3D Artist - Vehicle specialist

5 Months ago • 2 Years +

About the job

Job Description

3D Artist specializing in vehicles for the Farming Simulator game, with experience in 3D modeling, texturing, and PBR workflow. Must have excellent hard-surface modeling skills.
Must have:
  • 3D Modeling
  • Hard-Surface
  • PBR Workflow
  • Game Industry
Good to have:
  • Substance Designer
  • Autodesk Maya
  • Vehicle Design
  • Farming Simulator
Perks:
  • Flexible Hours
  • Professional Growth
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Company Description

GIANTS Software is one of the most successful game developers in Europe, with offices in Zürich, Switzerland, Erlangen, Germany, Brno, Czech Republic and Chicago, USA. It is well known for its “Farming Simulator” series, a worldwide best-selling game and real-time simulation, for many years.

Job Description

We are looking for a skilled

3D Artist - Vehicle specialist (m/f/d)

to join our Brno studio.

The Brno team is focused on the creation of vehicles and agricultural machinery. Machines and vehicles are the most important assets of the whole game and quality is our top priority.

We are therefore looking for a colleague who will use his great attention to detail in his work and will be able to bring the 3D model of the machine to absolute perfection.

The typical duties will be:

  • Precise 3d asset production of all kinds of agricultural machinery
  • Preparation of ready-made assets for our own game engine

Qualifications

What qualification and skills do we expect from you?

  • 2+ years of experience in game industry
  • Great knowledge of at least one 3D app (Maya, Blender)
  • Ability to create realistic 3D assets and textures in high quality
  • Great skills in hard-surface modeling
  • Experience with PBR workflow
  • Very good knowledge of English at least at level B2
  • Self-reflection and ability to receive criticism
  • Ability to independently solve issues
  • Team player

What would be a plus?

  • Experience with Substance Designer / Painter or 3D Coat
  • Experience with full game development lifecycle
  • Good knowledge of Autodesk Maya
  • Understanding of vehicle design and technology
  • Experience in Farming Simulator modding community
  • Previous experience with the production of assets for real-time simulators

 

Additional Information

What do we offer?

Work-life balance: Flexible working hours
Great working atmosphere: Flat hierarchies and everyone at eye level.
Personal development: Individual opportunities for professional advancement, tailored to your needs and wishes
Security: Permanent employment contract, attractive salary and bonuses
 

Candidates must provide a resume and a portfolio or references to be considered for the position.

 

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About The Company

🏢 About GIANTS Software 


GIANTS Software GmbH is an international video game developer and publisher from Switzerland, founded in 2004 and known worldwide for creating the acclaimed Farming Simulator series. The team with offices in Switzerland (Zurich), Germany (Erlangen), USA (Chicago) and Czech Republic (Brno) is very committed to maintain close contact to the agricultural industry and to engage with the community. For more information, please visit giants-software.com 

 

🚜 About Farming Simulator


Since 2008, over 30 million versions of Farming Simulator have been sold worldwide. The game series has been released on all popular platforms including consoles, mobile phones, tablets and PCs since 2008. From the start, the team enabled users to create mods with the company’s own GIANTS Engine. With the Farming Simulator League (FSL), the series introduced a competitive eSports mode in 2019 – with teams competing in professional tournaments and many acclaimed brands and sponsors on board. 

Brno, South Moravian Region, Czechia (On-Site)

Erlangen, Bavaria, Germany (On-Site)

Erlangen, Bavaria, Germany (On-Site)

Erlangen, Bavaria, Germany (On-Site)

Erlangen, Bavaria, Germany (On-Site)

Chicago, Illinois, United States (On-Site)

Erlangen, Bavaria, Germany (On-Site)

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