Senior Game Designer (Combat)

1 Month ago • 5 Years + • Combat Design • $145,100 PA - $181,400 PA

Job Summary

Job Description

Naughty Dog seeks a Senior Game Designer (Combat) to pitch, design, implement, and own enemy NPC archetypes. Responsibilities include collaborating with programmers on AI, animators on enemy movement and abilities, and the design team on gameplay mechanics. The role requires strong coding skills (C#, Lua, Visual Scripting), experience with behavior trees, proficiency in game engines (Unreal Engine, Unity), and excellent communication skills. The successful candidate will mentor junior designers and contribute to the overall growth of the design team, iterating on combat systems based on playtesting feedback. This is a hybrid role based in Santa Monica, CA.
Must have:
  • 5+ years combat design experience
  • Shipped title as combat designer
  • Experience with behavior trees
  • Strong coding ability (C#, Lua)
  • Proficient in game engines (Unreal, Unity)
  • Excellent communication skills
Good to have:
  • Computer Science degree
  • Knowledge of narrative structure
Perks:
  • Top-tier benefits package
  • Medical, dental, vision
  • Matching 401(k)
  • Paid time off
  • Wellness program
  • Sony product discounts
  • Bonus package (potential)

Job Details

Ability to work hybrid from our Santa Monica, CA based studio is required.

For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Part I is now available for the first time on PC. Currently, we’re busy at the kennel working on Intergalactic: The Heretic Prophet and The Last of Us Part II Remastered for PC, and we'd love to find talented individuals to join us.

Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.


In service of these goals, Naughty Dog is growing our design team!

What you will do

  • Pitch, design, implement, and own enemy NPC archetypes.
  • Work with AI programmers to develop foundational NPC technology and implementing and tuning enemy AI behaviors.
  • Work with animators to develop enemy locomotion and traversal, melee moves, ambient behaviors, and other custom abilities. Make every enemy archetype feel unique and memorable.
  • Collaborate with the Design team to conceptualize, prototype, implement, tune, and balance gameplay mechanics and systems
  • Communicate with animation, programming, and art departments to effectively produce the assets and code support required for the enemies you’re owning
  • Write and maintain documentation that establishes the core vision of the enemy archetypes
  • Drive communication and collaboration for enemies you design and the levels they are in, ensuring communication across disciplines and meeting deadlines
  • Effective and respectful communicator and collaborator, both with other designers and members of other departments
  • Facilitate playtesting and feedback sessions to iterate on combat systems and fine-tune them based on player experiences.
  • Mentor junior designers and contribute to the overall growth of the design team.

 

What skills you will use:

  • 5+ years of industry experience in combat design and/or technical design for games, specifically focused on developing action-adventure or shooter games.
  • At least one shipped title as a combat designer or similar role.
  • Experience with behavior trees or similar NPC AI concepts preferred.
  • Strong coding ability: Computer Science degree preferred though not required
  • Proficient in using game engines and tools (e.g., Unreal Engine, Unity) for combat implementation and design scripting (C#, Lua, Visual Scripting)
  • Welcomes feedback on their work and embraces the “let’s try it” mentality.
  • Proficient and effective communication skills, including diagramming and sketching. 
  • Fluent in modern character action-adventure and shooter combat games. Maintains knowledge of the broader gaming landscape trends
  • Knowledge of narrative structure and how it intersects with gameplay and combat.
  • A keen eye for detail in character action games, able to tune gameplay systems to make them feel smooth and impactful
  • Strong leadership and mentoring skills.

 

 

 Please refer to our  for more information about how we process your personal information, and your data protection rights.

 

At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.

Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. 

In addition, this role
is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click  to learn more.

 

The estimated base pay range for this role is listed below.
$145,100$181,400 USD

Similar Jobs

Meta - Software Engineer, Infrastructure

Meta

Boston, Massachusetts, United States (Remote)
1 Month ago
Meta - UXR Research Leader [Growth Team]

Meta

New York, New York, United States (On-Site)
6 Months ago
Life church - Associate LifeGroups/LifeMissions Pastor

Life church

United States (On-Site)
7 Months ago
Nintendo - Associate Concept Artist (NST)

Nintendo

Redmond, Washington, United States (Hybrid)
8 Months ago
Scout - Staff Engineer, Functional Safety

Scout

Novi, Michigan, United States (On-Site)
5 Days ago
Tencent - Senior Combat Designer

Tencent

Shanghai, Shanghai, China (On-Site)
5 Months ago
Bungie - Marathon AI Designer (Associate to Mid)

Bungie

(Hybrid)
1 Month ago
Sony Interactive Entertainment - PlayStation Studios テストリードサポート(アルバイト)

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
7 Months ago
Survios - FPS Combat Designer

Survios

Marina Del Rey, California, United States (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

playrix  - Senior Technical Designer

playrix

Cyprus (Remote)
7 Months ago
Capcom USA - Brand Marketing Manager – Fighting Games

Capcom USA

San Francisco, California, United States (On-Site)
2 Weeks ago
bytedance - Senior Machine Learning Engineer

bytedance

San Jose, California, United States (On-Site)
1 Month ago
Life church - Associate Operations Pastor

Life church

United States (On-Site)
7 Months ago
Ansys - Spring 2026 Lumerical Software Development Intern - Photonics (MS/PHD)

Ansys

Vancouver, British Columbia, Canada (On-Site)
2 Weeks ago
FTF Studios - FTF Entry-Level Programmer

FTF Studios

(Remote)
1 Year ago
Valeo - Product Architect (Electronic background)

Valeo

Martos, Andalusia, Spain (On-Site)
1 Week ago
Pushka Studios - 3D Artist

Pushka Studios

Dnipro, Dnipropetrovsk Oblast, Ukraine (On-Site)
1 Month ago
Room 8 Studio - Realistic 3D Hard Surface Artist, Middle / Senior

Room 8 Studio

Bulgaria (On-Site)
5 Months ago
monadical - Senior Combat Designer

monadical

United States (On-Site)
9 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Los Angeles, California, United States

AlphaSense - Strategic Account Executive, New Business

AlphaSense

New York, United States (On-Site)
5 Days ago
London stock Exchange - Azure Senior DevOps Engineer

London stock Exchange

St. Louis, Missouri, United States (On-Site)
2 Weeks ago
Epic Games - Tester III

Epic Games

Los Angeles, California, United States (On-Site)
1 Month ago
Epic Games - Compensation Analyst

Epic Games

Cary, North Carolina, United States (On-Site)
4 Months ago
UPF Industries  - Material Handler Lead

UPF Industries

Greeneville, Tennessee, United States (On-Site)
5 Days ago
Penn Interactive - Vice President, Product Management, Sports

Penn Interactive

Philadelphia, Pennsylvania, United States (Remote)
1 Week ago
zoox - Manager, Charging and Distribution

zoox

Foster City, California, United States (On-Site)
7 Months ago
Sony pictures animation  - Animation Supervisor

Sony pictures animation

Los Angeles, California, United States (On-Site)
2 Weeks ago
Biofire DX - Filling Operator 1

Biofire DX

Lombard, Illinois, United States (On-Site)
3 Weeks ago
GHX - Inventory Specialist

GHX

Dallas, Texas, United States (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Combat Design Jobs

Sony Interactive Entertainment - PlayStation Studios QA ローカライズテスター(繁体字)(アルバイト)

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
1 Month ago
Sony Interactive Entertainment - PlayStation Studios QA Localization Tester (Traditional Chinese)

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
2 Months ago
Sony Interactive Entertainment - Software Engineer (PlayStation Compatibility and Build System Development)

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
2 Months ago
Sony Interactive Entertainment - PlayStation Studios QA Localization Tester (Simplified Chinese)

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
4 Months ago
Riot Games - Senior Game Designer, Combat

Riot Games

Shanghai, Shanghai, China (On-Site)
7 Months ago
Intrepid Studios,  Inc  - Lead Combat Designer

Intrepid Studios, Inc

San Diego, California, United States (On-Site)
3 Months ago
Sony Interactive Entertainment - ゲームプレイプログラマー・Gameplay Programmer/Team ASOBI

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
7 Months ago
Steel City Interactive - Lead Combat Designer

Steel City Interactive

Sheffield, England, United Kingdom (Hybrid)
1 Month ago
Pixel Toys - Game Designer (Combat)

Pixel Toys

England, United Kingdom (Hybrid)
2 Months ago
Sony Interactive Entertainment - PlayStation Studios QA LQAコーディネーター(アルバイト)

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
7 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Santa Monica, California, United States (On-Site)

Bucharest, Bucharest, Romania (On-Site)

Santa Monica, California, United States (On-Site)

Santa Monica, California, United States (On-Site)

Santa Monica, California, United States (On-Site)

Santa Monica, California, United States (On-Site)

Santa Monica, California, United States (On-Site)

Santa Monica, California, United States (On-Site)

Santa Monica, California, United States (On-Site)

Santa Monica, California, United States (On-Site)

View All Jobs

Get notified when new jobs are added by Naughty Dog

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug