Lead VFX Artist

3 Days ago • 3 Years +

About the job

SummaryBy Outscal

About the job:
As a Lead VFX Artist at Virtuos, you'll be responsible for the high performance and quality of the VFX department. You'll create high-quality real-time VFX assets in different art styles, optimize VFX, and solve technical, creative, and organizational issues within your team and with other team members. You'll need at least 3 years of experience in GameDev, experience in leadership of a VFX department, and a strong understanding of real-time rendering techniques, shaders, physics, lighting, PBR, etc. You'll also need experience with Amplify Shader Editor and Unity, proficiency with 3ds Max/Maya/Blender or similar software, and a good understanding of VFX optimization for real-time. You'll have a broad range of artistic styles, passion for creating high-quality particle effects and textures, and strong core art skills, including an understanding of composition, form, silhouette, color, and light theory. A2 English level is required. Plus points for experience with dynamics and simulations packages, scripting experience, passion for video games, and a never-ending thirst for learning and growth.
Must have:
  • 3+ years experience in GameDev
  • Experience in Leadership of VFX department
  • Strong understanding of real-time rendering techniques, shaders, physics, lighting, PBR
  • Experience with Amplify Shader Editor and Unity
  • Proficiency with 3ds Max/Maya/Blender and/or similar software
  • Good understanding of VFX optimization for real-time
  • Strong core art skills
  • A2 English level
Good to have:
  • Working knowledge of dynamics and simulations package
  • Scripting experience
  • Passion for video games and never-ending thirst for learning and growth
Perks:
  • Fulfilling careers with continuous talent development
  • Work on a prestigious portfolio with some of the world’s biggest AAA game titles
  • Global and local teambuilding activities
  • Flexible work schedule, office, or remote work
  • 20 working days of paid vacation and 10 paid sick days
  • Career and international mobility opportunities with Virtuos Internal Mobility Program

Responsibilities

  • High performance and quality of the VFX department;
  • Create high quality real-time VFX assets in different art styles;
  • VFX optimization;
  • Solve technical, creative and organizational issues both within your team and collaborating with other team members.

Qualifications

  • 3+ years experience in GameDev;
  • Experience in Leadership of VFX department;
  • A portfolio that demonstrates VFX within a released game or game engine;
  • Strong understanding of real-time rendering techniques, shaders, physics, lighting, PBR etc.;
  • Experience with Amplify Shader Editor and Unity;
  • Proficiency with 3ds Max/Maya/Blender and/or similar software;
  • Good understanding of VFX optimization for real-time;
  • A broad range of artistic styles, passion in creating high-quality particle effects and textures;
  • Strong core art skills, including an understanding of composition, form, silhouette, color and light theory;
  • At least A2 English level.

Will be a plus:

  • Working knowledge of dynamics and simulations package;
  • Scripting experience;
  • Passion for video games and never-ending thirst for learning and growth.
     

About Us

Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with over 3,500 employees across 22 offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide. Visit  to find out how we can make games better, together. 
About Our Team
Volmi - A Virtuos Studio is an outsourcing company that specializes in game development and game content creation. Over the past 7 years, we have successfully completed over a thousand different projects and have gained considerable experience in creating 2D and 3D art, as well as developing turnkey games. Since 2022, we have been a part of Virtuos, the world's leading game developer, and have become the first Virtuos studio in Eastern Europe.
In particular, we have contributed to the development of popular games such as Diablo 2: Resurrected, Metro Exodus, Sniper: Ghost Warrior Contracts 2, Smite, Paladins, Gwent: The Witcher Card Game, and Marvel Snap. Therefore our team creates high-end gaming content and games for various Mobile, PC, Console, and VR projects.

WHAT WE OFFER

• Fulfilling careers with continuous talent development at one of the largest external development companies globally
• Work on a prestigious portfolio with some of the world’s biggest AAA game titles
• Global and local teambuilding activities
• Flexible work schedule, office, or remote work
• 20 working days of paid vacation and 10 paid sick days
• Career and international mobility opportunities with Virtuos Internal Mobility Program
People matter. Diverse opinions and experiences matter. At Virtuos, our talented teams are the cornerstone of our success, and we recognize that fostering and advocating for inclusivity is at the center of what we do best - we make games better, together. Virtuos is proud to be an equal opportunity employer that embraces diversity of thought, expression, culture, and backgrounds.

Job Info

  • Job Function Identification 879
  • Posting Date 11/07/2024, 02:35 PM
  • Locations Ukraine, Kyiv (Hybrid)
  • Job Function Schedule Full time
  • Linkedin Tags #LI-AB2 #LI-vok
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