Senior Combat Designer

2 Hours ago • 3 Years + • Combat Design

Job Summary

Job Description

As a Senior Combat Designer at welevel, you'll design and balance combat mechanics (melee, ranged, AI) for their AAA survival city-builder RPG, Solid River. Responsibilities include developing player abilities, collaborating with AI programmers and VFX teams to create visceral combat, defining encounter pacing and progression, conducting playtests, and maintaining documentation. You'll ensure a fair, engaging, and rewarding combat experience. The role requires expertise in game mathematics, systemic design, and a strong understanding of combat mechanics, AI behavior, and balancing.
Must have:
  • 3+ years Combat Design experience
  • Strong understanding of combat mechanics and balancing
  • Unreal Engine or similar experience
  • Design and balance combat systems
  • Collaborate with programming and VFX teams
Perks:
  • Competitive salary and benefits
  • Work on a groundbreaking AAA game
  • Opportunity to innovate in AI-driven development
  • Grow with a rapidly expanding studio

Job Details

Why us?
welevel GmbH is an innovative game studio based in Munich, backed by top-tier investors. We are developing Solid River, the first AAA survival game with deep city-building mechanics in the late game, set in a medieval, procedurally generated world with AI-driven NPCs.

Here’s what makes us stand out:

  • Inspiring Work Environment: A central Munich location with a diverse, motivated, and international team that fosters creativity and collaboration.
  • Competitive Compensation: We believe in rewarding talent with attractive and fair packages.
  • Innovative Technology: Work with the latest tools and technologies to push boundaries and make the impossible possible.
Your Role

As a Senior Combat Designer, you will be responsible for designing and fine-tuning the combat systems that drive progression and balancing in our AAA survival city-builder RPG. Your expertise in game mathematics, systemic design will ensure a fair, engaging, and rewarding experience for players.

Responsibilities
  • Design and balance melee, ranged, and AI-driven enemy combat mechanics.
  • Develop player combat abilities, including attack patterns, stamina systems, weapon handling, and enemy feedback.
  • Collaborate closely with AI programmers to refine enemy behavior and difficulty scaling.
  • Work closely animation and VFX teams to create visceral combat feedback, animation, hitboxes and damage models.
  • Define combat encounter pacing, challenge progression, and player skill mastery.
  • Conduct regular playtests and gather feedback to refine combat mechanics.
  • Maintain clear and detailed documentation of combat mechanics and gameplay features.
Requirements
  • 3+ years of experience as a Combat Designer in the game industry.
  • Strong understanding of combat mechanics, player control, AI behavior, and balancing.
  • Familiarity with animation principles and timing in combat interactions.
  • Experience using Unreal Engine or similar game engines.
  • A passion for crafting engaging and replayable combat systems.
  • Strong communication and collaboration skills within multidisciplinary teams.
What we offer
  • Work on a groundbreaking AAA survival city-building game.
  • Be part of a passionate and highly experienced team.
  • Competitive salary and benefits package.
  • Opportunity to innovate in AI-driven game development.
  • A chance to grow with a rapidly expanding game studio backed by top industry veterans.

Are you ready to embark on an epic journey with welevel and make Solid River an unforgettable gaming experience? Don't hesitate!

Apply now and let your creativity flow like a mighty river!

About us
welevel is an innovative AAA game studio based in Munich, dedicated to creating groundbreaking gaming experiences. Our team of gaming enthusiasts is on a mission to redefine the industry with SolidRiver, an enthralling survival RPG fused with city-building excitement. Harnessing the raw power of Unreal Engine 5 and cutting-edge technology, we're crafting a mesmerizing, procedurally generated world that will leave players utterly captivated. Seize the excitement and join welevel in shaping the thrilling future of gaming!

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About The Company

We are enthusiasts of survival and city-builder games and our aim is to craft spectacular gaming experiences, designed by players, for players. We push the limits of Unrel Engine 5 to merge thrill, exploration, and impressive construction features.


Our focus is on developing strikingly realistic worlds through advanced procedural generation techniques, ensuring every game is a unique adventure.

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

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