As a Senior Technical Artist at BigBox VR, you will be responsible for developing and maintaining art production workflows and pipelines by creating tools, plugins, and scripts to aid artists, reduce pain points, and speed up iteration cycles. You'll also develop and drive critical features for a game editor that serves all audience types, and integrate AI features to accelerate and inspire creators. Other responsibilities include prototyping features and tools to improve workflows, maintaining a consistent art style, preparing and designing systems for VFX, optimizing environments, porting finished art to the game engine, maintaining technical documentation, and training and mentoring other artists. The role requires experience with game engines, scripting, and art techniques, as well as delivering high-quality visuals while meeting performance targets.