256 Bits Studio develops "Hybrid Games” that combine games and live shows to give users a more engaging games experience, with stunning visuals and interactivity. This convergence of entertainment forms means that our workforce is a mix of people from diverse industries, all working as a single team to create new workflows and pipelines to support production and delivery of next generation gaming entertainment.
(Unreal/Unity)
game features
· Shipped at least one large-scale 3D title from pre-production to release (PC, current and next-gen consoles, VR/AR/MR/XR)
· Great mathematics skills, including proficiency with matrices, trigonometry, and linear algebra
· Multiplayer networking experience
· Online game and/or AAA development experience, including client/server development of game features; an asset
· Multiplayer Combat development experience; an asset
· Previous team lead experience; an asset
You Are Eager to Take On
· Working in a cooperative, multi-disciplinary team environment to develop and maintain new gameplay features
· Designing and implementing well-engineered, reliable, maintainable, and bug-free code
· Developing and testing code, fixing bugs, profiling and optimizing code as directed
· Following best practices, development processes, documentation, and coding standards
· Keeping up to date on state-of-the-art software engineering methods, practices, and technologies
· Documenting and reviewing technical designs with other programmers, participating to code review as required
· Overseeing feature development through to the required standard
· Identifying technical obstacles and generating solutions to overcome identified risks
· Working with production on scheduling, task breakdown, and sprint workflow
· Mentoring other programmers as needed to increase their abilities and productivity
· Full working proficiency in English
PREFERRED
Here’s what you will need to have:
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