The Lead Environment Artist at Sperasoft will collaborate with the Producer and Art Director to ensure timely completion of game environment assets, maintaining production appearance, quality, and art style. Responsibilities include coordinating daily art production, creating asset creation briefs, participating in pipeline definition, preparing content submission packages, establishing artistic goals, identifying areas for artist growth, and communicating project status. The role requires leading a team, working with clients, optimizing graphical content, and participating in art discussions. This position demands strong leadership, communication, and technical skills in software packages like 3ds Max, Maya, Zbrush, and Photoshop.