Lead Programmer

1 Month ago • 5 Years + • Programming

Job Summary

Job Description

Midgar Studio is seeking a Lead Programmer for the development of Edge of Memories and future projects. The role involves supervising the programming team, defining technical solutions, ensuring code quality, and collaborating with other departments. Responsibilities include prototyping gameplay modules, optimizing the game, and contributing to technical documentation. Candidates should have at least 5 years of experience in the video game industry, strong C++ and Unreal Engine 5 skills, and advanced knowledge of code architecture and data structures.
Must have:
  • Supervise the programming team and ensure milestones are met
  • Define technical choices and implement technical solutions for the project
  • Implement and ensure good working practices
  • Guarantee the quality and maintainability of the codebase and tools
  • Participate in improving the production process and ensure synchronization with other teams
  • Prototype, create, and implement gameplay modules, tools, and game engine modifications
  • Supervise and participate in game debugging and optimization
  • Contribute to technical documentation
Good to have:
  • Appetite for action games and JRPGs
  • Knowledge of 3D gameplay and gamefeel
  • Knowledge or appetite for engine programming
Perks:
  • Flexible hours
  • Telework agreement (1 day / week)
  • Restaurant tickets
  • Family collective health insurance
  • Contribution to public transport costs
  • Bicycle / car parking
  • A creative and passionate work environment

Job Details

Midgar Studio

-------------

Midgar Studio, a subsidiary of the Nacon group, is a video game development studio based in Montpellier.

We mainly create PC and Console games that blend Western and Japanese influences.

Position Duties

As part of the development of Edge of Memories and its future projects, Midgar Studio is looking for its Lead Programmer.

Your main missions:

  • Supervise the work of the programming team and ensure milestones are met
  • Define technical choices and implement technical solutions for the project
  • Implement and ensure the follow-up of good working practices
  • Guarantee the quality and maintainability of the codebase and tools
  • Participate in improving the production process and ensure good synchronization with other teams (Design, Animation, etc.)
  • Prototype, create and implement gameplay modules, tools and make modifications to the game engine in collaboration with programmers and game designers
  • Supervise and participate in game debugging and optimization work
  • Contribute to the technical documentation.

Candidate Profile

  • You have at least 5 years of experience in the video game industry and a first experience as a Lead Programmer or equivalent
  • Very good knowledge of C++ programming and Unreal Engine 5 game engine
  • Advanced knowledge in code architecture, algorithms and data structures
  • You have good knowledge of technical constraints for programming and asset management in a real-time 3D engine
  • You master versioning, task management and bug tracking tools
  • You are organized, methodical and proactive
  • You are comfortable communicating orally and in writing
  • You master technical English
  • An appetite for action games and JRPGs is a plus
  • Knowledge of 3D gameplay and gamefeel is a plus
  • Knowledge or an appetite for engine programming is a plus

Additional Information

  • Flexible hours
  • Telework agreement (1 day / week)
  • Restaurant tickets
  • Family collective health insurance
  • Contribution to public transport costs
  • Bicycle / car parking
  • A creative and passionate work environment

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About The Company

Midgar Studio, filiale du groupe Nacon, est un studio de développement de jeux vidéo basé à Montpellier.Nous réalisons principalement des jeux PC et Consoles qui mélangent les influences occidentales et japonaises.

Montpellier, Occitanie, France (Hybrid)

Montpellier, Occitanie, France (On-Site)

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