主要职责:
-设计与制作完成视觉效果一流,且符合动作逻辑的高质量动画
-与主美和游戏策划密切合作,完成新的动画制作
-协助确定及优化美术质量标准
-负责动画创作流程,确保相关美术,程序团队正确理解和应用
胜任能力:
-熟悉motion capture systems的工作流程
-善于在motion builder软件中清理动画数据
-能够K-frame写实的character动画,物件动画,cutscene,FPS动画
-动画的设计和创新
-具备较强的问题解决能力
-能够想象、构思新的方案、理念、模型、设计和流程-能够与各团队有效沟通
-能够快速学习新的工具和技能-较好的适应能力
-具备良好的人际交往能力
其他要求:
-必须熟练使用Motion Builder, Maya, Max, Photoshop等美术人员常用软件
-扎实的传统2D美术功底
-对于运动规律和摄像机的使用有较深的理解
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Founded in 1979, Activision continues to disrupt the world of entertainment with its extensive roster of epic blockbuster games -- Pitfall®, Tony Hawk®, Guitar Hero®, Crash Bandicoot™, Skylanders™, Bungie’s Destiny and Call of Duty.®
As the leading worldwide developer, publisher and distributor of interactive entertainment and products on consoles, mobile and PC, our “press start” is simple: delight players around the world with innovative, fun, thrilling, and engaging entertainment experiences.
Activision is headquartered in Santa Monica, and publishes globally in markets including U.S., Canada, Brazil, Mexico, the United Kingdom, France, Germany, Ireland, Poland, Sweden, Spain, Denmark, the Netherlands, New Zealand, Australia, Singapore, mainland China, Hong Kong and the region of Taiwan.
At Activision, we strive to connect and engage our global player community through entertainment. Our success comes from the passionate, talented and diverse team of people behind our world-class franchises. Ensuring Activision is an inclusive workplace where everyone can thrive will help us deliver a new era of epic entertainment for our players.
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