Senior Asset Artist

2 Hours ago ‱ 4 Years + ‱ Technical Art ‱ 3D Art

Job Summary

Job Description

Vertigo Games is seeking a Senior Asset Artist to contribute to their next VR game. Responsibilities include creating game-ready assets, collaborating with other artists and designers, optimizing performance, mentoring junior artists, and coordinating with leads and production. The ideal candidate will have 4+ years of experience in game development (console or PC), proficiency in Unreal Engine, Blender, Zbrush, and Substance Painter, a strong understanding of art fundamentals and asset modularity, and excellent communication skills. Experience with VR development, Substance Designer, Houdini, and scripting is a plus.
Must have:
  • Create game-ready assets
  • Collaborate with team
  • Optimize performance
  • Mentor junior artists
  • Unreal Engine, Blender, Zbrush, Substance Painter proficiency
  • 4+ years game dev experience
Good to have:
  • VR development experience
  • Substance Designer/Houdini proficiency
  • Material/script creation skills
Perks:
  • Hybrid work model
  • 26 vacation days + option to buy 5 more
  • Free public transport
  • Free pension plan
  • Free lunch
  • Group activities
  • Latest VR hardware

Job Details

Your mission
We are Vertigo Games, developers and publishers of top-end VR titles like Metro Awakening, Arizona Sunshine, After the Fall and The 7th Guest. Our Amsterdam studio has started development of our next VR game, following Metro Awakening, and we are looking to recruit a Senior Asset Artist who can aid us in our mission.

Are you looking for a studio that celebrates creativity and sets the bar in immersive entertainment? Then we should meet!

KEY RESPONSIBILITIES

  • Create game-ready art assets according to guidelines and technical specifications.
  • Proactively work with the leads and art director to ensure consistent quality and style.
  • Closely co-operate with environment artists and level designers to craft detailed assets that meet the needs of the environment and the player experience.
  • Identify potential performance bottlenecks, address them ahead of time and when they crop up.
  • Mentor more junior artists in industry best practices and personal growth.
  • Co-ordinate with leads and production to maintain a clear and consistent view on planning.
Your profile
  • Console or PC game development experience in an agile team.
  • Experience as an Asset Artist or closely related role in game development typically gained over 4+ years.
  • Proficient with Unreal Engine (or similar), Blender (or similar), Zbrush, and Substance Painter.
  • Strong traditional art fundamentals, including the function of form and color, proportions, shape, composition, etc.
  • Understanding of modularity of assets used in games including trim sheets and construction sets.
  • Experienced in creating optimized in-game art assets including hard surface and organic models.
  • Understanding of modern materials and shaders in a high level of proficiency.
  • Ability to work with a high degree of self-direction and motivation.
  • Experienced with source control software (Perforce) and task tracking software (Jira).
  • Excellent English communication and writing skills. Being able to articulate your process, giving and receiving critical feedback.
Bonus points for
  • Experienced in 3D mobile and/or VR development.
  • Proficient with Substance Designer and/or Houdini.
  • Ability to create materials (Unreal, HLSL) and scripts (Unreal Blueprint, MEL, Python).
We offer
  • A company culture that values a healthy work-life balance.
  • A hybrid working model with three office days per week.
  • 26 standard vacation days with an option to buy 5 more.
  • Free commuting with public transport to and from the office.
  • Free pension plan.
  • A healthy lunch in our canteen.
  • Group activities and Thursday afternoon drinks.
  • The latest VR hardware and titles which you can borrow and take home.
  • Whilst working from home we provide all the relevant hardware, budget for a desk and chair and a contribution toward your energy costs.

Similar Jobs

Ready Player Me - Technical Artist

Ready Player Me

Estonia (Remote)
‱ 2 Months ago
Insights Media - CGI Artist

Insights Media

Panaji, Goa, India (On-Site)
‱ 5 Months ago
Barcode Entertainment : Strategic Brand Solutions - Video Editor

Barcode Entertainment : Strategic Brand Solutions

Maharashtra, India (On-Site)
‱ 4 Months ago
Rebellion - Lead VFX Artist - Strategic Shooter

Rebellion

Oxford, England, United Kingdom (Hybrid)
‱ 8 Months ago
Magic Media - Lead 3D Environment Artist

Magic Media

Lazio, Italy (Remote)
‱ 3 Months ago
Rockstar Games - Senior Technical Artist: Performance Capture Pipeline

Rockstar Games

Edinburgh, Scotland, United Kingdom (On-Site)
‱ 4 Months ago
Playdawn Consulting - Lead Game Artist

Playdawn Consulting

Maharashtra, India (Hybrid)
‱ 7 Months ago
Ubisoft - [Mobile] Gameplay Programmer (Unreal Engine)

Ubisoft

Da Nang, Vietnam (On-Site)
‱ 2 Months ago
The Walt Disney Company - Associate CG Supervisor

The Walt Disney Company

Mumbai, Maharashtra, India (On-Site)
‱ 1 Week ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

DNEG - Animator (DNEG Animation)

DNEG

Bengaluru, Karnataka, India (On-Site)
‱ 3 Months ago
Creative Assembly - Lead Technical Artist

Creative Assembly

England, United Kingdom (Hybrid)
‱ 1 Month ago
Playdead - 3D Environment Artist

Playdead

Copenhagen, Denmark (On-Site)
‱ 5 Months ago
Stunlock Studios - VFX Artist

Stunlock Studios

Skövde, VÀstra Götaland County, Sweden (Hybrid)
‱ 8 Months ago
Wargaming - Generalist Artist (World of Warships, PC)

Wargaming

Belgrade, Serbia (On-Site)
‱ 2 Months ago
Bkom Studios - Lighting Artist

Bkom Studios

Montreal, Quebec, Canada (Remote)
‱ 2 Weeks ago
Ubisoft - 3D Scene Artist[Casual Party Game]

Ubisoft

Shanghai, Shanghai, China (On-Site)
‱ 3 Months ago
Workforce Australia for Individuals - 3D Modeller ? Mascots

Workforce Australia for Individuals

Mascot, New South Wales, Australia (On-Site)
‱ 6 Months ago
Epic Games - Programmeur d’outils sĂ©nior

Epic Games

Montreal, Quebec, Canada (On-Site)
‱ 1 Month ago
Virtuos - Technical Artist

Virtuos

Vietnam (On-Site)
‱ 1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Amsterdam, North Holland, Netherlands

Zones - Solutions Architect

Zones

Utrecht, Utrecht, Netherlands (On-Site)
‱ 2 Months ago
Guerrilla - PRINCIPAL TOOLS PROGRAMMER

Guerrilla

Amsterdam, North Holland, Netherlands (On-Site)
‱ 1 Month ago
OKX - Affiliate Manager, OKX Netherlands

OKX

Netherlands (On-Site)
‱ 3 Months ago
PwC - Director Cybersecurity - Financial Sector (Dutch)

PwC

Amsterdam, North Holland, Netherlands (On-Site)
‱ 4 Months ago
Maersk Careers - Process Controller IT

Maersk Careers

Rotterdam, South Holland, Netherlands (On-Site)
‱ 3 Months ago
Trek - Service Technician/Bicycle Mechanic

Trek

Zwolle, Overijssel, Netherlands (On-Site)
‱ 2 Months ago
VIBEStechnology - Sales Adventurer in the Thrilling World of Automotive Innovation

VIBEStechnology

South Holland, Netherlands (On-Site)
‱ 2 Months ago
Azerion - Consolidation and Technical Accounting Specialist

Azerion

Netherlands (Hybrid)
‱ 5 Months ago
Trek - Warehouse Employee

Trek

Wijchen, Gelderland, Netherlands (On-Site)
‱ 3 Weeks ago
PwC - Cyber Security Architect

PwC

Amsterdam, North Holland, Netherlands (On-Site)
‱ 1 Month ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Hasbro - Principal Environmental Artist

Hasbro

North Carolina, United States (On-Site)
‱ 6 Days ago
Aristocrat Gaming - Technical Artist

Aristocrat Gaming

Reno, Nevada, United States (Hybrid)
‱ 2 Weeks ago
Cloud Chamber - Technical Materials Artist

Cloud Chamber

Montréal, Québec, Canada (Hybrid)
‱ 7 Months ago
The Walt Disney Company - Senior Manager, Production Technology

The Walt Disney Company

Burbank, California, United States (On-Site)
‱ 3 Months ago
Zynga - Senior Architect (Unreal Engine) - NaturalMotion Games

Zynga

London, England, United Kingdom (Hybrid)
‱ 1 Month ago
Ember Lab - Technical Artist

Ember Lab

California, United States (Hybrid)
‱ 2 Weeks ago
Hypersonic Laboratories - Lead Artist

Hypersonic Laboratories

United Kingdom (Remote)
‱ 6 Months ago
Electronic Arts - Senior Software Developer - Engine Performance

Electronic Arts

Montreal, Quebec, Canada (On-Site)
‱ 5 Months ago
Haptic - Lead Technical Artist

Haptic

Dallas, Texas, United States (Remote)
‱ 1 Month ago
Stillalive studios - Tech Artist (f/m/d)

Stillalive studios

Innsbruck, Tyrol, Austria (Remote)
‱ 6 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Vertigo is the mobile game development & publishing studio of midcore real-time social multiplayer games, located in Istanbul, Turkey. Our goal is to develop and self-publish social multiplayer games with the best gaming experience and high quality production values. We're focusing on making the best games with polished graphics and addictive game-play. We offer a fun, lively and dynamic workplace, where creativity, agility, and innovation are encouraged, prized and rewarded. Working with us will develop your skills, drive your career forward and delight millions of players around the world. As a fast-growing team of game development enthusiasts, we create a challenging work environment open to anybody truly passionate about mobile games. jobs@vertigogames.co https://www.vertigogames.co

North Holland, Netherlands (Hybrid)

Amsterdam, North Holland, Netherlands (Hybrid)

Amsterdam, North Holland, Netherlands (Hybrid)

Amsterdam, North Holland, Netherlands (Hybrid)

Amsterdam, North Holland, Netherlands (Hybrid)

Amsterdam, North Holland, Netherlands (Hybrid)

Amsterdam, North Holland, Netherlands (Hybrid)

Amsterdam, North Holland, Netherlands (Hybrid)

View All Jobs

Get notified when new jobs are added by Vertigo Games

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug