Combat Designer

3 Weeks ago • All levels • Combat Design

Job Summary

Job Description

The Combat Designer will be responsible for designing and implementing all aspects of the game's combat system. This includes designing fundamental mechanics (attacks, dodges, defense, skills), creating enemy characters and bosses with unique AI and attack patterns, and meticulously balancing gameplay through playtesting and numerical adjustments. The role also involves creating detailed specifications and design documents for other departments. Strong action game experience and a deep understanding of combat design principles are essential, along with a proven ability to create engaging and challenging battles.
Must have:
  • Experience in combat design for action games or AAA titles
  • Knowledge of enemy movements and attack patterns, AI design
  • Ability to balance battles through playtesting and numerical adjustments
  • Ability to create detailed documentation and specifications
  • Clear and detailed documentation creation skills
Good to have:
  • Basic knowledge of programming and animation
Perks:
  • Fully covered commute allowance
  • Communication allowance (up to 10,000 JPY/month)
  • Self-development allowance (up to 20,000 JPY/month)
  • Overtime/midnight meal allowance
  • Annual health checkup allowance
  • Free drinks corner
  • Gift cards (twice a year)
  • Employee assistance program (EAP)
  • Bereavement and condolence payments
  • Long-service awards

Job Details

チーム紹介/About the Hiring Team

ライトスピード・ジャパンは、世界中のオーディエンス向けにオリジナルのAAA級アクションゲームタイトルの制作に特化しているゲーム開発スタジオです。著名なゲームディレクターとして知られる伊津野英昭(いつの ひであき)が率いる当スタジオは、東京と大阪の2つの拠点で活動しています。

柔軟で包括的な職場環境を提供し、ゲーム制作の限界を押し広げる才能と情熱にあふれるゲームクリエイターの参加を非常に歓迎しています。

LightSpeed Japan Studio is a game development studio dedicated to crafting original AAA action game titles for global audiences. Led by industry veteran Hideaki Itsuno, the studio operates across two locations in Tokyo and Osaka.

The studio offers a flexible and inclusive work environment and actively welcomes game creators who are full of talent and passion for pushing the boundaries of game development.

仕事内容/What the Role Entails

仕事内容

1.戦闘システムの設計

攻撃、回避、防御、スキルの使用といった基本的な戦闘メカニクスをデザインし、プレイヤーにとって心地よい操作性とバランスを実現します。

2.敵キャラクターおよびボスのデザイン

敵の動きや攻撃パターン、特性を設定し、プレイヤーにとっての挑戦と達成感を考慮したバトル体験を提供します。ボス戦における戦略的な要素やエキサイティングな演出も企画します。

3.バトルバランスの調整

プレイヤーのスキルや装備に応じて適切なバランスを維持し、ゲームの難易度が適度に保たれるよう、数値や敵の配置を調整します。

4.プレイテストとフィードバック分析

戦闘の快適さ、爽快感、戦略性が維持されているかをテストし、プレイヤーのフィードバックを基にバトルの改善・調整を行います。

5.仕様書やデザイン資料の作成

戦闘システムの仕様書やデザインに関するドキュメントを作成し、他部門が理解できるように情報を整理して伝えます

Job Description

1. Designing Combat Systems

- Design fundamental combat mechanics such as attacks, dodges, defense, and skill usage to ensure smooth gameplay and balance for the player.

2. Designing Enemy Characters and Bosses

- Create enemy movements, attack patterns, and characteristics to provide a challenging and rewarding battle experience for players. Plan strategic elements and exciting features for boss battles.

3. Adjusting Battle Balance

- Maintain appropriate balance according to the player’s skills and equipment, ensuring the game’s difficulty remains fair by adjusting numbers and enemy placement.

4. Playtesting and Feedback Analysis

- Test the comfort, excitement, and strategic nature of combat and make improvements and adjustments based on player feedback.

5. Creating Specifications and Design Documents

- Prepare documents detailing the specifications of combat systems and related designs, organizing and communicating information clearly to other departments.

応募資格/Who We Look For

応募資格

アクションゲームやAAAタイトルにおけるコンバットデザインの経験(優遇)

敵の動作や攻撃パターンに関する知識、およびAI設計のスキル

プレイテストや数値調整を通じてバトルバランスを取る能力

戦闘システムや敵デザインに関する詳細な資料や仕様書を作成する能力

プログラムおよびアニメーションの基礎知識がある方(尚可)

明確で詳細なドキュメントを作成する能力

Qualifications

- Experience in combat design for action games or AAA titles (preferred)

- Knowledge of enemy movements and attack patterns, along with AI design skills

- Ability to balance battles through playtesting and numerical adjustments

- Ability to create detailed documentation and specifications related to combat systems and enemy design

- Basic knowledge of programming and animation (preferred)

- Ability to create clear and detailed documentation

勤務地

大阪(JR大阪駅イノゲート大阪)、東京(虎ノ門ヒルズビジネスタワー)

希望に添います

賃金

年収額:応相談(昇給/賞与あり)

※経験・スキル等を考慮し、当社規定により優遇します。

※固定残業代月35時間分を含みます。超過分は別途支給します。

労働時間・休日

就業時間 09:30 ~ 18:30  休憩時間 60分

役職により裁量労働制あり

完全週休2日制(土日・祝日)

有給休暇:入社初年度は、入社月により期間按分付与。在籍年数踏まえて最大22

年末年始休暇(12/30~1/3

病気休暇(有給):12日/年(有給休暇とは別途付与)

福利厚生

<各種保険>

健康保険 雇用保険 労災保険 厚生年金保険 総合福祉団体定期保険(GTL)

業務災害安心総合保険(GPA)、団体長期障害所得補償保険(GLTD)

海外旅行保険

<各種手当>

通勤手当(定期代全額支給) 通信手当(上限1万円/月) 自己啓発手当(上限2万円/月) 残業深夜食事手当(上限1200円/日) 定期健診手当(上限7万5千円/年1回)

<支援制度・その他待遇>

フリードリンクコーナー ギフトカード(お盆、正月の2回支給、2万円/1回

従業員支援プログラム(EAP) 慶弔見舞金 永年勤続賞/休暇

この求人広告に記載されているポリシー(給与、福利厚生、労働条件などを含むがこれに限らない)は、会社のリアルタイムポリシーに応じて調整される可能性があります。

一緒に働く魅力/Why Join Us?

勤務地
大阪(JR大阪駅イノゲート大阪)、東京(虎ノ門ヒルズビジネスタワー)※希望に添います

賃金
年収額:応相談(昇給/賞与あり)
※経験・スキル等を考慮し、当社規定により優遇します。
※固定残業代月35時間分を含みます。超過分は別途支給します。

労働時間・休日
就業時間 09:30 ~ 18:30  休憩時間 60分
役職により裁量労働制あり
完全週休2日制(土日・祝日)
有給休暇:入社初年度は、入社月により期間按分付与。在籍年数踏まえて最大22日
年末年始休暇(12/30~1/3)
病気休暇(有給):12日/年(有給休暇とは別途付与)

福利厚生
<各種保険>
健康保険 、雇用保険、 労災保険、 厚生年金保険、 総合福祉団体定期保険(GTL)
業務災害安心総合保険(GPA)、団体長期障害所得補償保険(GLTD)
海外旅行保険

<各種手当>
通勤手当(定期代全額支給) 、通信手当(上限1万円/月)、 自己啓発手当(上限2万円/月)、 残業深夜食事手当(上限1200円/日)、 定期健診手当(上限7万5千円/年1回)

<支援制度・その他待遇>
フリードリンクコーナー 、ギフトカード(お盆、正月の2回支給、2万円/1回)
従業員支援プログラム(EAP) 、慶弔見舞金 、永年勤続賞/休暇

この求人広告に記載されているポリシー(給与、福利厚生、労働条件などを含むがこれに限らない)は、会社のリアルタイムポリシーに応じて調整される可能性があります。

平等な雇用機会を重視するテンセント/Equal Employment Opportunity at Tencent

テンセントは、雇用機会の均等を最重要視しています。私たちは、多様性がイノベーションを促進し、ユーザーやコミュニティに対してより良いサービスを提供する原動力になると確信しています。
社員一人ひとりが十分なサポートを受け、自身の目標と会社の目標を共に達成できるよう、モチベーションを高められる環境づくりを大切にしています。

As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community. We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.

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About The Company

Tencent is a world-leading internet and technology company that develops innovative products and services to improve the quality of life of people around the world.


Founded in 1998 with its headquarters in Shenzhen, China, Tencent's guiding principle is to use technology for good. Our communication and social services connect more than one billion people around the world, helping them to keep in touch with friends and family, access transportation, pay for daily necessities, and even be entertained.


Tencent also publishes some of the world's most popular video games and other high-quality digital content, enriching interactive entertainment experiences for people around the globe.


Tencent also offers a range of services such as cloud computing, advertising, FinTech, and other enterprise services to support our clients' digital transformation and business growth.


Tencent has been listed on the Stock Exchange of Hong Kong since 2004.

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