3D ART DEPARTMENT APPLICATION

2 Months ago • All levels • 3D Art

Job Summary

Job Description

The Fallout: Miami 3D Art Department focuses on asset creation, bringing concept art to life by creating detailed models and textures from concepts, and preparing them for in-game implementation. They are seeking 3D artists to create new assets, 3D animators for animations, and 3D implementers to integrate the 3D art into the Creation Engine. Candidates should have strong communication skills, be self-organized, and comfortable giving estimates and communicating timelines. The job involves creating assets, animations, and implementing them using the Creation Engine.
Must have:
  • Experience with 3ds Max, Blender, or Maya.
  • Experience with Substance Painter, Photoshop, or Gimp.
  • Experience with Mudbox or Zbrush.
  • Strong communication and remote team experience.
  • Self-organized with timeline estimation skills.
  • Experience in Autodesk 3ds Max (for animators preferred).
Good to have:
  • Experience with Nifskope and Bethesda's Creation Kit (for 3D Art).
  • Familiarity with additive animation workflows.
  • Knowledge of setting up 3d models in NifSkope (for implementers).

Job Details

3D ART DEPARTMENT APPLICATION


The Fallout: Miami 3D Art Department focuses on the asset creation. We bring the concept art to life, creating highly detailed models and textures from concepts and then preparing them to be implemented in-game. We are looking for both 3D artists to make new assets, 3D animators to make new animations and 3D implementers who can take the completed 3D art and bring it into the Creation Engine.

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