About the job
Job Title: Art Director
Location: In-Person (Bangalore, India) or Global, Remote
Type: Full-time
Reports To: CEO
Number of Openings: 1
Job Overview:
As the Art Director, you’ll lead the visual direction of our games, ensuring a consistent and compelling art style that enhances gameplay. You’ll collaborate with cross-functional teams, manage the art pipeline, and guide the art team in delivering high-quality assets. Additionally, you’ll mentor artists and drive key art decisions to bring the game’s vision to life.
Key Responsibilities:
Define and Maintain Visual Direction:
- Define the overall narrative, visual identity, art style, and aesthetic direction.
- Ensure consistency and coherence in the game’s visual elements (characters, environments, lighting) aligned with gameplay and narrative goals.
- Lead decisions on character designs, environments, lighting, and map themes, aligning artistic choices with gameplay and business objectives.
Oversee Art Production Pipelines:
- Define concept requirements and oversee the translation of concepts into final assets.
- Ensure efficient and scalable art pipelines, collaborating with technical leads to integrate art assets smoothly into the production workflow.
- Integrate the art team within the broader development team, optimizing collaboration across all disciplines to meet project goals.
- Collaborate with Design, Engineering, and Level Design teams to ensure artistic elements are optimized for gameplay performance and technical constraints.
Maintain Quality Standards:
- Uphold high standards of visual quality across all game assets, including characters, environments, and UI elements.
Mentor and Guide the Art Team:
- Provide ongoing feedback to artists, guiding them in processes and technical execution to enhance skill sets and improve the quality of their work.
- Foster an environment of continuous learning, supporting younger artists, and driving the team toward creative excellence.
Requirements:
Experience:
- Minimum of 8+ years of experience as an art director, senior concept artist, or lead artist on AAA console/PC projects (mobile game experience is a huge plus).
- Proven track record of overseeing artistic direction for AAA titles or similar projects.
- Strong understanding of game engines (Unreal/Unity) and proficiency with industry-standard creative tools (Maya, Photoshop, Substance, etc.).
Skills:
- Solid understanding of visual storytelling, color theory, lighting, and composition.
- Excellent communication and leadership skills with the ability to provide clear feedback and inspire creativity across teams.
- Experience managing art production pipelines and delivering high-quality assets.
Portfolio:
- A portfolio showcasing your artistic vision, leadership ability, and experience in maintaining consistency and quality across large-scale projects.
Preferred:
- Experience working on shooter or extraction games.
- Technical understanding of optimizing game art for mobile performance.
- A passion for gaming and deep knowledge of game art trends.