Social Community Manager Co-Op

2 Days ago • Upto 1 Years • Community Management

About the job

SummaryBy Outscal

Must have:
  • Strong communication skills
  • Experience managing online communities
  • Passion for The Sims
  • Collaborative mindset
Perks:
  • 80 hours per year of sick time
  • 16 paid company holidays per year
  • Medical insurance
  • 401(k)
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Description & Requirements

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

Electronic Arts is looking for students to join our world-class internship experience. For more information about our Next-Gen Program, visit.

Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our goal is to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but aim to build a world as it could be.

You will report into the Senior Production Director on The Sims Franchise.

Responsibilities:

  • Be a main contact for The Sims community, including content creators and the wider core community. 

  • Strategize across teams with how we best collaborate with the community for a range of activities, including early access feedback, game play, marketing, and more. 

  • Understand the different players’ motivations, needs, and desires to identify brand risk and help ensure success of important moments. 

  • Collaborate with other teams across Brand, Studio, Comms, Creator, and Social to support achievement of tactics/campaign beats for launches and go to markets. 

  • Create frequent community feedback and sentiment reports for Communications, Brand and Studio teams, escalating trending themes or broader topics.  

  • Organize and moderate Community Councils to deliver audience-relevant feedback to Studio, Brand and Communications partners across titles. 

  • Help the studio understand the community’s wants, motivations, and need to inform future gameplay. 

Qualifications:

  • You will work with the Senior Manager to develop community strategies.

  • You will oversee the production of community programming with PR and social media teams, including developer livestreams, blogs, and studio spotlight pieces.

  • You will forge relationships with territory leads to ensure execution of plans are consistent globally.

  • Grow our community voice, developing a shared culture and identity and maintaining a tight dialogue between the studio, EA, and players.

  • Use the Creator Network program to manage opportunities and grow community engagement.

  • Build close relationships within studio teams. 

  • Cultivate relationships with top influencers, and players within the community.

  • Partner with Integrated Comms team, Studio, Marketing and Customer Experience to ensure community messaging across the organization.

  • Collaborate and share with other EA Community Managers on standards and innovations.

  • Manage patch notes creation and publishing.

  • Up-to-date Community reporting on fan feedback, game issues, or relationship challenges

  • Maintain a positive reputation at work and within the community.

COMPENSATION AND BENEFITS The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location. EA has listed the hourly pay ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, degree type (e.g. Bachelor’s, Master’s, PhD), what stage you are in your degree journey (i.e. freshman, sophomore, etc.), qualifications, certifications, experience, skills, geographic location, and business or organizational needs. PAY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria)
    • $60,000 - $65,000 CAD

The hourly pay is just one part of the overall compensation at EA. We also offer a package of benefits including 80 hours per year of sick time (prorated based on scheduled hours per week if less than full-time), 16 paid company holidays per year, medical insurance, and 401(k). Interns in California are also eligible for Voluntary Disability Insurance.

View Full Job Description
$60000L - $65000L/yr (Outscal est.)
$62500L/yr avg.
Vancouver, British Columbia, Canada

About The Company

Maxis, creators of the ever-expanding Sims world, is an EA studio where a diverse collection of creatives make games that inspire players across the globe. We have offices in Redwood City, CA, Austin, TX, and Kitchener, ON, as well as team members based across the US and Europe.

Maxis is a place for people who see building games as a unique opportunity to change hearts and minds by giving players the chance to create their own unique experiences. Members of our team are working toward a better world not only through our games, but through employee resource groups and the Diversity, Equity, and Inclusion Council.

We support each other so we can be authentic. We foster connectedness so we can collaborate. We respect boundaries to build an environment that’s safe, creative, and ideal for tinkering. We’re on the lookout for diverse, innovative thinkers who want to make a positive impact on the world.

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