Senior 3D Environment Artist/World Builder

3 Months ago • 5 Years + • 3D Art • Concept Art

About the job

Job Description

Senior 3D Environment Artist/World Builder for AAA game titles. Requires 5+ years experience, expertise in Substance, Zbrush and Unreal Engine.
Must have:
  • Environment Art
  • Substance Designer
  • Unreal Engine
  • Zbrush Expertise
Good to have:
  • Level Design
  • Shipped Titles
  • Prop Modeling
  • Traditional Art
Perks:
  • Remote Work
  • Career Growth
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Description


Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.

Check Us Out On ArtStation:

https://www.artstation.com/liquiddevelopment

Interested in joining our team? As future projects await, we're on the lookout for exceptional talent to consider for upcoming roles. Take the initiative by submitting your application, and let's explore the possibilities together as our team grows.

We are currently seeking to add an experienced Senior 3D Environment Artist/World Builder. As an Environment Artist/World Builder with us, you will use your keen eye for detail and exceptional Substance, Zbrush and Unreal Engine skills to help us bring our games to realization. In return, you will be part of an experienced creative and supportive team working on various AAA titles!

Some of the cool stuff you'll be doing:

  • Adhere to a specific art style and address feedback given by your team leads
  • Collaborate with other artists and world builders to create interesting and immersive environments
  • Modeling environment geometry from simple level blockout to finished states
  • UV map and paint custom texture sets or trim sheets for levels
  • Polish up environments with detail objects, decals, VFX, and other set dressing elements

Requirements

What you'll bring to the table:

  • A strong portfolio/demo reel showcasing proficiency in environment art/world building for video games (**must submit to be considered**)
  • 5+ years of professional experience working as an environment artists/world builder in the video game industry
  • Knowledge of 3D applications such as Maya, 3DS Max, Blender, etc
  • Well versed in Substance Designer, Substance Painter and Zbrush
  • Strong experience working with Unreal Engine
  • A keen eye for level design, and the aesthetics for visual storytelling
  • A strong interest in games and creating game environments
  • Experience within game development crafting playable environments and understanding of how the environment affects gameplay

Bonus Points!

  • Experienced working on multiple shipped titles
  • Experience building props, both organic and hard surface and traditional work

This is a fully remote contract position (with potential to convert) for applicants located in US only. At this time, this position is not available to California residents.

Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.

Benefits

What's in it for you?

If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:

  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Work Fully Remote
  • Full Time Employment Benefits for applicants located in US only include:
    • Medical, Dental, Vision benefits
    • Voluntary Long-term / Short-term Disability
    • 401K w/ company match
  • Salary RANGE: $75k - $90k per year ($35/hr to $43/hr)

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

PERSONAL DATA PROTECTION POLICY

By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at https://www.keywordsstudios.com/en/applicant-privacy-notice

Role Information: EN
Studio: Liquid Development
Location: Americas, United States, Oregon
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contractor
Working Pattern: Remote

View Full Job Description
$75.0K - $90.0K/yr (Outscal est.)
$82.5K/yr avg.
Worldwide

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