Programmer (3D)

2 Months ago • 7-12 Years

About the job

Job Description

A 3D Programmer at Ubi Montreal is responsible for the visual and performance aspects of AAA games. The ideal candidate will have a strong understanding of math, lighting, and physically based shading, as well as experience with HLSL, DirectX, and C++.
Must have:
  • Graphics Programming
  • C++ Proficiency
  • HLSL, DirectX
  • Game Console Dev
Good to have:
  • C# Understanding
  • Performance Optimization
  • Academic Literature
  • 3D Tech Talks
Perks:
  • Career Advancement
  • Learning Opportunities
Not hearing back from companies?
Unlock the secrets to a successful job application and accelerate your journey to your next opportunity.

Job Description

When you’re a 3D Programmer at Ubi Montreal, you connect with our players on two of the most basic aspects of a AAA game: its visuals and its performance. Your exceptional maths skills, your sharp eye for visual detail and your knowledge of GPUs allow you to write a game’s most fundamental code and deliver a stunning visual experience.

As a dependable member of a larger production team, you collaborate with colleagues from a range of disciplines who depend on you for quickly getting something that is clear and good looking up on screen. You work well with technical artists, transforming their requirements into efficient, working code.

Essentially, what you care about is image quality; you’re probably a photography or cinematography buff. You have a good understanding of the physics of lighting and a working knowledge of physically based shading. You use these passions, skills and knowledge to create striking work, and are eager for your colleagues’ feedback.

What you’ll do

  • Program code customized to the hardware you are working with
  • Explore new hardware and deal with the interesting new challenges it poses
  • Meet up with artists to assess their needs and vision
  • Review code to improve its performance, in search of that vital extra millisecond
  • Read the latest relevant academic literature in order to stay at the forefront of your field
  • You might attend a 3D tech talk by one of your colleagues on another project or brand – or give one yourself

Qualifications

What you bring

  • An undergraduate degree in Computer Science, Computer Engineering or equivalent
  • A minimum of 7 years' experience in general programming, ideally in the video-game industry, of which at least 5 years in graphics programming (having shipped a video game is an asset)
  • A proficiency to communicate with all disciplines and to support and elevate the team in terms of visuals and performance
  • Experience with HLSL, DirectX
  • Proficiency in C++ (understanding of C# is an asset)
  • Experience developing on video-game consoles and in performance optimization for consoles
  • You are a Philomath (a.k.a. a lover of maths – algebra, geometry, calculus, the whole set)
  • You are creative and thirsty for innovation

What to send our way

Your CV highlighting your background and skills

Additional Information

About us

Ubisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission: enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.  

Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.  

When you join Ubi MTL, you discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being. 

If you are excited about solving game-changing challenges, harnessing cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join us on our journey and help us create the unknown. 

At Ubisoft, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences. 

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

Montreal, Quebec, Canada (On_site)

Paris, ĂŽle-de-France, France (On_site)

Montreal, Quebec, Canada (On-Site)

Bucharest, Bucharest, Romania (Hybrid)

Mumbai, Maharashtra, India (On_site)

Kyiv, Kyiv City, Ukraine (On_site)

Abu Dhabi, Abu Dhabi, United Arab Emirates (On_site)

Malmö, Skåne County, Sweden (On_site)

View All Jobs

Get notified when new jobs are added by Ubisoft

Similar Jobs

Metacore - Game Programmer

Metacore, Finland (Hybrid)

Larian Studios - Tools Programmer

Larian Studios, Poland (On-Site)

Larian Studios - Graphics Programmer

Larian Studios, United Kingdom (On-Site)

Larian Studios - Graphics Programmer

Larian Studios, Belgium (On-Site)

Hasbro - Senior AI Programmer

Hasbro, Canada (On-Site)

G5 Games - C++ Gameplay Programmer

G5 Games, Cyprus (Remote)

G5 Games - C++ Gameplay Programmer

G5 Games, Kazakhstan (Remote)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

The Walt Disney Company - Senior Paint & Roto Artist

The Walt Disney Company, Australia (On-Site)

Unity - Auctioneer Product Manager

Unity, Israel (On-Site)

Meta - Mechanical Engineer

Meta, United States (On-Site)

Meta - Software Engineering Manager, Product

Meta, United States (On-Site)

Meta - Software Engineering Manager, Product

Meta, United States (Remote)

Meta - Software Engineering Manager, Product

Meta, United States (Remote)

Meta - Software Engineering Manager, Product

Meta, United States (Remote)

Meta - Software Engineering Manager, Product

Meta, United States (On-Site)

Meta - Software Engineering Manager, Product

Meta, United States (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Montreal, Quebec, Canada

The Walt Disney Company - Senior Staff R&D Engineer - All Disciplines

The Walt Disney Company, Canada (Hybrid)

The Walt Disney Company - Desktop Systems Specialist II

The Walt Disney Company, Canada (Hybrid)

The Walt Disney Company - InfoSys Senior Software Engineer - Customer Solutions

The Walt Disney Company, Canada (Hybrid)

The Walt Disney Company - Senior Pipeline Technical Director

The Walt Disney Company, Canada (Hybrid)

The Walt Disney Company - Senior R&D Engineer - All Disciplines

The Walt Disney Company, Canada (Hybrid)

The Walt Disney Company - Systems Administrator II (Linux)

The Walt Disney Company, Canada (Hybrid)

The Walt Disney Company - Pipeline Technical Director, Level II

The Walt Disney Company, Canada (Hybrid)

The Walt Disney Company - Staff R&D Engineer - All Disciplines

The Walt Disney Company, Canada (Hybrid)

The Walt Disney Company - Production Engineering Supervisor

The Walt Disney Company, Canada (Hybrid)

The Walt Disney Company - Matchmove / Layout Artist

The Walt Disney Company, Canada (Hybrid)

Get notifed when new similar jobs are uploaded