait un plus  ;
    • La connaissance de Blender serait un plus également.
Nous vous offrons l'opportunité de rejoindre des équipes chevronnées et passionnées, et de travailler sur des projets ambitieux et innovants. Si ce poste vous intéresse et que votre profil correspond, transmettez-nous votre candidature afin de rejoindre notre équipe ! 

QUANTIC DREAM s’engage pour la diversité et l’égalité des chances. Notre équipe est le reflet de cet engagement.

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About The Company

QUANTIC DREAM is a subisdiary of NETEASE GAMES (Nasdaq: NTES) and was founded in 1997. It has gained international recognition for its contribution to interactive narration and its fresh thinking on emotion in games. The studio is considered one of the leading motion capture studios, in particular for the creation of real-time 3D virtual actors performing with stunning realism. Since our founding, we have developed proprietary technologies and cross-platform engines, including some very advanced tools and a unique approach to the production pipeline.


Quantic Dream has been at the forefront of innovation in narrative, popularizing the genre of choice-dependent stories. The studio creates thought-provoking games like Fahrenheit (aka Indigo Prophecy in North America), Heavy Rain, Beyond: Two Souls, and more recently Detroit: Become Human, which has now sold in excess of 8,5 million units on PS4 and PC. Their medium-defining titles showcase world-class talents including David Bowie, Elliot Page, Willem Dafoe, Hans Zimmer and Jesse Willians.

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