Join the team behind one of the biggest in Central Europe and work on backend services for our largest and latest game titles.
Create, manage, and expand our portfolio of backend services that power games like Arma Reforger and DayZ. Help us develop and maintain backend systems that serve hundreds of thousands of players online and enable Bohemia Interactive to deliver unique and extraordinary gaming experiences.
Help develop online services that make our games multiplatform and connect players across different gaming platforms. Work on a technological pillar that will support our unannounced titles — the kind of games we hope will make a global impact.
We’re looking for a colleague with experience in Java/Kotlin development, who is also comfortable working with backend services written in JavaScript. Your main task will be to assist with the migration and technological overhaul of some of our online services. You’ll have plenty of freedom to approach the migration process in your own way.
For this role, you should already have several years of experience developing and deploying online services, as well as a solid understanding of the full software development and delivery lifecycle. You’ll be supported by talented colleagues who are ready to assist or directly collaborate with you.
The more technologies you’re familiar with, the better. But we don’t expect your CV to be filled with every modern buzzword. We always appreciate it if you have a personal project you're working on in your free time, where you apply and expand your skills and knowledge.
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Our story began with our first game, Arma: Cold War Assault, released back in 2001. Developed by just a handful of people, this PC-exclusive title became a massive success. It sold well over a million copies, received numerous industry awards, and was praised by critics and players alike. Since then, we've grown from a ragtag bunch of garage devs to an international family of over 400 professionals – working on major games like Arma 3, DayZ, Ylands, Vigor, and various other projects. Our ambition: to make games that act as platforms for people to explore, create, and connect.
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