Creative Director

1 Month ago • 8 Years + • Game Design

Job Summary

Job Description

As the Creative Director for Thrill of the Fight 2, you'll lead the creative vision, ensuring alignment with Halfbrick's values and delivering a top-tier VR boxing experience. You'll mentor a cross-disciplinary team (designers, artists, audio engineers, writers), shaping gameplay, mechanics, and pacing. Responsibilities include reviewing feedback, iterating on core gameplay and UX, collaborating with marketing, and ensuring consistent messaging. The role demands a passion for games and VR boxing, proven experience directing creative visions on shipped titles (ideally VR, action, or sports), strong grasp of VR design principles, understanding of gameplay systems, and excellent communication and leadership skills.
Must have:
  • Define creative vision for Thrill of the Fight 2
  • Lead and mentor cross-disciplinary creative team
  • Shape gameplay, mechanics, and pacing
  • Review feedback and iterate on player experience
  • Collaborate with marketing and community teams
Good to have:
  • Experience with Unity or Unreal Engine
  • Interest in combat sports or fitness
  • Experience shipping titles on VR platforms
Perks:
  • Flexible working hours
  • Fully remote work
  • Annual bonus program
  • Extra leave (Charity and Meditation leave)
  • Mental health support program

Job Details

About Halfbrick
We’re Halfbrick, the game dev studio behind smash hits like Fruit Ninja and Jetpack Joyride! Originally from sunny Brisbane, we’re now rocking the remote work scene with team members from all corners of the globe. As one of Australia’s longest-running and most successful game developers, we pride ourselves on making games that people will look back on with nostalgia.

Why you’ll love it
Our vibrant culture and incredible teams are the secret ingredients to our success, and they help us attract and keep top talent! We’ve created an environment that’s collaborative, fun, and brimming with creativity. With a focus on training and professional growth, we ensure our superstar teams stay hungry, humble, and smart. Some other things to get excited about:

  • Freedom to work on games you’re interested in.
  • 100% company transparency.
  • Mental health support program.
  • Flexible working hours.
  • Fully remote - we hire globally, and all our opportunities are available worldwide.
  • Annual bonus program.
  • Extra leave, including Charity and Meditation leave.

About the opportunity

As the Creative Director for Thrill of the Fight 2, you will be the visionary force behind the game's design, tone, and player experience. A highly successful early access (multiplayer only) version of the game was released in late 2024 and we are now working on the full game with additional features and game modes. You’ll lead a cross-disciplinary team to craft a next-level VR boxing experience that’s as intense, authentic, and rewarding as the original—while pushing innovation, polish, and player engagement to new heights.

We offer a competitive salary range of $120,000 - $180,000 AUD, commensurate with experience. As a fully remote organization, we welcome applicants from anywhere, allowing you to contribute your expertise without the need for relocation.

So, if you’re excited about the opportunity to work on one of the most authentic VR boxing experiences, apply now!

Responsibilities

  • Define and drive the creative vision for Thrill of the Fight 2, ensuring it aligns with Halfbrick’s values and delivers a world-class VR boxing experience.
  • Be a hands-on leader and mentor a cross-disciplinary creative team of designers, artists, audio engineers, and writers—guiding creative output and fostering a high-performing, collaborative environment.
  • Shape gameplay, mechanics, and pacing to balance realism, challenge, and fun, while making the game accessible and satisfying for a wide range of players.
  • Review feedback and playtest results to make data-informed decisions and continuously iterate on core gameplay, UX, and overall player experience.
  • Collaborate with marketing and community teams to ensure the game’s tone, visual style, and messaging are consistent across trailers, promotions, and player touchpoints.

Skills/Qualifications

  • Deep passion for games and VR boxing, with a strong connection to Halfbrick’s mission and portfolio.
  • Proven experience directing the creative vision on shipped titles—preferably VR, action, or sports-related.
  • Strong grasp of VR-specific / spatial design principles, including physical interaction, player comfort, immersive design, and intuitive controls.
  • Solid understanding of gameplay systems, combat mechanics, player progression, and what makes moment-to-moment gameplay feel great.
  • Excellent collaboration and communication skills, able to align cross-functional teams around a shared creative direction.
  • Natural leadership with the ability to inspire, guide, and level up creative talent across disciplines.

Pluses

  • Hands-on experience with Unity or Unreal Engine in a design or prototyping capacity.
  • Genuine interest in combat sports, boxing, or fitness—as a player, viewer, or athlete.
  • Prior experience shipping titles on VR platforms like Meta Quest, PSVR2, or Steam.

About you

You love games—possibly too much. Maybe you’ve boxed in VR for hours, or you still dream about slicing fruit in the air… or you just have a passion for games, especially ours, and want to help create something players will remember. You're curious, creative, and ready to help us take this game to the next level.

At Halfbrick, we value generalists who love to learn and grow. If you’re adaptable, collaborative, and ready to make something truly great—apply now!

Applications close 23 rd April 2025

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About The Company

Founded in Australia in 2001, Halfbrick has been on the forefront of the Australian game development industry for many years. Recently, after many years of developing licensed titles for platforms such as GBA, DS and PSP, Halfbrick has begun expanding its portfolio with a range of independently released games for downloadable platforms.    With the success of Fruit Ninja and Jetpack Joyride on iPhone and iPad, Halfbrick has catapulted to become one of the most well known indie developers in the world, proving that a little dev down under has the world class skills needed to make a big splash on the global market.  

With an awesome team of over 60 of the best people in the business, Halfbrick Studios values its people and strives to provide a creative, rewarding environment where we can pursue our passion for creating great games!

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