Senior Game Engineer

10 Hours ago • 5 Years +

Job Summary

Job Description

The Senior Game Engineer will be responsible for implementing online game mechanics and system processes using Unity and C#. They will ensure technical performance is top-notch throughout development, write high-quality tests, and collaborate with various teams to implement new features. The role also involves reviewing technical design documents, participating in a strong engineering culture, and providing live game support. The engineer will contribute to technical plans and empower liveops and game design teams in creating new experiences. This role focuses on developing and innovating in the mobile games industry, connecting millions of people globally.
Must have:
  • 5+ years of software development experience
  • Experience with Unity, including C# scripting
  • Knowledge of software engineering principles
Good to have:
  • Experience building personal games
  • Experience with asset pipelines
  • Mobile experience (iOS and Android)
  • Experience with AWS, Docker, Kibana, Ansible
  • Experience with automated testing

Job Details

Scopely is looking for a Senior Full Stack Engineer to serve on and elevate our new casual game, Monopoly GO!, remotely from Spain, the UK, or Ireland.
 
At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
 
The Monopoly GO! team is one of our key franchises and has just become one of Scopely’s largest games. The teams sit globally, with the bulk of their members located throughout Spain and the US.

 

What You’ll Do

  • Driving the implementation of online game mechanics and system processes using Unity and C#
  • Ensuring technical performance is “Best-in-Class” throughout development
  • Writing automated, high-quality tests (unit, integration,load, etc.) and working with QA teams to improve gameplay experience, curtail exploits and ensure that everything works smoothly
  • Working closely with feature owners, the game design team and other development teams to implement new features and technological pipelines for Monopoly GO!
  • Reviewing Technical Design Documents, Code Reviews and test suites to collaborate and share feedback with other engineers
  • Collaborating and communicating with cross-functional departments including: game design, qa, etc.
  • Participating in a strong engineering team and culture
  • Live game support & troubleshooting
  • Contributing to technical plans and discussing the workflows and requirements with stakeholders
  • Implementing tools to empower our liveops and game design teams in the creation of new and exciting game-play experiences

What We’re Looking For

  • 5+ years as a software developer preferred
  • Our codestack is entirely C# based so we’re looking for experience in one of the following areas and a drive to learn more
    • Extensive experience with Unity, including proficiency in C# scripting and a deep understanding of the Unity Editor and development tools.
    • Strong expertise in building backend systems using C# and familiarity with designing and working with APIs.
    • Extra points for both!
  • Solid knowledge of software engineering principles, design patterns, and best practices for scalable and maintainable code
  • Previous experience working on mobile game projects is desirable
  • Excellent problem-solving and analytical skills, with a keen eye for detail and a proactive mindset
  • Strong communication and interpersonal skills, with the ability to collaborate effectively with cross-functional teams
  • Passion for staying updated on emerging technologies and a drive to innovate within the game development industry
  • Comfortable using debugging techniques to investigate and resolve issues efficiently
  • Experience with version control software
  • Experience working in Agile environments (e.g. Scrum or Kanban)

Bonus Points

  • Experience building your own games as personal projects or game jams
  • Experience with asset pipelines: asset bundles, dependency management, etc
  • Mobile experience (iOS and Android): ability to debug native device issues, strong understanding of hardware and platform limitations, performance metrics, etc
  • Experience with AWS, Docker, Kibana, Ansible
  • Experience with automated testing

At Scopely, we believe in creating a supportive work environment where everyone is treated with respect and inclusivity. We welcome individuals from all backgrounds and are committed to providing equal employment opportunities regardless of age, race, ethnicity, gender, sexual orientation, religion, disability, or any other protected status.

 

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