The Senior Combat Designer will lead the moment-to-moment design of combat systems for VR, ensuring innovative and engaging player and enemy actions. They will implement gameplay examples using UE5, collaborate with content and engineering teams for implementation, troubleshoot technical issues, and develop milestone goals. This role requires a deep understanding of systems design, Unreal Engine 5, and VR development, creating immersive, innovative, AAA combat experiences for VR. The Senior Combat Designer will work closely with the Creative Director and the production group to develop milestone goals and planning, identifying tasking, time estimates, and blockers to the team’s work. They must be able to execute and complete tasks in a timely fashion and keep up-to-date with the latest Unreal technology and VR development techniques.