Lead Gameplay Engineer | North America | Canada | Europe | Fully Remote

1 Hour ago • 6-8 Years • Systems Design

About the job

Job Description

As a Lead Gameplay Engineer, you will own the technical vision for gameplay systems and mechanics, collaborating with various teams to create immersive experiences. Responsibilities include designing and architecting core gameplay systems, developing and debugging software in C/C++ and scripting languages, optimizing gameplay across platforms, collaborating with other departments, documenting systems, leading code reviews, and mentoring team members. You will drive large features from concept to completion, ensuring high-quality code and performance. Experience shipping AAA titles using Unreal Engine 4/5 is essential, along with strong leadership and communication skills.
Must have:
  • Extensive AAA title development experience
  • Unreal Engine 4/5 expertise
  • Expert-level C++ skills
  • Strong leadership and communication
  • Deep knowledge of game design principles

Description

What we are looking for:

As a Lead Gameplay Engineer, you will take ownership of driving the technical vision for gameplay systems and mechanics, working closely with Design, Animation, Audio, and Production teams to create innovative and immersive gameplay experiences. You will be a key technical leader in delivering core features and stability to complete project, where your ability to guide and influence design will be critical. A flexible mindset and a proactive approach are essential, as you will have significant opportunities to shape the gameplay vision and impact the product at every stage.

Requirements

What we will do together:

  • Drive and contribute to the design and architecture of core gameplay systems, collaborating with cross-disciplinary teams to deliver highly engaging player experiences.
  • Lead the development, modification, and debugging of gameplay software in both scripting languages and C/C++, ensuring high-quality code and performance.
  • Guide the deployment, optimization, and testing of gameplay systems across multiple platforms, with a strong focus on performance and scalability.
  • Collaborate closely with other departments (art, design, audio, QA, etc.) to ensure seamless integration of gameplay features, fostering clear communication and alignment across disciplines.
  • Document gameplay systems and technical features for both internal and external teams, ensuring clarity and usability for future development.
  • Lead and participate in the code review process, ensuring best practices are followed across the engineering team.
  • Lead a team managing a diverse subset of features, providing hands-on support as needed to ensure alignment with the broader user and development experience vision.

What you will bring:

  • Extensive experience developing and shipping AAA titles, with a deep understanding of gameplay systems and mechanics at scale.
  • Proven experience leading engineering efforts in Unreal Engine 4/5, with the ability to architect complex gameplay systems and tools.
  • Strong leadership and communication skills, while also working effectively with other disciplines to achieve a unified vision.
  • Expert-level C++ skills with the ability to architect, code, and optimize gameplay mechanics, tools, and pipelines for performance and quality.
  • Advanced problem-solving and analytical skills, with the ability to creatively overcome technical challenges and propose innovative solutions.
  • Deep knowledge of game design principles, with the ability to critically analyze the design of existing games and articulate strengths and weaknesses.
  • Self-motivated with a strong work ethic, demonstrating the ability to lead and work independently while driving large features from concept to completion.
  • Creativity and flexibility in solving gameplay and technical challenges, pushing the boundaries of what is possible in interactive entertainment.
  • Passion for games, with a keen interest in staying engaged with the latest industry trends and innovations.
  • Expertise in developing actionable tasks breakdowns and planning from high level vison and goals.
  • Leveraging experience to mentor team members with sound, collaborative direction and insight.

Benefits

Interested… a bit about Escape Velocity:

Escape Velocity is a team of passionate, talented developers working at a studio that offers excellent benefits and what we believe is a fantastic project. But that make us unique. What does make us special? We value the time, energy, and talent of our players and our colleagues. We want every hour spent developing and playing our games to be an incredibly rewarding and worthwhile use of your time. To that end, we are fully remote and support team members in the world.  We prioritize honesty, even when that means sharing . We strive to give everyone autonomy so they can determine how best to work and play, and we care more about what you bring to the game and studio than how many hours clocking. We believe in constant improvement across all areas – from the game itself to our production design – and are constantly re-evaluating how we spend our time to ensure that not wasting and all always working on the most important things. Finally (and importantly) dedicated to building a culture of play, which not only makes us better game makers, but also strengthens the bonds between us all.

 

How to apply:

Click apply and complete an application along with a Resume / CV. If we would like to move forward with your application, a member of the Recruiting Team will reach out to you and guide you through our process.

Escape Velocity is proud to be an equal opportunity employer, we are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities.

Applications will be considered​ regardless ​of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

Similar Jobs

Sperasoft - C++ Software Developer in Abu Dhabi

Sperasoft, United Arab Emirates (On-Site)

Amber - Level Designer 3D (Project Based)

Amber, Romania (Remote)

Sperasoft - Release Engineer

Sperasoft, Armenia (On-Site)

Microsoft - Member of Technical Staff - Windows Engineer

Microsoft, United States (Hybrid)

Genpop Interactive - Senior Software Engineer (Backend)

Genpop Interactive, (Remote)

Epic Games - Senior Gameplay Animator

Epic Games, Canada (On-Site)

Gravity Well - Technical Designer

Gravity Well, (Remote)

IO Interactive - Gameplay Programmer

IO Interactive, United Kingdom (Hybrid)

 Sagecor Solutions - Systems Engineer 2 (FST - 003)

Sagecor Solutions, United States (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Get notifed when new similar jobs are uploaded

Systems Design Jobs

Corsair - Driver and Control System Engineer

Corsair, Germany (On-Site)

Epic Games - Lead Gameplay Programmer

Epic Games, Canada (On-Site)

Epic Games - Model/Paint OS Lead

Epic Games, (On-Site)

Respawn Entertainment - Senior Systems Designer (Apex Legends)

Respawn Entertainment, United States (On-Site)

Able Design and Manufacturing   - Design Engineer - CAD(MEchanical)

Able Design and Manufacturing , India (On-Site)

High Moon Studios - Gameplay Engineer - High Moon Studios

High Moon Studios, United States (On-Site)

AMD - Sr. Software System Designer

AMD, India (On-Site)

Get notifed when new similar jobs are uploaded