Principal Graphics Engineer (18 Month FTC)

1 Month ago • 5 Years + • Rendering

Job Summary

Job Description

Principal Graphics Engineer (18-month FTC) to drive visual fidelity and performance in Unreal Engine projects. Responsibilities include designing, implementing, and optimizing rendering features, shaders, lighting, and post-processing effects. The role requires expert C++ skills, deep Unreal Engine knowledge, and experience optimizing across multiple platforms. The engineer will collaborate with art, design, and engineering teams, build tools to empower artists, and provide technical leadership in graphics architecture and workflows. The project is 'Wardogs,' a multiplayer first-person shooter with infantry, tank, jet, and artillery combat; weekly playtesting is included.
Must have:
  • 5+ years graphics/rendering engineering (Unreal Engine)
  • Expert C++ skills, real-time rendering pipelines
  • Deep Unreal Engine rendering architecture knowledge
  • Cross-platform optimization experience
  • Problem-solving skills, visual quality focus

Job Details

We are looking for a Principal Graphics Engineer to help drive visual fidelity and performance across our projects. This role is ideal for someone with deep Unreal Engine experience, strong C++ skills, and a passion for pushing the boundaries of real-time rendering.

You’ll work closely with our art, design, and engineering teams to optimise performance across platforms, and build tools that empower artists to bring worlds to life.

What you'll be doing

  • Design, implement, and optimise advanced rendering features, shaders, lighting models, and post-processing effects in Unreal Engine
  • Translate artistic vision into performant and scalable technical solutions across platforms
  • Profile and optimise rendering systems to achieve smooth frame rates and visual consistency
  • Provide technical leadership in Unreal Engine graphics architecture, workflows, and best practices
  • Develop and maintain tools and pipelines that improve content creation and iteration speed
  • Mentor and support other engineers to raise technical standards across the team
  • Collaborate cross-functionally with design, production, and art to ensure development is cohesive and efficient

What we need from you

  • 5+ years of experience in graphics or rendering engineering, ideally within Unreal Engine (UE4 or UE5)
  • Expert-level C++ skills with a strong understanding of real-time rendering pipelines
  • Deep knowledge of Unreal’s rendering architecture and material/shader systems
  • Experience optimising rendering performance for games across multiple platforms
  • Strong problem-solving skills with a keen eye for visual quality and performance trade-offs
  • A track record of contributing to the visual success of shipped titles
  • If you're passionate about building world-class visuals and want to play a key role in the technical direction of our projects, we’d love to hear from you.

The Game

You'll be working on Wardogs, an all-out-warfare multiplayer first person shooter. That means infantry combat, tank warfare, jet dog fighting, and artillery barrages. We play test the game twice a week, so you'll have lots of time to get stuck in and really be a part of the game you're creating.

Similar Jobs

CD PROJEKT RED - Senior DevOps Engineer

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (On-Site)
1 Day ago
Scopely - Principal DevOps Engineer - Star Trek Fleet Command

Scopely

United Kingdom (Remote)
1 Month ago
Double Eleven - Lead Programmer (C++ / Proprietary Engine)

Double Eleven

Middlesbrough, England, United Kingdom (Hybrid)
1 Month ago
Intrepid Studios,  Inc  - Gameplay Engineer

Intrepid Studios, Inc

San Diego, California, United States (On-Site)
2 Months ago
Epic Games - Senior Platform Engineer

Epic Games

Cary, North Carolina, United States (On-Site)
2 Weeks ago
SEGA - Senior Engine Programmer

SEGA

Sofia, Sofia City Province, Bulgaria (On-Site)
1 Month ago
PearlAbyss - Game Engine Programmer

PearlAbyss

(On-Site)
3 Months ago
Keen Software House - Senior Render Programmer

Keen Software House

Prague, Prague, Czechia (Remote)
2 Months ago
Cloud Chamber - Senior Core Tech Producer

Cloud Chamber

Novato, California, United States (Remote)
1 Week ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Ubisoft - Lead Technical Artist

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
2 Weeks ago
Gamefam - Executive Producer

Gamefam

United States (Remote)
2 Months ago
Resolution Games - Student Opportunity - Master Thesis

Resolution Games

Linköping, Östergötland County, Sweden (Hybrid)
3 Weeks ago
Turbulent - Senior Backend Developer

Turbulent

Montreal, Quebec, Canada (On-Site)
4 Weeks ago
Games talent (Staffing and recruiting) - Senior Gameplay Programmer

Games talent (Staffing and recruiting)

(Remote)
22 Hours ago
Fennec Labs - Mid/Senior Unity Engineer

Fennec Labs

Stafford, England, United Kingdom (On-Site)
1 Day ago
Daybreak Game Company LLC - Game Designer I - EverQuest

Daybreak Game Company LLC

San Diego, California, United States (Hybrid)
2 Months ago
Daybreak Game Company LLC - Recruiter

Daybreak Game Company LLC

San Diego, California, United States (Hybrid)
6 Months ago
IO Interactive - Senior Game Designer (Player)

IO Interactive

İstanbul, İstanbul, Türkiye (Hybrid)
1 Month ago
Genpop Interactive - Senior Software Engineer (Backend)

Genpop Interactive

(Remote)
7 Months ago

Get notifed when new similar jobs are uploaded

Jobs in undefined

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Rendering Jobs

Epic Games - Senior Mobile Platform Engineer

Epic Games

(On-Site)
2 Weeks ago
Epic Games - Senior Platform Programmer

Epic Games

Montreal, Quebec, Canada (On-Site)
1 Month ago
Epic Games - Senior Console Engineer

Epic Games

Cary, North Carolina, United States (On-Site)
2 Weeks ago
Next Level Games - Rendering Engineer

Next Level Games

British Columbia, Canada (Hybrid)
1 Month ago
Epic Games - Senior Game Systems Programmer

Epic Games

Cary, North Carolina, United States (On-Site)
11 Months ago
PearlAbyss - Game Engine Programmer

PearlAbyss

(On-Site)
3 Months ago
PearlAbyss - Engineering_Rendering Internship

PearlAbyss

(On-Site)
3 Months ago
Epic Games - Lead Rendering Engineer

Epic Games

(On-Site)
1 Month ago
Epic Games - Senior Engine Programmer, Framework

Epic Games

Cary, North Carolina, United States (On-Site)
3 Months ago
Cloud Imperium Games - Graphics Programmer

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Located in the heart of the UK, Derby serves as the home for BULKHEAD, a centre for creativity and innovation matched by its occupants here at Cardinal Square. Housing our AAA team, our modern, highly accessible and ever-evolving work space is a hospitable and welcoming environment for all those who join us on our journey.


With a body of over 120 talented team members spread across multiple teams and projects, involvement remains a key focal point in our growth and expansion as we go from strength to strength. 


Adapting with an ever-evolving industry has been a key principal for our young company as we move forward, with each individual as important as the last, a focused and versatile ensemble determined to remain functional in a competitive environment.


Check out more here: bulkhead.com

Derby, England, United Kingdom (On-Site)

Derby, England, United Kingdom (On-Site)

Derby, England, United Kingdom (On-Site)

Derby, England, United Kingdom (On-Site)

Derby, England, United Kingdom (On-Site)

View All Jobs

Get notified when new jobs are added by BULKHEAD

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug