Senior 3D VFX Artist - Combat Owner (European and American SLG)

Lilith games

Job Summary

This role is for a Senior 3D VFX Artist specializing in combat for European and American SLG games. Responsibilities include designing and producing character and scene effects, ensuring visual quality, establishing 3D VFX industrial standards, planning resource allocation, and resolving production issues to ensure project success. The candidate should be proficient in game VFX production processes.

Must Have

  • Design and produce character and scene effects in games
  • Control visual effects quality
  • Establish 3D VFX industrial standards based on game content and target audience
  • Plan VFX resource allocation
  • Resolve VFX production issues and coordinate to ensure project progress
  • Proficiency in game VFX production processes
  • At least 3 years of 3D VFX R&D experience
  • Rich Unity engine R&D project experience
  • Solid art foundation, keen color sense, high aesthetic ability, and drawing skills
  • Proficient in Unity3D, model animation, and material shader customization
  • Strong sensitivity to technical points and applicability of 3D special effects
  • Excellent cartoon special effects design, texture production, and dynamic rhythm control abilities

Job Description

Job Description

1. Mainly responsible for the design and production of character and scene special effects in the game, controlling the visual effects.

2. Based on game content and target audience, propose corresponding 3D special effects industrial standards. Reasonably plan the size of special effects resources.

3. Solve problems arising during special effects production, coordinate, and ensure the smooth progress of the project.

4. Be sufficiently familiar with and master the game special effects production process.

Job Requirements

1. Love games, at least 3 years of 3D special effects R&D experience, with rich Unity engine R&D project experience.

2. Solid art foundation, keen color sense, high aesthetic ability, and drawing skills.

3. Proficient in Unity3D, model animation, material shader customization, and other content.

4. Strong sensitivity to the technical points and applicability covered by 3D special effects, and willing to continuously explore the expressiveness of the effect layer.

5. Possess excellent cartoon special effects design ability, texture production ability, and dynamic rhythm control ability.

6. Have good communication, coordination, and expression skills, maintain a learning spirit, and be able to actually promote and solve problems.

7. Possess teamwork spirit, proactive awareness, strong sense of responsibility, and ability to withstand certain pressure.

5 Skills Required For This Role

Real Time Vfx Team Management Communication Unity Game Texts

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