Art Director

2 Weeks ago • 8 Years + • Concept Art • Technical Art

About the job

SummaryBy Outscal

Must have:
  • Art Direction
  • AAA Games
  • Game Engines
  • Visual Storytelling
Good to have:
  • Mobile Games
  • Shooter Games
  • Extraction Games
  • Art Optimization
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About the job

Job Title: Art Director

Location: In-Person (Bangalore, India) or Global, Remote

Type: Full-time

Reports To: CEO

Number of Openings: 1


Job Overview:

As the Art Director, you’ll lead the visual direction of our games, ensuring a consistent and compelling art style that enhances gameplay. You’ll collaborate with cross-functional teams, manage the art pipeline, and guide the art team in delivering high-quality assets. Additionally, you’ll mentor artists and drive key art decisions to bring the game’s vision to life.


Key Responsibilities:

Define and Maintain Visual Direction:

  • Define the overall narrative, visual identity, art style, and aesthetic direction.
  • Ensure consistency and coherence in the game’s visual elements (characters, environments, lighting) aligned with gameplay and narrative goals.
  • Lead decisions on character designs, environments, lighting, and map themes, aligning artistic choices with gameplay and business objectives.

Oversee Art Production Pipelines:

  • Define concept requirements and oversee the translation of concepts into final assets.
  • Ensure efficient and scalable art pipelines, collaborating with technical leads to integrate art assets smoothly into the production workflow.
  • Integrate the art team within the broader development team, optimizing collaboration across all disciplines to meet project goals.
  • Collaborate with Design, Engineering, and Level Design teams to ensure artistic elements are optimized for gameplay performance and technical constraints.

Maintain Quality Standards:

  • Uphold high standards of visual quality across all game assets, including characters, environments, and UI elements.

Mentor and Guide the Art Team:

  • Provide ongoing feedback to artists, guiding them in processes and technical execution to enhance skill sets and improve the quality of their work.
  • Foster an environment of continuous learning, supporting younger artists, and driving the team toward creative excellence.


Requirements:

Experience:

  • Minimum of 8+ years of experience as an art director, senior concept artist, or lead artist on AAA console/PC projects (mobile game experience is a huge plus).
  • Proven track record of overseeing artistic direction for AAA titles or similar projects.
  • Strong understanding of game engines (Unreal/Unity) and proficiency with industry-standard creative tools (Maya, Photoshop, Substance, etc.).

Skills:

  • Solid understanding of visual storytelling, color theory, lighting, and composition.
  • Excellent communication and leadership skills with the ability to provide clear feedback and inspire creativity across teams.
  • Experience managing art production pipelines and delivering high-quality assets.

Portfolio:

  • A portfolio showcasing your artistic vision, leadership ability, and experience in maintaining consistency and quality across large-scale projects.

Preferred:

  • Experience working on shooter or extraction games.
  • Technical understanding of optimizing game art for mobile performance.
  • A passion for gaming and deep knowledge of game art trends.

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About The Company

When you’re old and look back on your life, will it have been a life worthy of your ambitions?

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