VFX Artist [UK ONLY]

6 Months ago • All levels • Technical Art

About the job

Job Description

VFX Artist needed for Double A RPG game development. Strong Unreal Engine 5 experience required. Must have VFX pipeline knowledge.
Must have:
  • Unreal Engine 5
  • VFX Pipeline
  • Game Art
  • Asset Creation
Good to have:
  • Houdini
  • Scripting
  • C++/Python
  • Blueprints
Perks:
  • Private Healthcare
  • Metro Travel Pass
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Company Description

Silent Games is a game development studio with a focus on RPG games that give players a sense of autonomy, mastery and purpose. Based in the heart of Newcastle-upon-Tyne, we’re building a studio with an aim to foster an open, transparent relationship with our players that will allow us to create high quality Double A games for years to come. If this sounds like something that appeals to you, then check out our roles below or get in touch with a speculative application!

Job Description

Overview
We’re looking for a Technical Artist to join Silent Games, a Double A game development studio based in Newcastle-upon-Tyne with a focus on RPG games that give players a sense of autonomy, mastery and purpose. As a VFX Artist, you will work closely with our 3D Art team to ensure the game's visual effects are optimised and visually stunning. Your role will include creating, implementing, and optimising VFX in Unreal Engine 5, as well as developing tools and workflows to enhance the VFX production process.

Responsibilities

  • Collaborate with art and development teams to create optimised visual effects that meet technical and artistic standards.
  • Develop and maintain VFX pipelines and workflows, including asset creation, optimisation, and management.
  • Create and implement tools to enhance the VFX production process, including automation scripts and custom plugins.
  • Provide technical support for artists, troubleshooting issues related to Unreal Engine 5, and developing solutions to improve performance and efficiency.
  • Work with the programming team to develop and implement new engine features and systems to support VFX production.
  • Stay up-to-date with industry trends and tools to ensure our VFX pipeline is cutting-edge and optimised for performance.
  • Document all systems and processes comprehensively.

Requirements

  • Strong knowledge of Unreal Engine 5 and experience working on game development projects using the engine.
  • Excellent understanding of game art production pipelines and workflows, including asset creation, optimisation, and management.
  • Ability to work autonomously and prioritise work effectively.
  • Excellent communication and collaboration skills, with the ability to work in a team environment.

Desirables

  • Passion for Action RPG games.
  • Proficiency in scripting and programming languages, such as C++, Python, or Blueprints.
  • Familiarity with third-party tooling such as Houdini

Qualifications

You must be able to work in the UK, we do not provide VISA sponsorships for this role.

Additional Information

Benefits

  • 24 holidays + bank holidays + 2 community volunteering days annually
  • Private Healthcare including Dental Cashback and Mental Heath support
  • Annual Fitness & Wellbeing Allowance
  • Metro Travel Pass Scheme
  • Flexible working hours
  • Christmas Bonus
  • Christmas Studio Closure
  • Cycle to Work Scheme
  • Relocation Assistance
  • Easy Metro & Train Access
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About The Company

Silent Games is based in Newcastle Upon Tyne in the UK and was founded in 2018 by Sally Blake and Joseph Rogers, two former Ubisoft developers. Having spent many years as part of successful teams delivering major AAA Titles, the goal now is to build a "Double A" Studio with a specific focus: RPGs that give Players a sense of Autonomy, Mastery and Purpose. With a new IP in development, the team is planning multiple games in this universe that will feature asynchronous cooperative multiplayer to bring players together in new and innovative ways.

Newcastle Upon Tyne, England, United Kingdom (On-Site)

Newcastle Upon Tyne, England, United Kingdom (On-Site)

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