About the job

SummaryBy Outscal

Senior Gameplay Engineer for VR game development at Meta's OURO Interactive. Must have 5+ years experience developing backend services for games and/or enterprise.

The Horizon Team at Meta is building a social User Generated Content (UGC) platform where the world’s creators will be able to create their place, and enable their communities to connect, engage and play in all kinds of ways. We are driven to create a safe and compelling metaverse for never-ending exploration and games, and our journey’s just beginning. OURO Interactive is Oculus Studios’ newest 1st Party game studio, and Meta’s first in-house game studio dedicated exclusively to creating lighthouse games for Horizon Worlds. As a Senior Gameplay Engineer for OURO Interactive, you’ll be at the forefront of shipping VR-best experiences for the ever-expanding Horizon metaverse.

Senior Gameplay Engineer - Ouro Responsibilities

  • Collaborate with the Horizon Platform and Creation Teams in developing new features and APIs for the Horizon platform to unlock Ouro’s next game.

  • Build end-to-end backend and gameplay features for Ouro’s next game.

  • Build custom solutions that align with the Metaverse (e.g. Avatars, Common Identity, Integrity) that are delivered to consumers by launching games that use those features.

  • Work as a full-stack developer and gain familiarity in multiple coding languages as needed: e.g. TypeScript, C#, C++, Hack, React.

  • Be or become familiar with multiple game engines: i.e. Unity, Unreal, proprietary engine, etc.

  • Be or become familiar with multiple 3rd Party Game technologies (i.e. AWS GameLift, Unity Vivox).

  • Gain familiarity of alternate hosting environments (i.e. cloud/corporate/lab) and help determine where and how they should be used.

  • Support other Oculus game studios during break/fix scenarios and be part of the escalation path.

Minimum Qualifications

  • 5+ years of experience in developing backend services for games and/or enterprise (large scale distributed environments).

  • Experience in learning new approaches, coding languages, and Meta specific solutions.

  • Experienced with C/C++/C#.

  • Experienced with game development and/or enterprise scale infrastructure.

  • Experienced with TypeScript.

  • Experienced collaborating with team members across multiple disciplines to bring products to life.

Preferred Qualifications

  • Shipped AAA Game(s) or Large enterprise solution(s).

  • Experience working in major game engines (i.e. Unreal, Unity, Godot).

  • Experience as a Full-Stack developer in a large scale distributed environment.

  • Experience building supportable solutions that include proactive alerting, monitoring, and product metrics.

  • Experience with major cloud providers (AWS, Azure, etc.).

  • Experience working with distributed computing platforms.

  • Participation in/winning game jams.

  • Bachelor's Degree in Computer Science or Engineering.

For those who live in or expect to work from California if hired for this position, please click here for additional information.

About Meta

Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.

Meta is committed to providing reasonable support (called accommodations) in our recruiting processes for candidates with disabilities, long term conditions, mental health conditions or sincerely held religious beliefs, or who are neurodivergent or require pregnancy-related support. If you need support, please reach out to accommodations-ext@fb.com.

$177,000/year to $251,000/year + bonus + equity + benefits

Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.

$177.0K - $251.0K/yr (Outscal est.)
$214.0K/yr avg.

About The Company

The Oculus team at Facebook lets people experience anything, anywhere, with anyone through world-class VR hardware and software. With global departments dedicated to VR research, computer vision, haptics, social interaction, and more, Oculus is committed to driving the state of the art forward through relentless innovation. 

The Oculus suite of hardware currently includes: Rift, our high-end PC VR headset; Touch controllers, to bring your hands into virtual reality; and Gear VR, to bring the magic with you wherever you are—all powered by the Oculus Platform. Since being founded in 2012—and furthered through our acquisition by Facebook in 2014—Oculus has grown from the idea of a single headset to multiple headsets, a powerful platform, and a thriving ecosystem. 

Our developer community has built nearly a thousand games, apps, and experiences, all available on the Oculus Store. As we continue to grow the possibilities of the technology, we’re partnering with communities and nonprofits from around the world to drive social change and foster a positive impact. VR’s potential to connect the world is immense—and we’re just getting started.

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