Generative Concept Artist

1 Month ago • 3 Years + • Concept Art

Job Summary

Job Description

We are seeking a Generative Concept Artist to define the visual tone for our RPG and survival games. This role involves using generative AI tools like Stable Diffusion, ComfyUI, Flux, and custom LoRAs to create photorealistic concepts, guiding the art team with fast, iterative, and high-end realism. welevel is a fast-growing AI-powered game studio in Munich, creating a blockbuster title with an ambitious team, blending industry veterans with next-gen tech, backed by top investors.
Must have:
  • Generate high-quality concept art and visual references using AI and traditional workflows.
  • Use ComfyUI, Flux, Stable Diffusion for reproducible visual directions.
  • Translate prompts and creative briefs into visual moodboards.
  • Blend AI outputs with automatic and manual touch-up.
  • Build a re-usable visual language and reference library.
  • Work closely with the Art and design team.
  • 3+ years experience in concept art or visual development.
  • Strong portfolio of realistic or cinematic concept art.
  • Proficiency in AI-driven workflows like Stable Diffusion, ComfyUI, InvokeAI.
  • Understanding of prompt engineering, ControlNet, and image-to-image workflows.
  • Skilled in Photoshop for refinement, paintovers, and layout.
  • Strong visual storytelling skills with a worldbuilding-first mindset.
Perks:
  • Inspiring Work Environment
  • Competitive Compensation
  • Team Activities
  • Free Drinks
  • Pioneering, Start-Up Mindset
  • Opportunity to leave your mark on the gaming industry
  • Fun and dynamic work environment
  • Relocation assistance
  • Chance to live and work in Munich, Germany

Job Details

Why us?

At welevel, we’re more than just a startup - we’re a vibrant community of innovators passionate about crafting the future of RPG and survival games. We combine cutting-edge technology with a collaborative and forward-thinking culture, where every team member plays a vital role in our success.

Here’s what makes us stand out:

  • Inspiring Work Environment: A central location with a motivated and international team that thrives on creativity and collaboration.
  • Competitive Compensation: We believe in rewarding talent fairly and offer a compensation package that reflects your skills and impact.
  • Team Activities: Regular events to build a strong sense of community.
  • Free Drinks: Enjoy complimentary beverages to keep you refreshed throughout the day.
  • A Pioneering, Start-Up Mindset: Join a culture where your ideas and creativity are valued and encouraged.

Your Role

We’re looking for a Generative Concept Artist to help define the visual tone of our world—from detailed biomes and settlements to armor tiers and environmental storytelling. You’ll use a combination of generative AI tools like Stable Diffusion, ComfyUI, Flux, and custom LoRAs to create photorealistic concepts that guide the rest of the team. This is not a traditional concept art role—it’s fast, iterative, and grounded in high-end realism.

Responsibilities

  • Generate high-quality concept art and visual references using a mix of AI and traditional workflows
  • Use tools like ComfyUI, Flux, and Stable Diffusion (with ControlNet, LoRAs, etc.) to create reproducible and editable visual directions, using Image-to-image and text-to-image workflows
  • Translate prompts and creative briefs into cohesive visual moodboards, biome layouts, architecture, props, and character looks
  • Blend AI outputs with automatic and manual touch-up (e.g., using In-/Outpaint, Photoshop or equivalent tools)
  • Build a re-usable visual language and reference library for worldbuilding, gear tiers, and faction aesthetics
  • Work closely with the Art and design team to ensure all visuals support gameplay and tone

Requirements

  • 3+ years experience in concept art, visual development, or similar fields
  • A strong portfolio showing realistic or cinematic concept art (characters, environments, props)
  • Proficiency in AI-driven workflows: Stable Diffusion, ComfyUI, InvokeAI, or similar
  • Understanding of prompt engineering, ControlNet, and image-to-image workflows
  • Skilled in Photoshop (or equivalent) for refinement, paintovers, and layout
  • Strong visual storytelling skills with a grounded, worldbuilding-first mindset

What we offer

  • The opportunity to leave your mark on the gaming industry by working on a groundbreaking AAA title.
  • A fun and dynamic work environment, surrounded by a team of passionate, creative, and talented individuals.
  • Competitive salary and benefits package, including relocation assistance for the right candidate.
  • The chance to live and work in the vibrant and beautiful city of Munich, Germany.

About us

welevel is a fast-growing AI-powered game studio in the heart of Munich. We're creating a blockbuster title with an ambitious team, blending industry veterans with next-gen tech. As the home for bold, creative minds, welevel is where innovation meets imagination. Backed by top investors, we're on a mission to reshape the future of gaming.

Similar Jobs

Roblox - Senior Art Director

Roblox

San Mateo, California, United States (On-Site)
2 Months ago
Icon Creative - FX Artist

Icon Creative

Vancouver, British Columbia, Canada (On-Site)
1 Month ago
PhonePe - Motion Graphic Designer

PhonePe

Bengaluru, Karnataka, India (On-Site)
2 Months ago
Sony Pictures Entertainment - Coordinator, Contracts Administration

Sony Pictures Entertainment

Los Angeles, California, United States (Hybrid)
1 Month ago
Eline Media - Art Director

Eline Media

Abu Dhabi, Abu Dhabi, United Arab Emirates (Hybrid)
3 Months ago
TiMi Studio Group - Game Concept Art Designer

TiMi Studio Group

Shenzhen, Guangdong Province, China (On-Site)
2 Months ago
Ubisoft - Concept Artist

Ubisoft

Newcastle Upon Tyne, England, United Kingdom (Hybrid)
2 Months ago
Obsidian Entertainment - Contract Concept Artist (Staff)

Obsidian Entertainment

Irvine, California, United States (Hybrid)
1 Month ago
Lilith games - PV Concept Artist

Lilith games

Shanghai, China (On-Site)
4 Weeks ago
Touch Magix - Concept Artist

Touch Magix

United States (On-Site)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Fudge animation  - Storyboard/Animatic Artist for Animated Series Pilot

Fudge animation

Farnham, England, United Kingdom (Remote)
1 Month ago
Adyen - Web UI Brand Design

Adyen

Amsterdam, North Holland, Netherlands (On-Site)
1 Month ago
cold symmetry  - Senior Environment Artist

cold symmetry

(Remote)
7 Months ago
Grab - Art Director

Grab

Pasig, Metro Manila, Philippines (On-Site)
2 Months ago
chillchat - Graphic Designer

chillchat

Bangkok, Thailand (Remote)
1 Month ago
Vercel - Senior Brand Designer

Vercel

United States (Remote)
1 Month ago
creative assembly - Environment Art Director

creative assembly

Horsham, England, United Kingdom (Hybrid)
3 Months ago
The Globel Talent Co - Marketing Coordinator (Video Editing Experience)

The Globel Talent Co

Buenos Aires, Buenos Aires, Argentina (Remote)
6 Months ago
Synthesia - Digital Designer (mid-level)

Synthesia

London, England, United Kingdom (Remote)
4 Weeks ago
EveryMatrix - Director of Photography (Fixed-term contract, 3 months)

EveryMatrix

Batumi, Adjara, Georgia (On-Site)
8 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Munich, Bavaria, Germany

Power Integrations - Sr. Field Applications Engineer Central Europe

Power Integrations

Munich, Bavaria, Germany (On-Site)
4 Months ago
USE Insider - Business Development Representative

USE Insider

Berlin, Berlin, Germany (Hybrid)
4 Months ago
Tesla - Automotive Mechatronics Technician Apprenticeship (High-Voltage Systems)

Tesla

Hanover, Lower Saxony, Germany (On-Site)
6 Months ago
Applike - DevOps Engineer

Applike

Hamburg, Hamburg, Germany (Hybrid)
2 Years ago
Xsolla - Product Marketing Manager (Monetization)

Xsolla

Berlin, Berlin, Germany (Remote)
2 Months ago
Tesla - Mechanical Design Internship

Tesla

Brandenburg, Germany (On-Site)
6 Months ago
Axel springer - Referent for Customer Data Protection

Axel springer

Berlin, Berlin, Germany (On-Site)
1 Month ago
welevel  - Senior Cloth Artist

welevel

Munich, Bavaria, Germany (On-Site)
5 Months ago
Grammarly - Analytical Linguist

Grammarly

Berlin, Berlin, Germany (Hybrid)
1 Month ago

Get notifed when new similar jobs are uploaded

Concept Art Jobs

Sony pictures animation  - Visual Development Artist

Sony pictures animation

Los Angeles, California, United States (On-Site)
3 Months ago
Electronic Arts - Senior Concept Artist - Environment

Electronic Arts

Orlando, Florida, United States (Hybrid)
3 Months ago
Lilith games - PV Concept Artist

Lilith games

Shanghai, Shanghai, China (On-Site)
1 Month ago
Eof games - Concept Artist

Eof games

Germany (On-Site)
1 Month ago
FromSoftware - Environment Concept Artist

FromSoftware

Japan (On-Site)
8 Months ago
Scanline VFX - Concept Artist

Scanline VFX

Hyderabad, Telangana, India (Hybrid)
1 Month ago
Riot Games - Principal Concept Artist (Characters)

Riot Games

Los Angeles, California, United States (On-Site)
3 Months ago
fisher men labs - Illustrator, Concept Artist

fisher men labs

Los Angeles, California, United States (Remote)
1 Month ago
Gunzilla - 3D Concept Artist (Hard Surface team)

Gunzilla

London, England, United Kingdom (On-Site)
4 Months ago
paxie games - 2D Concept Artist

paxie games

Göztepe, İstanbul, Türkiye (On-Site)
9 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

View All Jobs

Get notified when new jobs are added by welevel

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug