We are seeking experienced game developers to help develop and maintain thin and lightweight clients using C++ within Unreal. Interfacing with hardware and streaming data servers directly into engines for virtual production along with custom game development for virtual reality should keep this role varied and busy. Responsibilities include optimizing game engine deployment for virtual reality, developing new gameplay mechanics, developing and maintaining optimized modules for virtual production tools, designing and developing core tools into the pipeline, working with a Modern RPG and virtual reality team, and collaborating with TD’s and other development team members. The role requires a deep understanding of game development and the ability to work in a fast-paced environment.