Game Developer (all levels)

2 Months ago • 2 Years +

Job Summary

Job Description

As a Games Developer, you will create engaging gameplay mechanics, implement core features, and optimize performance for the AFAR series of games. You'll work with art, design, and backend teams to bring creative concepts to life while ensuring high-quality, maintainable code. This role involves collaborating with multiple disciplines to deliver compelling gaming experiences. You will also be responsible for implementing and maintaining game systems including UI, controls, and player progression.
Must have:
  • Implement gameplay features and mechanics using Unity
  • Optimize game performance and maintain code quality
  • Collaborate with designers to realize their vision
  • Work with artists to ensure smooth asset integration
  • Contribute to technical design and architecture
  • Debug and fix issues across multiple platforms
  • Implement and maintain game systems
Good to have:
  • Experience with Unreal Engine
  • Experience with multiplayer game development
  • Experience with Lua for scripting
  • Familiarity with CI/CD pipelines
  • Experience with shader writing
  • Knowledge of agile development methodologies

Job Details

WHO ARE WE?

Lava Labs are a post series-A studio, based in Nottingham and Amsterdam. We have just soft launched our debut game, AFAR Rush. We've built our foundation with guidance from some of the industry's top experts. Our experienced team have developed games for PC, Console, and Mobile that have been enjoyed by hundreds of millions globally. We have many team members working remotely, and we're dedicated to collaboration and focused on gaming, whilst we prioritise a diverse team, valuing all backgrounds and perspectives, to create an environment where everyone feels at home and can excel.

JOB DESCRIPTION

As a Games Developer at Lava Labs, you will be responsible for creating engaging gameplay mechanics, implementing core features, and optimizing performance for our AFAR series of games. You'll work closely with our art, design, and backend teams to bring creative concepts to life while ensuring high-quality, maintainable code. This role involves collaborating with multiple disciplines to deliver compelling gaming experiences that meet our quality standards.

RESPONSIBILITIES

  • Implement gameplay features and mechanics using Unity

  • Optimize game performance and maintain code quality

  • Collaborate with designers to realize their vision through technical implementation

  • Work with artists to ensure smooth integration of assets and animations

  • Contribute to technical design discussions and architecture decisions

  • Debug and fix issues across multiple platforms

  • Implement and maintain game systems including UI, controls, and player progression

REQUIREMENTS

  • 2+ years of commercial game development experience OR equivalent experience from published game projects

  • Experience with implementing gameplay mechanics and systems

  • Strong proficiency with Unity and C#

  • Experience with implementing UI systems in Unity

  • Knowledge of mobile game development

  • Experience with version control systems (Git/Perforce)

  • Understanding of game optimization techniques and performance profiling

  • Knowledge of software architecture patterns relevant to game development

  • Ability to work effectively in a collaborative team environment

NICE TO HAVES (But not essential)

  • Experience with Unreal Engine

  • Experience with multiplayer game development

  • Experience with Lua for scripting

  • Familiarity with CI/CD pipelines

  • Experience with shader writing and graphics programming

  • Knowledge of agile development methodologies

ADDITIONAL INFORMATION

Whilst we have listed the requirements above, we recognise individuals may not tick all of the boxes, however, you have a wealth of talents to offer that can be of tremendous value. So whilst you may fall short of one or two of the requirements, you have skills in other areas and we therefore strongly encourage you to apply if you feel you can demonstrate the skills required for the role (we recognise that this disproportionately affects marginalised groups)

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About The Company

Lava Labs is an EU-based games developer currently working on our debut title, AFAR Rush, a mobile idle running game where players compete against one another over a mix of obstacle courses. Learn more atwww.playafar.comWe were founded by entrepreneur Kaya Tilev and gained early support from EA founder Trip Hawkins and Makers Fund. Today, our team operates from studios in the UK and Netherlands and remotely. We draw on years of experience from some of the leading companies in the industry.

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