Web-Tools Engineer

3 Weeks ago • 3 Years + • Game Engine

Job Summary

Job Description

As a Web-Tools Engineer, you will be responsible for implementing and maintaining internal tools to support the development of an unannounced project. This involves developing and maintaining web tools for game development, staying updated with web development technologies, writing functional and technical code, participating in product development and testing, and collaborating with team members. You will build web-based tools to assist designers, developers, and product owners, integrate existing external APIs, and adhere to established coding standards. The role requires a problem-solving mindset, strong programming skills, excellent communication, and self-motivation.
Must have:
  • 3+ years developing web-based applications
  • Modern front-end frameworks (e.g., ReactJS, Vue.js)
  • HTML, CSS, JavaScript, command line tooling
  • Working knowledge of CRUD and RPC backend interactions
  • Strong programming and independent coding skills
  • Problem-solving mindset
  • Excellent communication and interpersonal skills
  • Self-motivated with a strong work ethic
  • Experience with source control (Git or Perforce)
  • Experience with modern web-based production tooling (e.g., Jira, Confluence)
Good to have:
  • Database experience
  • Experience developing content management systems with good UI/UX
  • Experience using Unreal Engine 4/5

Job Details

What we are looking for:

As a Web-Tools Engineer, you will be tasked with helping to implement and maintain the internal tools we need to support and develop our unannounced Project.  

What we will do together:

  • Develop and maintain web tools to support different aspects of the game development process.
  • Keep up-to-date with the latest web development technologies and techniques.
  • Write code that fulfills the functional and technical requirements of the project. 
  • Participate in the development and implementation of products and perform testing activities. 
  • Work closely with other team members to implement solutions for our wider development team.
  • Build web-based tools that will make our fellow designers, developers and product owners’ lives easier.
  • Integrate existing external APIs and services.
  • Adhere to the project’s established coding standards and best practices. 

.

What you will bring:

  • 3+ years developing web-based applications.
  • Modern front-end web development frameworks such as ReactJS. Our tools use Vue.js but knowledge of equivalent frameworks is acceptable.
  • All elements of web-based apps, HTML, CSS, JavaScript, command line tooling.
  • A working knowledge of CRUD and RPC backend interactions.
  • Strong programming skills and the ability to code independently.
  • A problem-solving mindset. 
  • Excellent communication and interpersonal skills. 
  • Self-motivated, strong work ethic, and able to work independently when given a list of tasks.
  • Keen interest in games
  • Experience with source control systems, we use a mix of git and perforce.  Experience in at least one is essential.
  • Modern web-based production tooling, such as Jira, confluence etc.
  • Experience integrating with existing frameworks and systems
  • Database experience isn’t essential but would be a plus.
  • Experience developing content management systems and their best-practice UI/UX is a plus.
  • Experience using Unreal Engine 4/5 is plus.

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About The Company

JOIN USEscape Velocity is a team of passionate, talented developers working at a studio that offers excellent benefits and what we believe is a fantastic project. But that doesn’t make us unique. What does make us special? We value the time, energy, and talent of our players and our colleagues. We want every hour spent developing and playing our games to be an incredibly rewarding and worthwhile use of your time. To that end, we are fully remote and support team members nearly anywhere in the world. We prioritize honesty, even when that means sharing bad news. We strive to give everyone autonomy so they can determine how best to work and play; and we care more about what you bring to the game and studio than how many hours you’re clocking. We believe in constant improvement across all areas – from the game itself to our production design – and are constantly re-evaluating how we spend our time to ensure that we’re not wasting yours and we’re all always working on the most important things. Finally (and perhaps most importantly) we’re dedicated to building a culture of play, which not only makes us better game makers, but also strengthens the bonds between us all.
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