Senior Concept Artist - Temporary (Star Wars Jedi)

10 Months ago • 5 Years + • $115,700 PA - $176,300 PA

Job Summary

Job Description

Senior Concept Artist with 5+ years experience in game development, creating stunning environments and characters, strong design and illustration skills.
Must have:
  • Concept Artist
  • AAA Game
  • Environment Design
  • Character Design
Good to have:
  • Third-Person
  • Action Game
  • Star Wars
  • 3D Art
Perks:
  • Paid Time Off
  • Medical Insurance

Job Details

About the job

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order, Star Wars™ Jedi: Survivor, and Medal of Honor: Above and Beyond. You can learn more about our studio and values at respawn.com/studio.

We’re looking for a highly skilled Senior Concept Artist to join our Star Wars team. Our ideal candidate for this position is highly experienced with game development workflows, and has a proven track record of creating stunning and appealing concepts for environments in particular, but also characters and everything in between. In this role you will create artwork that inspires game designers, informs world builders, and helps set the visual tone of the game. We are picturing someone with a passion for game development and the ability to both inspire and execute, who can embrace our game development philosophy and share their hard earned expertise to create an incredible experience for our players. This is a 12 month temporary position with a potential to extend to 18 months.

What You’ll Do…

  • Collaborate closely with Game Director, Art Director, and departments such as game design, narrative, character art, rigging, and animation to deliver concepts that inspire and fit within vision for the game.
  • Set the quality bar for the department through hands-on creation of concepts--everything from early inspirational to final detail concepts and props to support various departments. Artwork may include anything from loose speed paintings to polished key art to 3D paintovers.
  • Inspire the entire department to constantly raise the quality bar, develop solutions, and work well with other departments.
  • Work with production staff to establish realistic schedules and deadlines, and demonstrate accountability towards adhering to schedule.
  • Support and maintain department standards, and guide process enhancements for the Concept Art pipeline as needed.

Ideally, you will have.. .

  • 5+ years’ experience as a Concept Artist.
  • Ability to lead by example, in both quality of work and professional conduct.
  • Previous games industry and shipped AAA game(s) preferred. Experience working on a third-person action/exploration game is a plus.
  • Well-rounded portfolio showcasing your work, with a focus on beautiful and inspirational concept art pieces and examples of production sketches focused on solving specific problems. Portfolios should show quality, taste, and an eye for visually compelling, immersive environments.
  • Strong ability to design both interior and exterior environments, from furnished occupiable spaces to grand vistas.
  • Strong ability to design appealing characters, creatures, props.
  • Strong understanding of composition, leading the eye with light, staging, proportion, scale, value, perspective, lighting, and color.
  • Strong design and illustration skills.
  • Familiarity with Star Wars.
  • Mastery of standard art packages such as Photoshop and related software. Experience with Maya and/or Unreal is a plus.
  • Additional concept art skills a plus (characters, matte painting, etc.)
  • Basic understanding of 3D art, experience creating designs to be translated into 3D.
  • Ability to handle critique and fearlessness in the face of feedback. You can take a change in direction as an opportunity to improve a design and you pivot quickly; the more feedback you receive, the more you can tailor your work towards what is best for the game.
  • Ability to self-critique as needed.
  • A positive, solution-oriented attitude.
  • Enjoyment in the process of taking a project from inception to completion.
  • Passion for making and playing games.
  • Strong traditional and/or 3D art skills are a plus.

If this opportunity sounds like a great fit for you, please submit your resume and portfolio and we will get back to you once we have reviewed it.

In addition to opportunities for creative impact and professional growth which come with being a member of our team, working at Respawn has many other perks and benefits! You can read more about these at respawn.com/perks.

Ceci ne s’applique pas au Québec.

Compensation And Benefits

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

  • California (depending on location e.g. Los Angeles vs. Sacramento):

º $122,400 - $176,300 USD Annually

  • New York (depending on location e.g. Manhattan vs. Buffalo):

º $115,700 - $176,300 USD Annually

  • Jersey City, NJ :

º $142,000 - $176,300 USD Annually

  • Colorado (depending on location e.g. Denver vs. Colorado Springs):

º $131,000 - $174,800 USD Annually

  • Washington (depending on location e.g. Seattle vs. Spokane):

º $115,700 - $163,100 USD Annually

  • British Columbia (depending on location e.g. Vancouver vs. Victoria):

º $107,600 - $147,100 CAN Annually

Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Similar Jobs

Gameloft - 2D Concept Artist (Character, Clothing, Stylized)

Gameloft

Kharkiv, Kharkiv Oblast, Ukraine (Remote)
7 Months ago
Keywords Studios (Player Support) - Hard Surface Concept Artist (contractor)

Keywords Studios (Player Support)

United States (Remote)
7 Months ago
Escape Velocity Entertainment - Outsourcing Concept Artist | North America | Canada | Europe | Fully Remote

Escape Velocity Entertainment

(Remote)
7 Months ago
Electronic Arts - Lead Concept Artist - EA Sports NHL

Electronic Arts

Vancouver, British Columbia, Canada (On-Site)
7 Months ago
Firesprite - Senior Concept Artist - Art - Hybrid/Remote(UK)

Firesprite

Liverpool, England, United Kingdom (Hybrid)
7 Months ago
Scanline VFX - Concept Artist

Scanline VFX

Seoul, South Korea (Hybrid)
7 Months ago
Electronic Arts - Principal Concept Artist

Electronic Arts

Redwood City, California, United States (On-Site)
7 Months ago
Second Dinner - Concept Artist / Illustrator Intern - Marvel Snap

Second Dinner

(Remote)
7 Months ago
Nintendo - Associate Concept Artist (NST)

Nintendo

Redmond, Washington, United States (Hybrid)
7 Months ago
Zynga - Senior Concept Artist

Zynga

Bengaluru, Karnataka, India (On-Site)
7 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Jobs in Los Angeles, California, United States

Evolution - Receptionist

Evolution

Southfield, Michigan, United States (On_site)
7 Months ago
Keywords Studios (Player Support) - Label Management Associate

Keywords Studios (Player Support)

Indianapolis, Indiana, United States (On-Site)
7 Months ago
PlayStation Global - QA Lead

PlayStation Global

North Bend, Oregon, United States (On-Site)
7 Months ago
PlayStation Global - Staff Program Manager

PlayStation Global

Carlsbad, California, United States (On-Site)
7 Months ago
CD PROJEKT RED - Gameplay Designer

CD PROJEKT RED

Boston, Massachusetts, United States (Hybrid)
7 Months ago
CD PROJEKT RED - Lead Mission Designer

CD PROJEKT RED

Boston, Massachusetts, United States (Hybrid)
7 Months ago
Rockstar Games - Senior Manager, Communications Operations

Rockstar Games

New York, New York, United States (On-Site)
7 Months ago
Patreon - Senior Product Designer

Patreon

New York, New York, United States (Hybrid)
7 Months ago
Patreon - Senior Product Designer

Patreon

San Francisco, California, United States (Hybrid)
7 Months ago
Blizzard Entertainment - Senior Software Engineer, Game Services, Battle.Net

Blizzard Entertainment

Irvine, California, United States (Hybrid)
7 Months ago

Get notifed when new similar jobs are uploaded

Similar Category Jobs

Gameloft - 2D Concept Artist (Character, Clothing, Stylized)

Gameloft

Kharkiv, Kharkiv Oblast, Ukraine (Remote)
7 Months ago
Voodoo - Principal 3D Artist - Picante's Studio - Match3

Voodoo

Barcelona, Catalonia, Spain (Hybrid)
7 Months ago
Behaviour Interactive - Senior 3D Environment Artist - Dead by Daylight | Artiste d'environnement 3D Senior·e - Dead by Daylight

Behaviour Interactive

Montreal, Quebec, Canada (Hybrid)
7 Months ago
Keywords Studios (Player Support) - Hard Surface Concept Artist (contractor)

Keywords Studios (Player Support)

United States (Remote)
7 Months ago
Escape Velocity Entertainment - Outsourcing Concept Artist | North America | Canada | Europe | Fully Remote

Escape Velocity Entertainment

(Remote)
7 Months ago
Seedify - 3D Environment Artist

Seedify

(Remote)
7 Months ago
Bit Reactor, LLC - ENVIRONMENT ARTIST

Bit Reactor, LLC

Cockeysville, Maryland, United States (On-Site)
7 Months ago
Bullet Farm - Expert Character Artist

Bullet Farm

United States (Remote)
7 Months ago
Electronic Arts - Lead Concept Artist - EA Sports NHL

Electronic Arts

Vancouver, British Columbia, Canada (On-Site)
7 Months ago
Streamline Studios - Senior Character Artist

Streamline Studios

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)
7 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide.


Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond.


Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.

Los Angeles, California, United States (On-Site)

View All Jobs

Get notified when new jobs are added by Respawn Entertainment

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug