Senior/Lead VFX Artist

4 Months ago • 3-10 Years • Technical Art

Job Summary

Job Description

Seeking a talented Senior/Lead VFX Artist with 3+ years of experience creating stunning visual effects for mobile games. Proficiency in UE4 Cascade/UE5 Niagara/Unity, texture creation, 3D modeling, and shaders is essential. Experience in Photoshop, Blender/Maya/3D Max, and a passion for video games are highly valued.
Must have:
  • UE4 Cascade
  • UE5 Niagara
  • Texture Creation
  • 3D Modeling
Good to have:
  • Houdini
  • Embergen
  • Niagara Optimization
  • Material Animation
Perks:
  • Learning Opportunities
  • Flexible Working Hours

Job Details

Description

Responsibilities:

  • Working with Designers, Artists, and Engineers to create stunning effects and immersive visuals
  • Creation of real time particle systems and shaders via proprietary software
  • Texture creation for particle systems and shaders
  • Simple modeling of objects needed for believable effects
  • Performance optimization

Requirements

  • 3+ years of experience of creating visual effects for mobile games
  • Experience on at least one production as a FX Artist
  • Demonstrable experience of creating efficient realtime visual effects using the UE4 Cascade / UE5 Niagara / Unity
  • Demonstrable ability to understand and create texture maps
  • Demonstrable understanding of 3D asset creation
  • Experience in Photoshop
  • Experience of relevant 3D art & animation packages – Blender / Maya / 3D Max
  • Understanding of shaders and textures
  • Ability to accept feedback, and responds to criticism positively
  • Excellent communication and problem-solving skills
  • Self-motivated with strong work ethic
  • Video game enthusiast
  • Demonstrate visual-effects abilities

    Would be a plus:
  • Creativity, artistic vision, attention to detail, and strong project engagement
  • Commercial experience with the Niagara particle system, experience in Scalability settings and Niagara optimization, as well as the creation and animation of materials/shaders
  • Knowledge and experience in simulations with Houdini or Embergen
  • Positive attitude towards receiving feedback and sharing knowledge

Benefits

  • Working with an international team of world-class professionals on exciting and challenging projects 
  • Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events 
  • Medical Care package  
  • Sensibly flexible working hours  
  • Breakfasts, snacks and fruits available during the day, tea and coffee machines  
  • Friendly team and a family-like environment  
  • Additional benefits – care bonus to cover health, educational and safety needs, MyCafeteria - including Multisport and more, corporate parties and team buildings and many more others 

Role Information: EN

Studio: Sperasoft

Location: Europe, Poland, Warsaw, Krakow

Area of Work: Game Development

Service: Create

Employment Type: Full-time, Permanent

Working Pattern: Hybrid, Remote


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About The Company

Sperasoft is a leading international game development company (a contributor to such franchises as Halo, Battlefield, Assassin’s Creed, Rainbow 6) headquartered in Burbank, CA.


We offer fully international development capabilities with comprehensive professional teams that are constructed with the best producers, engineers, designers, and artists in the gaming industry.


Sperasoft is a part of Keywords studios – international technical and creative services provider to the global video games industry and beyond.


Our partners and clients: Ubisoft, Microsoft, Warner Brothers, 343 Industries, Riot Games, Electronic Arts, Sony, BioWare, Blizzard Entertainment, and many others.

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