The Lead 3D Animator will be responsible for reviewing and providing feedback on the team's animations. They will integrate into existing animation guidelines, develop a clear animation vision, and communicate it effectively to the team. This role involves creating diverse animations, improving existing ones, and working with motion capture. The animator will also represent the animation team in discussions about pipelines and workflow. The ideal candidate will have experience in animating for games or film, a strong understanding of animation principles, and proficiency in Maya for animation. They will also need to be receptive to constructive criticism and have strong communication skills. They must also have a deep interest in and familiarity with video games, animated films, and cinema.