3D Art Generalist, Horizon MetaWorks

3 Months ago • 3 Years +
Unlock PRO and get member benefits!

About the job

SummaryBy Outscal

3D Art Generalist role at Meta focusing on building immersive experiences for VR social spaces. Requires 3+ years of experience in game/film/TV industries.
Meta’s mission is to give people the power to build community and bring the world closer together. People at Meta are builders at heart. Our global teams are constantly iterating, solving problems, and working together to empower people around the world to build community and connect in meaningful ways. Together, we can build products and experiences that span the full potential of XR.Come be a part of Meta’s MW organization as a 3D artist building world-class products that push the limits of virtual spaces. We are focused on building people-first experiences and believe that our products will help define the future of online interaction. As a 3D Art Generalist, you will effectively collaborate with a wide range of disciplines such as product design, engineers, producers, product managers, and art direction to ideate, improve art pipelines, and build assets to define the future of social XR.


3D Art Generalist, Horizon MetaWorks Responsibilities:

  • Partner closely with art leadership and the engineering and design teams to define and develop prototypes and polished content in Unity and proprietary VR world-building tools.
  • Oversee and manage layout, implementation and optimization of environment and interactive objects (including models, textures and shaders).
  • Manage external vendors and provide feedback on externally developed projects.
  • Responsible for outlining asset authoring guidelines, process and pipeline as needed.
  • Work with engineers and technical artists to inform asset creation pipelines.
  • Asset optimization
  • - topology reduction, draw call reduction, texture baking, etc.
  • Work closely with engineers to implement interactive objects and systems.
  • Quickly solve issues with your cross-functional peers.
  • Collaborate and iterate based on the team's needs.
  • Demonstrate broad technical expertise to assist in a wide variety of technical and artistic tasks.
  • Demonstrate strong time management and prioritization skills.
  • Collaborate with stakeholders to develop task lists to ensure assignments are progressing in alignment with schedules, milestones and overall project goals.



Minimum Qualifications:

  • 3+ years of experience in either the game, film or TV industries as a 3D artist.
  • Experience communicating in a multi-disciplinary team, including engineers, artists, and designers.
  • Experience with one or more commercial game engines (e.g. Unreal or Unity).
  • Proven communication skills for working across multiple disciplines.
  • Task driven, self-motivated, proactive & works well under deadlines.
  • Generalist knowledge in skills such as modeling, texturing, lighting, animation, physics and particle systems.
  • Experience to thrive in a dynamic and fast-paced environment.



Preferred Qualifications:

  • Professional content development experience, including shipping one or more titles
  • Prior virtual reality experience
  • Experience creating textures and materials in Substance
  • Look development experience
  • Experience working in a variety of visual styles
  • Experience locating and resolving content and asset performance bottlenecks through investigation and content optimization
  • Shader development experience a plus
  • Experience in layout and level design
  • Proven experience leading teams of artists in the creation of levels or game environments.



About Meta:

Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.


Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.

Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.

About The Company

Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology.


We want to give people the power to build community and bring the world closer together. To do that, we ask that you help create a safe and respectful online space. These community values encourage constructive conversations on this page:


• Start with an open mind. Whether you agree or disagree, engage with empathy.

• Comments violating our Community Standards will be removed or hidden. So please treat everybody with respect.

• Keep it constructive. Use your interactions here to learn about and grow your understanding of others.

• Our moderators are here to uphold these guidelines for the benefit of everyone, every day.

• If you are seeking support for issues related to your Facebook account, please reference our Help Center (https://www.facebook.com/help) or Help Community (https://www.facebook.com/help/community).


For a full listing of our jobs, visit https://www.metacareers.com

New York, United States (On-Site)

Washington, United States (On-Site)

California, United States (On-Site)

California, United States (On-Site)

California, United States (On-Site)

Washington, United States (On-Site)

California, United States (On-Site)

California, United States (On-Site)

United States (On-Site)

View All Jobs

Similar Jobs

Stardock - Senior 3D Art Generalist

Michigan, United States (Hybrid)

Electronic Arts - Senior Art Generalist (Apex Legends)

Wisconsin, United States (On-Site)

Similar Skill Jobs

Niantic - Data Scientist, Game Analytics

Tokyo, Japan (Hybrid)

2K - Senior Rendering Engineer

California, United States (On-Site)

31st Union - Senior Rendering Engineer

California, United States (On-Site)

Next Level Games - Concept Artist

British Columbia, Canada (Hybrid)

Climax Studios - Senior Games Designer

England, United Kingdom (On-Site)

Team Liquid - Freelance Marketing Manager

California, United States (Remote)

PeopleFun - Lead Game Designer, Wordscapes

United States (Remote)

Digital Extremes - Senior VFX Artist

Ontario, Canada (Remote)

Jobs in New York, New York, United States

2K - Senior Rendering Engineer

California, United States (On-Site)

31st Union - Senior Rendering Engineer

California, United States (On-Site)

company3methodstudios - Operations Coordinator

Florida, United States (On-Site)

Team Liquid - Freelance Marketing Manager

California, United States (Remote)

skydance - Administrative Assistant, Operations (Short term)

California, United States (Hybrid)

Trek - Sales Associate

Virginia, United States (On-Site)

Trek - Store Manager

California, United States (On-Site)

umusic - Manager, Global Marketing

California, United States (On-Site)

Rockstar Games - Casting Assistant

California, United States (On-Site)

Art Jobs

Next Level Games - Concept Artist

British Columbia, Canada (Hybrid)

2K - Lead Environment Artist

British Columbia, Canada (Hybrid)

Maverick Games - Vehicle Artist

England, United Kingdom (On-Site)

DICE - Senior Environment Artist

Stockholm County, Sweden (Remote)

Electronic Arts - Character Artist

Shanghai, China (On-Site)

Electronic Arts - Character Artist Intern

England, United Kingdom (Hybrid)

Blizzard Entertainment - Senior 2D Artist

California, United States (Hybrid)

Moon Active - 3D Character Modeler

Catalonia, Spain (On-Site)

Sledgehammer Games - Lead Character Artist

Ontario, Canada (On-Site)

Sledgehammer Games - Character Artist

Ontario, Canada (On-Site)

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug