Combat Designer - Encounters

3 Months ago • 2-4 Years • Combat Design

Job Summary

Job Description

Collaborate with multi-disciplinary teams to design and implement exhilarating combat experiences in a first-person game. Responsibilities include placing and scripting gameplay objects (AI, cover, traps), ensuring clear and readable combat spaces, and collaborating with Level Design and World Art teams. Requires experience in designing, prototyping, and implementing combat encounters from concept to shipping, understanding gameplay loops of FPS and RPGs, and knowledge of Unreal Engine (Blueprints, behavior trees, animation graphs). The project involves working with industry-leading game makers and storytellers.
Must have:
  • 4+ years in game development, 2+ years encounter design experience
  • Shipped first-person game experience
  • Proficient in Unreal Engine (Blueprints, behavior trees, animation graphs)
  • Excellent communication skills

Job Details

COMBAT DESIGNER - ENCOUNTERS (Project Hire)

We are searching for an experienced Combat Encounter Designer to work on an exciting partner project. You will collaborate with and take direction from the Lead Combat Designer and Encounter Feature Lead as you work with a multi-disciplinary team, designing and implementing exhilarating combat experiences.

Our partners on this project are some of the industry's most well-known game-makers and storytellers and this is a rare opportunity to work alongside them.

Responsibilities
• Collaborate with the Combat, Level and Quest Design teams to create, implement, script and hone a cohesive vision and flow for combat spaces
• Place and script gameplay objects such as AI, cover, traps and more to create exhilarating combat experiences that delight the player
• Feature own, tune and maintain a list of encounters at a shippable quality bar
• Collaborate with Level Design and World Art to ensure Combat experiences are clear and readable
• Drive features and development challenges to resolution, seeking clarity and answers early and often
• Selflessly design experiences with accessibility in mind
• Be an advocate for the player

Required Skills
• 4 years in game development, with at least 2 years of experience as an encounter designer on a shipped first person game
• Designed, prototyped, and implemented combat encounters from paper design to ship
• Can break down and explain game mechanics in terms of experiences
• Understand the moment-to-moment gameplay loops of first-person shooters and RPGs and what makes those genres fun
• Experience as a gameplay/combat designer working on player-centric action systems
• Knowledge of Unreal Blueprint and/or similar scripting environments
• Knowledge of Unreal behavior trees and/or similar experience
• Knowledge of Unreal animation graphs and/or similar experience
• Excellent verbal and written communication skills
• Motivated self-starter who asks for help when needed

Similar Jobs

Biblex games - VFX Artist

Biblex games

(Remote)
2 Weeks ago
Red Hill Games - Senior Real-Time VFX Artist

Red Hill Games

Nicosia, Nicosia, Cyprus (Hybrid)
4 Months ago
Biblex games - Technical Artist

Biblex games

(Remote)
2 Weeks ago
Meta4 Interactive - Senior Technical Game Designer

Meta4 Interactive

Québec City, Quebec, Canada (Remote)
2 Months ago
Vertigo games - Senior Asset Artist

Vertigo games

Amsterdam, North Holland, Netherlands (Hybrid)
1 Month ago
Sony Interactive Entertainment - PlayStation Studios QA Localization Tester (Japanese) (Part-time)

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
4 Months ago
Sony Interactive Entertainment - Software Engineer (PlayStation Compatibility and Build System Development)

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
2 Months ago
Tencent - Senior Combat Designer - Global AAA Action Game

Tencent

Shenzhen, Guangdong Province, China (On-Site)
3 Months ago
Scopely - Principal Combat Designer

Scopely

Barcelona, Catalonia, Spain (Hybrid)
4 Months ago
Sony Interactive Entertainment - PlayStation Studios QA Localization Tester (Traditional Chinese) (Part-time)

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

eidos Montreal - Senior Technical Designer

eidos Montreal

Montréal, Québec, Canada (Hybrid)
3 Weeks ago
Vertigo games - Senior Asset Artist

Vertigo games

Amsterdam, North Holland, Netherlands (Hybrid)
1 Month ago
Meta4 Interactive - Senior Technical Game Designer

Meta4 Interactive

Montreal, Quebec, Canada (Remote)
9 Months ago
Raid Base  Inc  - Senior Artist, VFX

Raid Base Inc

Los Angeles, California, United States (Remote)
9 Months ago
Meta4 Interactive - Senior Technical Game Designer

Meta4 Interactive

Québec City, Quebec, Canada (Remote)
2 Months ago
sledgehammer games - Lead Level Designer

sledgehammer games

Toronto, Ontario, Canada (On-Site)
2 Months ago
Redhill Games - Senior VFX Artist

Redhill Games

Helsinki, Uusimaa, Finland (Hybrid)
2 Months ago
Vertigo games - Senior Technical Game Designer

Vertigo games

Amsterdam, North Holland, Netherlands (Hybrid)
2 Weeks ago
Vertigo games - Technical Game Designer

Vertigo games

Amsterdam, North Holland, Netherlands (Hybrid)
3 Weeks ago
Activision - Lead Level Designer

Activision

(On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Worldwide

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Combat Design Jobs

Shapeshifter Games - Combat Designer - Encounters

Shapeshifter Games

(Remote)
2 Months ago
Gunzilla - Senior Game Designer (Weapons)

Gunzilla

Frankfurt Am Main, Hessen, Germany (On-Site)
2 Months ago
Bungie - Marathon AI Designer (Associate to Mid)

Bungie

(Hybrid)
1 Month ago
Riot Games - Principal Game Designer - Unpublished R&D Product

Riot Games

Los Angeles, California, United States (On-Site)
1 Month ago
Tencent - Senior Client Engineer - Global AAA Action Game

Tencent

Shenzhen, Guangdong Province, China (On-Site)
5 Months ago
Tencent - Combat Designer

Tencent

(On-Site)
1 Month ago
Activision - Expert Gameplay Designer

Activision

Warsaw, Masovian Voivodeship, Poland (Hybrid)
3 Months ago
Sony Interactive Entertainment - ゲームプレイプログラマー・Gameplay Programmer/Team ASOBI

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
7 Months ago
Sony Interactive Entertainment - Software Engineer (PlayStation Compatibility and Build System Development)

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Shapeshifter Gameswas founded by veterans of Volition with the vision to create a sustainable studio for developers united by the passion to make great games.We are a remote work friendly studio with deep experience in open world and character action games. We're looking for talented developers to help us build toward the future.
View All Jobs

Get notified when new jobs are added by Shapeshifter Games

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug