Senior UI Scripter Lead

2 Months ago • 8-11 Years

About the job

Job Description

Lead UI Technical Designer at EA Sports for American Football. 8+ years experience in UI technical design & implementation, expert in game engine UI toolsets (Unreal, Unity), scripting languages (Java, C#, Swift, HAXE), UX methodology, and design theory. Manage a team, champion UI architecture best practices, and ship multiple products.
Must have:
  • UI Technical Design
  • Game Engine UI
  • Scripting Languages
  • UX Methodology
Good to have:
  • Design Theory
  • Team Management
  • UI Architecture
  • Live Product Development
Perks:
  • Extended Benefits
  • Retirement Plan
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Frontend Developer Lead/UI Technical Artist Lead, Lead UI Technical Designer

Electronic Arts Inc. is a global leader in interactive entertainment. We develop games, content and online services across platforms. We have a broad portfolio of brands that span the most popular genres.

We exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together people that combine creativity, innovation, and passion. We immerse our employees into an inclusive culture and provide opportunities for learning and leading that allow our employees to do the most impactful and rewarding work of their careers.

You will support American Football within EA Sports. EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sports through industry-leading sports video games.

What you will do:

  • You will guide a team of ui technical designers to develop the user interface.
  • You will manage the performance and expectations of the ui technical design team
  • You will prove out and champion best practices for UI architecture with a goal of organization, reusability and with the thought of developing for a live product (easily updatable).
  • You will advocate for user experience, product consistency, and design excellence.
  • You will coordinate with the Experience Design Director, Technical Director, and Lead Software Engineer to ensure Technical Plans align with the creative vision.
  • You will work with the UI team (Artist, Engineers, Designers) to solve problems, refine workflows, and polish the UI to create an outstanding user experience, from concept to ship.
  • You will use both proprietary software and third-party tech to implement the visual design of the UI / HUD within the game.

Qualifications

  • 8+ years of progressive responsibility in UI technical design and implementation
  • 3+ years of experience managing successful teams
  • Expert knowledge of game engine UI tool sets such as Unreal and Unity
  • Expert knowledge of scripting languages such as Java, C#, Swift, and HAXE to build complex user interfaces
  • Good understanding of UX methodology, and Design theory.
  • Experience shipping multiple products from concept to completion
  • Experience designing and managing large-scale projects
  • Well versed in facilitation techniques that allow groups to build clarity and understanding
  • A portfolio of work that showcases relevant work that contains well thought out process and excellent craft execution
  • BS or BA degree (or equivalent experience) in Human-Computer Interaction, UX/UI/Design Diploma or Degree, or a related area
  • You will report to the Director of Experience Design



BC COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria):
º $133,400 - $193,200 CAN Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
View Full Job Description
$133.4K - $193.2K/yr (Outscal est.)
$163.3K/yr avg.
Orlando, Florida, United States

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About The Company

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

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