Senior/Lead Gameplay Designer

1 Month ago • 5 Years + • $125,000 PA - $165,000 PA

Job Summary

Job Description

The Senior/Lead Gameplay Designer will be responsible for combat, character, controls, and camera design in an open world action-adventure game. They will lead a team to create best-in-class combat and third-person action. Responsibilities include driving gameplay design, establishing a gameplay vision, working with various teams, incorporating feedback, and hands-on contributions. The role requires establishing metrics and practices for environment and encounter design to optimize gameplay.
Must have:
  • 5+ years of combat design experience in action games
  • Experience developing both melee and shooting mechanics
  • Sensitivity to animation systems in combat design
  • Awareness of casual gamer needs
  • Attention to detail for gameplay refinements
  • Confidence in gameplay and player-feel aspects
  • Recent experience with implementation in action gameplay
  • Experience in non-combat action gameplay
Good to have:
  • Experience leading multidisciplinary teams
  • Multiplayer combat design experience
  • Experience in UE4 or UE5
  • Experience with co-development partners
Perks:
  • Full-time job with benefits
  • Paid time off, sick time, company holidays
  • Parental leave
  • Medical/dental/vision insurance
  • Life insurance, disability insurance
  • 401(k)
  • Bonus and equity (certain roles)

Job Details

Summary 

We are seeking a Senior/Lead Gameplay Designer to be a vision holder and hands-on contributor for combat, character, controls, and camera design in an open world action-adventure game. The person in this role will lead a team of multi-disciplinary specialists to deliver best-in-class combat and third person action across multiple game modes. 

Core Responsibilities 

  • Drive the design and implementation of all moment-to-moment player-feel gameplay in alignment with direction from a senior leadership team. 
  • Establish a gameplay vision that serves the player fantasies and creative direction, then evangelize that vision to the broader team. 
  • Work closely with animation, engineering, and other disciplines to create world class enemy design and player progression systems. 
  • Rally designers, engineers, animators, artists, and external co-dev partners to deliver playable progress at regular intervals as part of a rapid iterative process. 
  • Incorporate feedback from peers, play-tests, and senior leadership to refine and pivot as the game demands. 
  • Go beyond documentation and management to lead from the trenches, with hands-on contributions to the playable experience. 
  • Establish metrics and best practices for environment and encounter design to support optimal gameplay. 

Core Qualifications 

  • 5 or more years of experience in combat design for an action game. 
  • Experience developing both melee and shooting action mechanics. 
  • Sensitivity to animation systems and how they relate to combat and action gameplay design. 
  • Awareness of casual gamers’ needs and ability to reduce barriers to entry with accessible moment-to-moment gameplay. 
  • High attention to detail with the ability to communicate and directly implement precision refinements that take an experience from good to great. 
  • High confidence and comfort in the technical, aesthetic, and design aspects of gameplay and player-feel. 
  • Recent experience with direct implementation in the form of visual scripting, animation, or other individual contributions to action gameplay. 
  • Experience developing non-combat forms of action gameplay (driving, mounts, climbing, traversal, platforming, etc.) 
  • Experience leading multidisciplinary teams is a plus. 
  • Multiplayer combat design experience is a plus. 
  • Experience in UE4 or UE5 is a plus. 
  • Experience working with co-development partners is a plus. 

Description  

  • Full-time job with benefits.  
  • Role is on-site in Santa Monica, CA.  
  • Office is located near downtown Santa Monica – near metro and freeway.  

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About The Company

San Rafael, California, United States (On-Site)

Santa Monica, California, United States (On-Site)

Santa Monica, California, United States (On-Site)

Santa Monica, California, United States (On-Site)

Santa Monica, California, United States (On-Site)

Santa Monica, California, United States (On-Site)

Santa Monica, California, United States (On-Site)

Santa Monica, California, United States (On-Site)

San Rafael, California, United States (On-Site)

Santa Monica, California, United States (On-Site)

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